
The latest in the Digimon Story series is finally here! In this RPG, unravel a mystery that spans across the human world and the Digital World, collecting and raising a wide variety of Digimon to save the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 14 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 22.6Kreviews | 89% | #96 | $28.3M |
| $69.99 | 11.5Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I cant tell you if I like the game or not because the game crashes on me and deletes my save data after the Parrotmon fight. Im not going to be playing through this for a 3rd time.
la mejor paja
Very unfun digimon game if you are into digimon world games. This seems like another game with digimon skinned into it. The Rock, Paper, Scissor mechanics makes your build be unfun. You love those virus digimons and your enemy is vaccine? you wont do much damage The digivolution is a mess. It is nice to have a lot of path but they are complicated and locked behind some things the game does not explain. You grind and grind and grind and what the personality much be valor but you took wisdom? bad choice. Also the digimon does not feel unique and more like bloat. There are no digimon that gives unique playstyle since skills can be equipped. You can get renamon and let do null damage and everyone also does the same. so no uniquness the boss fights are atrocious. ok you did fine in battle so the boss will be x50 harder compared to your skill. You fought parrotmon and did not know you need reverse skill hahaha.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best KR #44, worst CN #99 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $41.99−40% |
| 1.3Kratings |
| 96% |
| — |
| not modelled |
| $41.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The first few hours were enjoyable, but eventually the repetitive story and mechanics started to wear me down. The graphics are good, but the movement and combat still feel clunky and lack smoothness. The story is boring, revolving around time travel while constantly repeating the same events. The game is very linear, there is almost nothing to do besides the main story and the pitiful amount of side content. The battle system is pretty much the same as its predecessor. The most frustrating part is that you can only Digivolve to Mega near the end of the game, just before the final boss. Because of that, you spend most of the game stuck with Champion and Ultimate-level Digimon. And then, after I completed all the achievements, they added new achievements that require you to buy all of the expensive DLC—which mostly has negative reviews.
게임 내부에 버그가 너무 많습니다 예를들어 사이드 미션도중에 나와야하는 특정 몬스터가 없어서 진행이 안된다거나 퀘스트가 꼬여서 맵에서 아무데도 이동을 못하는등 저는 엔딩도 못보고 하차합니다..진짜 디지몬 팬 아니시면 비추요..
Puan: 9/10 - Kesinlikle Tavsiye Ediyorum! Eski Digimon oyunlarındaki o hantal ve aşırı sabır gerektiren mekanikleri tamamen unutturan, serinin şimdiye kadarki en akıcı ve en zevkli yapımı olmuş. Savaş ritmi, menülerin hızı ve genel oyun döngüsü o kadar dinamik ki, başından kalkamıyorsunuz. Oyun yapısal olarak Persona serisine fazlasıyla benziyor. Modern Tokyo sokaklarında gezmek, bir yandan siber dedektiflik yapıp davaları çözerken diğer yandan gerçek dünya ile dijital dünya arasında mekik dokumak buram buram Persona havası veriyor. Ben bu tarzı ve bu benzerliği kişisel olarak çok sevdim; oyuna inanılmaz bir derinlik katmış. Öne Çıkan Muazzam Detaylar: DigiLab ve Muhteşem Evrim Ağacı: Digimon'ları tarayıp elde etmek, onları DigiLab içinde de evolve ve digivolve ederek karmakarışık ve özgür bir evrim ağacında ilerletmek tam bir bağımlılık unsuru. İstediğiniz canavarı binbir farklı varyasyonla büyütmek çok keyifli. Görsel Stil ve Müzikler: Oyunun modern anime esintili siber estetiği ve arka planda çalan synth-pop tarzı müzikler atmosferi kusursuz tamamlıyor. Hem Digimon hayranları hem de kaliteli bir sıra tabanlı RYO arayanlar dil bariyerini sorun etmiyorsa kesinlikle kaçırmasın..
You removed Denuvo? Oh, look -- a purchase. Funny, that.
