
The latest in the Digimon Story series is finally here! In this RPG, unravel a mystery that spans across the human world and the Digital World, collecting and raising a wide variety of Digimon to save the world.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 637 reviews with recorded playtime.
Reviews
Themes across 636 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In short, it is a good game. You play as a secret agent involved in Digimon matters, which is a more engaging role than a cyber detective investigating random urban tales. I will review it with pros and cons without giving story spoilers while comparing it with Cyber Sleuth and other Digimon games. Pros: + It is a Digimon game. + We interact way more with the Digital World this time around, as it should be. + The visuals, both for character models and fields, are vastly improved. There are some breathtaking areas in this game, contrasting against the bland dungeons of Cyber Sleuth. + No Random Encounters, thankfully. You can see all field enemies now. You can even attack them before a battle. + Side missions are more connected to the main plot now, albeit not without cons. + Rejoice, all Digimon fans: ABI is gone! There is a new digivolution system in place. It is not perfect, but miles better than Cyber Sleuth's. + Time Stranger's battle system is more dynamic and entertaining than Cyber Sleuth's convoluted arrangement of piercing attacks and constant item spamming. It is faster too. + Your Digimon feel closer to you. Talking with them and riding them can be fun. + The Agent Skill system helps you feel more in control of your progression. + Themes and elements of Time Stranger's plot are more interesting than Cyber Sleuth's shtick of e-drama. The cast is better too, especially Aegiomon. + The truth about ADAMAS did surprise me in a positive manner. In hindsight, It wasn't that hard to see it coming if you weren't distracted by everything else going on. For me, that reveal was an excellent hype moment before the final struggle against the main villain. + A huge improvement over Cyber Sleuth in general. + Veterans of the franchise will easily recognize that Time Stranger took inspiration from other Digimon games, such as Digimon World 1. Cons: - Unfortunately, it still didn't surpass Digimon World 1 as the best Digimon game. Maybe the next Digimon game will succeed. - Some of the plot twists will only work if you do the side missions before progressing with the main quest. Otherwise, you might not understand them. - As a courtesy of incorporating Time shenanigans, the story gets a bit wonky during its final stages. Nothing that can stop you from enjoying it, though. - Hard Mode isn't that hard at all. I think Cyber Sleuth's hard mode was better. - The Digimon Farm is absoultely less engaging here. I couldn't be bothered to use it. I only used it once in my entire playthrough. Felt like a wasted mechanic. - Tying Digivolutions to the Agent Skill system is a choice. It is nothing unbearable, I understand why they did it, but I still can't agree with it. - Unfortunately, the side missions felt a bit lacking. Cyber Sleuth's side missions weren't special, but I still think they were better.
Only buy this game when on a deep sale. It was very cheaply made game with DLC that had even less effort put into it that is completely a crash grab. It is nowhere near worth the $70 price tag The environment and voice acting are very low quality. If there is any saving grace it is the Digimon models are good quality and there are over 500 of them.
The game itself is alright but the story treats you like your stupid. Its not the dub either. They didn't program the cutscenes where flash backs happens right after an event to show you a cutscene about the event you just saw 30 seconds ago.
Digimon merecia um jogo como esse! Apesar das dlcs pagas bizarras esse jogo é quase tudo que eu sonhei que um jogo de digimon poderia ser, finalizei 100% e estou saindo mais que satisfeito com a minha experiencia desse jogo, super recomendo para quem é fã da franquia vão sem medo.
스토리 보는 맛도 좋고 진화 할 수 있는 진화 트리 다양해서 재미는 낭낭한데 게임이 유저 친화적이진 않음
there is no way this game was tested. max level is decided by a stat.. if that stat is 20, max level is 20. barely any of the item that increases that stat. so you run into a difficulty spike where all of a sudden out of nowhere you can barely hurt the boss and it oneshots your team.. now what? well you will now have to spend the next 10 hours in what is effectivly a facebook mobile idle game waiting for the stats to increase. can you get more effective "EV trainers"? yes.. it'll take twice as long and you will gain twice as much stats.. so thats pointless. I have read so many positive reviews of this game and I honestly don't get it. either money have changed hands or the gaming industry is so bad, that ya'll will praise anything that doesn't bluescreen your computer. at review time I had 62.5 hours in this game... maybe 20 of them was actually PLAYING THE GAME!
There isn't a single reason to have a naming censorship and to be this strict. I just started the game and this ♥♥♥♥ pisses me off to no end.
