
Digseum is a short incremental journey about digging up ancient relics and building the greatest museum ever!
Modeled estimate, not a reported figure. How we estimate →
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About
Digseum is a short, unique incremental journey about digging up ancient relics and building the greatest museum ever!
Excavate for ancient relics across the world
Manage your resources and upgrade your abilities.
Build the biggest and greatest museum the world has ever seen!
Dig up relics from a variety of locations
Display them in your museum to attract visitors
Acquire money to upgrade your museum and excavation abilities
Relaxing incremental progression
12+ excavation sites
50+ relics to discover
Skill tree of upgrades to explore
Short and sweet experience (~2.5hr playtime)
Chill lofi soundtrack, composed by Loyalty Freak Music
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
When the price is this low, you really can't complain too much, so I'll complain just a little. >.< You will easily get full achievements in around 2 hours, which is great. Regardless, I was bummed out by the increments, as the game quickly becomes more about collecting prestige stars than the relics. Moreover, collecting relics is not even necessary, which is a shame. The prestige tree merely serves the purpose of making a tedious game mechanic less tedious imo. Not offensively bad by any means though. If you don't mind any of this, I recommend this game.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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