
Dice & Dungeons is a unique deck builder. You build a DICE deck (dicebuilding)! Explore dungeons, fight enemies with increasingly difficult and get new dice to your deck. A dungeon and it's challenges are never the same as before.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Schönes kleines Deckbuilding-Spiel der etwas anderen Art. Habe das Tutorial (was vorhanden ist!) ignoriert und direkt gestartet, ohne zu wissen wie es funktioniert und habe das Prinzip dann auch so nach 2 Kämpfen verstanden. :) Ich mag die Mischung aus Einfachheit und Zugänglichkeit mit trotzdem genügend Tiefgang. Auch hat der Entwickler sehr schnell auf ein Problem meinerseits mit einem Update reagiert. Super! Macht Spaß!!
Gutes Spiel, einfach zu spielen. Schauen was die Hauptwaffe des Charakter ist und dann möglichst viele Würfel für Schwert, Bogen oder Magie kaufen. Und natürlich gibt es fesseln, unsichtbar machen und noch einiges mehr. Tolles Spiel, kann die negativen Rezessionen nicht wirklich verstehen?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
well... That was interesting.... The tutorial sucked but fortunately I got the gist of it once I got to the first boss. This is essentially a dice rolling roguellike. Completely random you have no control. No dungeon crawling you draw cards and you either get a treasure or fight a monster. All equipment are essentially dice blocks with sex sides. Some good some are failures. You discard and keep a few here and there to make a good dice pouch. RATING 7/10
I think there's a concept that works here, as essentially it's a deckbuilder but with dice instead of cards. Unfortunately. the potential of the concept is obscured by amateur presentation to go along with dull, mind-numbing gameplay that essentially boils down to rolling random dice and pressing random things on the screen. I became bored within minutes. It's not worth it even at the low price point. I probably wouldn't play it again even if it were free, which is a shame.
Great price. Combat deck game. Random draws for shops, items, and monsters. There are no class restrictions, so you could build your wizard to use melee weapons if so desired. Based on other dice games and deckbuilders. Graphics are very simple. A few frustrating things: Too much downturn in battle if I don't click at least 2 times, so I wish there was an auto-end turn and I don't have to sit through the monsters rolling their dice. Paralyzing is a bit too powerful. And if you have a bad roll, you basically have no turn. Feels like a grind (due to combat with long rounds and clicking to finish a round) to get to the final boss, who has been hard so far. Conclusion: DnD version of Marvel Dice Masters. Pretty cool.
주사위 굴리며 던전 탐험하기 던전을 이동하면서 몬스터를 만나면 주사위를 던지면서 싸우는 게임입니다. 게임을 시작할때 4명의 캐릭터 중 하나를 선택할 수 있습니다. 캐릭터마다 시작하는 주사위의 종류가 다르며 검 공격 2배, 활 공격 2배, 마법 공격 2배, 골드 획득 2배 등 서로의 특성이 다르기에 원하는 캐릭을 선택해 플레이할 수 있죠. 던전은 길이나 그런건 없도 그냥 문을 열고 다음 이벤트가 발생하는 방식으로 진행됩니다. 장비를 주워서 새로운 주사위를 얻을 수도 있고 상인을 만나서 보유한 코인으로 장비를 구매할 수도 있죠. 장비를 획득하면 주사위를 획득할 수 있으며, 특정 수 이상을 보유한 경우 불필요한 주사위를 제거할 수 있습니다. 불필요하다 생각되는 주사위가 있다면 이때를 노려 제거하면 좋죠. 몬스터를 만나게 되면 선후공을 정하는 주사위를 던지게 됩니다. 선공이 먼저 주사위를 던지고 다음 후공이 주사위를 던지게 되며 서로 주사위를 던지면 주사위를 던져 나온 값으로 전투를 진행하죠. 이미지에 따라서 역할이 조금씩 다릅니다. 뽑는 즉시 발동하는 효과도 있고 특정 상황에 발동하거나 플레이어의 작동을 통해서 발동하는 효과들로 구분되죠. 방어 : 물리(검, 활) 공격 방어 / 활 : 획득 즉시 발동 / 검 : 전투 타임에 발동 / 금화 : 코인 획득 / 마법 : 마법 대미지를 주며 적의 마법 공격 방어 / X : 아무 효과 없음이 기본이고, 특수한 효과들로 체력 회복 포션이나 적의 공격을 회피하는 투명, 적의 방어를 부수는 기술, 마법이나 물리 공격 스틸, 마법 공격 방어 등 꽤나 다양하게 존재합니다. 뭔가 종류는 다양한대 클릭을 해도 간단한 설명이 없고 전체 설명만 있어서 정보를 얻는대 불편한 느낌이 없지않아 있더군요. 어쨌든, 주사위를 굴리면서 적을 처치하면서 코인을 얻고 장비를 얻거나 거래하면서 X가 적은 주사위를 골라서 3명의 보스를 처치하는 것이 목표입니다. 중간 세이브도 있기에 계속 트라이할 수도 있더군요. 아쉬운 점 -정보를 즉석에서 확인할 수 없어서 조금 불편함 -상태 구분이나 버튼 역할이 일부 혼란을 줌 (내 차례인지 적 차례인지, 화살표가 다음 지역이동에 사용안됨) -장비 획득 외에 성장 요소가 없으며 보스를 처치해도 이렇다할 이점이 딱히 없음 (굴리는 주사위가 증가한다거나 체력 등이 늘어난다거나) -일부 특수 효과가 너무 좋은 느낌을 주기도 함 (투명이 연속되면 저지가 불가능한 점 등)
