
Wield magical dice and build a team of powerful Chimeras to stop a mysterious evil in this tactical roguelite adventure. As a Chimera Summoner, recruit and create your perfect team of mythical beasts and command them to victory using unique dice mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Dicefolk is a tactical roguelite game based on customizable dice and monster-catching mechanics. On your adventure as a Chimera Summoner, you'll meet dozens of unique and powerful creatures that you can recruit to create the perfect team.
Embark on a thrilling quest to save humanity from the grasp of an evil sorcerer. Build a team from over 100 unique, hand-drawn Chimera to suit your playstyle. Unlock all the talismans to uncover the mystical secrets behind the Chimeras’ existence.
With a large variety of Chimeras to befriend and command, you'll need to strategize and adapt your playstyle to suit each battle. From tough tanks to speedy attackers, each Chimera brings a unique set of abilities to the table. Your tactical choices will determine your success in battle!
It’s all up to you! Customize your dice for maximum influence over your Chimeras’ attacks and abilities. Control the order in which battles play out and choose when parties take action. Dicefolk defies RNG and gives you unprecedented influence on the roll of the dice!
Each playthrough offers its own rewards, and the Chimeras you encounter in one run can be entirely different than those you find in another. With different Chimeras comes different strategies to assemble your team for the perfect run!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.1Kreviews | 89% | — | $389.5K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我的评价是你可以给怪物增加buff来提高游戏后期难度,但你不能处处限制我的强度和成长,让我玩的恶心
买来就玩了五小时,体验来说更像是轻肉鸽 轮换与COMBO组合其实还蛮容易达成的,但是如果没刷到好用的宝可梦甚至会一直到通关都在用御三家 开宝可梦盲盒的时候还不能全开后再根据装备去选择,因为你开了第三只后退出来就不能再进去选了 前期牢 中期研究combo 后期爽 爽了吗? 如爽 好在CDK不贵,买来尝尝鲜还是推荐的
Gioco molto carino e longevo, molto più articolato e vario di quanto pensassi quando l'ho preso. Lo consiglio a tutti gli appassionati di roguelike e giochi di dadi. Voto: 8.5/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, German, Russian, Simplified Chinese, Spanish - Latin America, Japanese, Korean, Traditional Chinese, Portuguese - Brazil
Hours played at review time, across 138 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun, wish there was a bit more complexity to the game.
Quite a fun game with incredible production values and glaring balance issues. By that I mean once you progress far enough into the challenges and difficulty, you'll frequently be faced with unwinnable scenarios based purely on how unlucky you were in the random application of the modifiers. An example would be getting stuck on a boss that requires you to kill its two mobs in order for it to take any damage at all, but both mobs getting hit with a status that makes them untargetable until the targetable enemy is destroyed (in this case, the boss, randomly selected, which cannot be directly damaged). It absolutely still gets a recommend from me. There's a very good amount of fun to be had here and it matches the price. I also just love how it looks. This just isn't the kind of roguelike that I'm able to sink a serious amount of time into (although what you consider serious may vary). The deeper I get into it, the less patient I am with the RNG.
Great game, love the strategies and the way you also control the enemies moves by being forced to use their available moves, but you can strategise around it, interesting and new mechanic, and loved all the trials and special modes and chimeras and items too, there's a lot to discover!
decent dice/pokemon hybrid.. you can do some fun stuff with it.. not my cup of tea for too long but its a vibrant and cozy world!
baller game
Die Spielmechanik und Aufbau ist grandios und macht unglaublich Spaß. In den Kämpfen würfeln beide Seiten und man selber wählt aus, wann welche Würfel - auch die des Gegners - ausgespielt werden. Dadurch können Effekte der Würfel optimal ausgenutzt werden (Würfelglück vorausgesetzt). In jedem Run kann man verschiedene Chimären erhalten, wodurch es spannend bleibt. Leider ist für mich die deutsche Übersetzung bzw. die Beschreibungen der Fähigkeiten von Chimären und Artefakten frustrierend. Die Beschreibungen sind in meinen Augen unklar und nicht sauber. Ein Beispiel: Wenn eine Fähigkeit sagt, dass sie für das GANZE Team ausgelöst wird, erwarte ich eine Auslösung bzw. den Buff für alle 3 meiner Chimären und nicht nur für die anderen zwei. Solche unklaren Beschreibungen sind mir in meiner vergleichsweise kurzen Spielzeit bereits mehrfach über den Weg gelaufen, wodurch mir einfach der Spaß vergangen ist. Ich habe keine Lust einen gut laufenden Run zu verspielen, weil ich anhand der Beschreibung etwas anderes erwarte. Leider für mich dadurch sehr viel Potential verschenkt.
可以调控敌人动作的卡牌游戏,既考虑自己这边,也要考虑敌人方,双向操作可以有效减少战损。 道具体系太薄弱,没有什么好用的道具,基本就是直接加血,直接复活的纯数值道具,没有一些机制型的道具。 路线方面的话,没有选择的余地,不知道在哪就暴毙了。 全要靠增加骰子、改造骰子来提高战力。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $389.5K | 2K | 88% | $8.99 | |
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