気になるところもあるけど、総合的には満足でした。 ・良かった点 デジモンカッコいい。可愛い。少年の性癖歪むだろこんなの…!ってのもいる。 デジモンを堪能できる、と言う意味では素晴らしい出来だったと思う。 3Dで動いてるのかっこいいんじゃ~^。 一部のデジモンはライド(要はデジモンに乗って移動出来る)出来るのもよかった。 パートナーに乗りながら冒険って絵面だけでもう最高だ。 全デジモンに最低1つの固有技があるので、ボイス付きで専用演出がかっこよかった。やっぱ必殺技は叫んでナンボです。 ストーリーのテンポはよかったが、ちょっとお使い感が強かったかなとは思うところもあった。マイナスと言えるほどではなかったけども。 ・イマイチだった点 育成がダルめ。進化にステータスが要求され、レベル上限もあるので、目的の進化をさせるのは難しい。 育成ゲーではなくRPGと言うのも相まって、特定のデジモンに狙って進化させたい、と言う欲求を達成しにくい。 「性格」と言う要素もあるが、これもコントロールが面倒すぎる。 連れているデジモンと会話できるのは良い試みだと思うが、育成に影響するのはあんまりよくなかった。 戦闘がややだるい。まずデジモンごとの属性相性要素が強すぎる。相性有利には2倍ダメージ、相性不利にはダメージ半減なので、ごり押しは通用しない。 一見「弱点をついてね」って頭を使うようなシステムに見えるが、相性の悪いデジモン出したら一瞬で死ぬので出す意味がない。実質強制的な縛りプレイでしかない。 前述の通り進化が結構手間なので、相性のいいメンバーを常に用意するのは難しい。 進化、退化させるとレベル1からなのも相まって、ボス戦で相性のいいメンツを集める、と言うのがかなりの手間。 アグモン好きなんだよなぁ~ってワクチン種ばっかり使ってると、データ種のボスに勝てない(一応リバースと言う手があるが)。 せめてもうちょっと育成が楽だったら、『色んなデジモンを用意する』と言うことも苦じゃなかっただろうになと思った。 ・総評 最新の3Dで動くデジモンを見たい人はおススメ。ストーリーは賛否あるかもだが、王道ではあるので自分は賛寄り。 クソデカデジモンバトル、めっちゃよかった。 もっとご都合なラストでもよかったと思うけどね。
Honestly, if you care even a little bit about the story, you shouldn't be buying this game. It is laughable at times and some scenes aren't even properly animated. Battle wise it is pretty much like any other turn based RPG. My advice is to only buy this when it is on sale AND if you really like the digimon franchise. The most enjoyable part of this game is the dopamine rush when I get to evolve my digimon TT
In short, it is a good game. You play as a secret agent involved in Digimon matters, which is a more engaging role than a cyber detective investigating random urban tales. I will review it with pros and cons without giving story spoilers while comparing it with Cyber Sleuth and other Digimon games. Pros: + It is a Digimon game. + We interact way more with the Digital World this time around, as it should be. + The visuals, both for character models and fields, are vastly improved. There are some breathtaking areas in this game, contrasting against the bland dungeons of Cyber Sleuth. + No Random Encounters, thankfully. You can see all field enemies now. You can even attack them before a battle. + Side missions are more connected to the main plot now, albeit not without cons. + Rejoice, all Digimon fans: ABI is gone! There is a new digivolution system in place. It is not perfect, but miles better than Cyber Sleuth's. + Time Stranger's battle system is more dynamic and entertaining than Cyber Sleuth's convoluted arrangement of piercing attacks and constant item spamming. It is faster too. + Your Digimon feel closer to you. Talking with them and riding them can be fun. + The Agent Skill system helps you feel more in control of your progression. + Themes and elements of Time Stranger's plot are more interesting than Cyber Sleuth's shtick of e-drama. The cast is better too, especially Aegiomon. + The truth about ADAMAS did surprise me in a positive manner. In hindsight, It wasn't that hard to see it coming if you weren't distracted by everything else going on. For me, that reveal was an excellent hype moment before the final struggle against the main villain. + A huge improvement over Cyber Sleuth in general. + Veterans of the franchise will easily recognize that Time Stranger took inspiration from other Digimon games, such as Digimon World 1. Cons: - Unfortunately, it still didn't surpass Digimon World 1 as the best Digimon game. Maybe the next Digimon game will succeed. - Some of the plot twists will only work if you do the side missions before progressing with the main quest. Otherwise, you might not understand them. - As a courtesy of incorporating Time shenanigans, the story gets a bit wonky during its final stages. Nothing that can stop you from enjoying it, though. - Hard Mode isn't that hard at all. I think Cyber Sleuth's hard mode was better. - The Digimon Farm is absoultely less engaging here. I couldn't be bothered to use it. I only used it once in my entire playthrough. Felt like a wasted mechanic. - Tying Digivolutions to the Agent Skill system is a choice. It is nothing unbearable, I understand why they did it, but I still can't agree with it. - Unfortunately, the side missions felt a bit lacking. Cyber Sleuth's side missions weren't special, but I still think they were better.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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