Good for a few hours of entertainment. Nets and invisibility trivialize game play, they could probably use a rework. Also I know its rng but dice seem to roll blanks way more often than they should statistically speaking.
I think this game is a lot of fun so far and has a lot of potential. I absolutely think it's worth checking out. The dice system is interesting and allows for a lot of build freedom and customization. Fights can be challenging and the decisions you make about which dice to buy or burn seem to matter a lot to your character's strength and consistency. I'm going to keep playing this and I look forward to seeing where the game goes. I do think there are a few things that would make the game experience feel better and are standing in the way of it being a truly addictive little gem of a dungeon crawler. - Tool tips! It's not that hard to figure out what things do, but a hover-able tool tip over the icons would just make it that much simpler to really evaluate items in the shop, for example, or see what an enemy's dice can do, especially if you haven't seen a symbol before. - On that note, some way to look at your current equipment/dice bag while in the shop would be nice way to add more information for the player when deciding on what to buy. - A "map" or fight counter. At the moment, the card flipping for battles and encounters is totally fine, but IMO, even a simple counter that shows how many "flips" to a boss would be nice. It just didn't feel like I was progressing through the deck, and because the battles often happen one right after the other, I started to get some "fight fatigue" just waiting for a shop to happen. - The encounters themselves feel a LITTLE slow to me. It's not that bad, but maybe if the hero and enemy dice rolled simultaneously it would speed things up a little bit. It doesn't seem like it would affect the decision-making during turns and it would cut a fair amount of time off of each fight, which raises my willingness to do multiple runs in one sitting. - On that note, IMO I think it'd be a little easier visually if the dice rolled over the area where you first see them come out of the bag, rather than over the cards. Again, it's not that bad, but the top of the play screen is a little busier than the bottom, and it seems like it might be a "cleaner" spot to really assess your dice. It's a cool game though. I'm glad I picked it up!
I quite enjoyed the game and eventhough it won't be my favourite I think I will continue to play this game on and off. Over all it is worth the money. The game concept works for me and so far the game has been free of bugs. I kind of dislike the comments about the "quality" of the artwork, because I really don't mind giving a dev a chance to throw out a concept. Especially for that price, you REALLY CANNOT complain.
Jogo simples divertido, cumpre com a proposta pelo valor que pagará por ele. Alguns pontos precisam ser lapidados e vejo que estão trabalhando para isso, como no caso do save que faz muita falta. Minha gameplay com um dos personagens e em um futuro breve testarei outro personagem: https://www.youtube.com/watch?v=d8ynGI6zgec&t=669s
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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