Un downgrade total menos en lo visual en lo que respecta a los story anteriores. Empecemos con que tu personaje esta ahi porque patata, ya que todas las decisiones, cinematicas y lo importante del juego gira en torno a "Chica a la que debo proteger." Porque no hacerla a ella la protagonista y el personaje jugable entonces? No lo sé, puede que para que asi tengas a la operadora de ADEMAS, personaje que solo esta para recordarte en cada puta conversación que tienes con el resto del cast que "Estas ahi para impedir el infierno de dentro de 8 años" y que "Puede que esto tenga algo que ver con tu padre que desapareció de forma misteriosa." Ademas que todos los personajes parecen subnormales y salidos del tipico anime en el que te tienen que hacer infodumping de todo y repetirte todo cada 3 segundos no vaya a ser que no sepas poner 1+1 Ahora en cuanto a tema mecánicas es donde realmente tengo el problema con el juego. El mismo es facil hasta el aburrimiento, todas las putas batallas te ponen a uno o mas npcs que hacen cuatro veces mas daño que tu, que te hace preguntarte para que estas en primer lugar, si no hablas, no decides nada, y encima tampoco eres quien libra las batallas. Además de que usar objetos no te gasta el turno, y cada 5 acciones tienes un mega ataque que te buffa todo el campo o invierte los tipos o hace un daño descomunal. Eliminaron el sistema de memoria y caparon los estadios evolutivos al nivel de agente de tu personaje. Por lo que en lugar de tener que gestionar tu party de digimons y cuando evolucionar y a quien, queda relegada la decision a cuando el juego te lo permite, asi es como te tienes que pegar con digimons del ultimo estadio evolutivo con jodidos childs y adults, y por lo que esos npcs hacen todo el daño por ti en lugar de ser tu quien haga algo importante, ya que no puedes por estar 3 niveles evolutivos por debajo. Por otras reviews que he leido, ya que no me aporta nada jugar a este juego, hasta el final del juego no puedes tener un Mega, como si esto fuese un pokemon y tuvieses que esperar hasta la liga o el postgame para tener un Hydreigon, cuando la gracia de digimon es llegar al final del juego habiendo pasado por 15 Hydreigons distintos y probar distintas rutas, cosa que tambien se vuelve mas complicada ya que para desevolucionar ahora te piden como requisito que tu digimon tenga una personalidad especifica. Como se cambian estas personalidades y para que sirven? Pues bien, sirven para unos buffos de mierda especificos a una de las 16 subclases que hay y otros stats mas que puedes dar a cada una de las 4 clases con tus puntos de agente. Como se cambia de personalidad? Despues de cada combate se da la probabilidad de que uno de los 3 digimon con los que combatiste te pregunte algo, dependiendo de la pregunta hay unas respuestas predeterminadas que te dan un punto en x direccion en el mapa de personalidades. Siendo cada la pregunta random y siempre teniendo cada pregunta las mismas respuestas, lo que viene a significar que tienes que hacer un monton de combates hasta que te hagan la pregunta que te permita responder algo que te de un punto en la direccion que quieres, la otra forma es en la digigranja, la cual a perdido todo sentido en este juego ya que 1. Ya no te da misiones 2. Ya no te permite craftear objetos 3. Ya no tienes un limite de digimons (en verdad lo hay pero a ver quien se queda sin espacio pudiendo llevar 999 todo el rato) y los puedes cambiar desde el menu. Ademas que todos tus digimons ganan experiencia y en caso de que metas a alguno para cambiarle la personalidad. Para evolucionarlo tienes que sacarlo y de la granja y hacerlo desde el menu normal del digivice. 4. Ya no te hace falta volver al laboratorio para curarte ya que TE CURAS A FULL QUEDANDOTE QUIETO. Enserio, quien pensó en esta mecanica? No era ya lo suficientemente facil el juego? Ahora puedes spammear tu ataque mas fuerte porque supongo que da igual la gestion de recursos como el mana en un rpg con mazmorras. En general supongo que le tenian alergia al concepto de tener que gestionar cosas o tomar decisiones en este juego, si quitasen a tu personaje de la historia esta seguramente se podria desarrollar de la misma manera porque no aportas nada. Tambien añadieron la posibilidad de montar a tus digimons... no hace absolutamente nada la mecanica, supongo que esta ahi para decir que se ve bonito y porque lo hizo pokemon en el leyendas arceus o algo. Porque es lo unico que tiene el juego, se ve bonito y las animaciones de los ataques unicos son increibles. Una pena que el resto de ataques se puedan conseguir en una tienda tras llegar al mundo digital por primera vez, quitando tambien la necesidad de gestionar que lineas evolutivas va a tomar tu digimon para que tenga los ataques que quieres, aunque para eso tendrias que tener libertad con tus evoluciones, o con algo en general Por ultimo cabe destacar que en este juego Mirei se te presenta 2 veces distintas con 7 horas de diferencia, cosa que se hace muy rara.
Cringe-conversation simulator. Battles are also too easy even on hard.
The grind is insane. The more I played it, the less I liked it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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