
Retake control of a maximum security prison full of terrifying unsolved mysteries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I do not write reviews, so this one is my first and probably last one. I in no way want to ♥♥♥♥ on the dev, but I want people to know what they are buying for such a price. Let me give a lil backstory. Diacrisis was in development since 2014 and was (presumably) first shown on dev's Newgrounds account. It did get my attention (though honestly, I don't remember when), but due to the lack of updates and me focusing on other games I eventually forgot about Diacrisis. And then yesterday, it suddenly appeared on Steam store with a ridiculously high price! Curiosity and interest took over me and so, I still decided to buy this game and give it a shot. So, where do we start? Well, let's talk about visual representation and design. Personally, I would say that game looks and feels like, um... A fancied up Flash game or one of those free/pretty cheap games that you would play to kill some time. 3D aspect is nicely done for the most part, and there are pretty nice views and places, much thanks to the visual effects such as lighting and falling snow. 2D aspect is not that bad, but as you can see from trailers and screenshots, it just screams "Hello Flash games from 2000s and early 2010s!", and btw, do not believe the release trailer, even on high graphical settings 2D looks the same like in the previous trailer (worse). As for design, well, as I already said, some places look nice, the others are unimpressive and some make no sense at all, like a room with an electric chair surrounded by holes with spikes that you need to run through quickly. Also, the game's main menu is ugly. Now that we are done with that, let's talk about the plot. As description says, we are playing as a captain of Canadian supermax prison guard named Matthew Diacrisis who receives a distress call about something terrible happening in said prison, which turns out to be a zombie outbreak. In general, the story is quite cheesy and has that feel of B-Movies and (here we go again) flash games which are trying to be serious. I would say it's kind of a plus, but it depends on how you look at it. The main problem is that it's really rushed and choppy. Like, all the characters are interacted with only once and are never brought up or seen again after you meet them, with exception of a one-eyed prisoner in a coat and face bandana accompanied by a prisoner with AK-47 (btw, where did the prisoner's get AK-47s from?) who are game's only bosses, and the leader of prison's neo-nazi gang. And it's not the only case when it feels like story is missing something. Now, the gameplay! It's pretty simplistic, so are the controls, you just move on and kill everyone that is trying to eat or murder you. Weapons are pretty basic - knife, pistol, shotgun and assault rifle. Besides weapons you also have an infininte amount of flares that help you in the dark places. Unfortunately, the combat is really clunky, as in order to hit or shoot the enemy you need to be right in front of him. That's kinda problematic due to the fact that besides left and right, you and them can also move up and down, and even when it seems like you are standing at the right spot, you will still miss, even if you are using shotgun. What makes it even worse is that sometimes your view will be blocked by parts of the location, most of the fights take place in narrow and small areas where you can't maneuver much, and sometimes zombies appear from one or both sides out of nowhere. In some situations you have explosive barrels at your disposal, but besides the right spot it also requires a good moment to hit them if you want to take out a lot of zombies with it, and such moments are uncommon. Oh yeah, if you will knock the barrel over, don't even bother, you won't hit it. But for me the most irritating part was actually how the game's load/restart system works. Your progress is being saved at invisible checkpoints, but if you die you don't restart from them, oh noooo, you actually get a relatively long loading screen that sends you back to main menu, then you gotta press "Load Game" to start from the last save! Seriously, who the hell makes crap like that, let alone in 2019!? Luckily, at least you have an extra life that allows you to spawn from the last checkpoint and continue the game. Well, what about the variety? Is there, any? Not really. The only thing that is a liiiiiiittle varied is what kind of enemies do you encounter. Your main enemies are zombies that come in 4 types: 1) A guy in orange prisoner jumpsuit; 2) Tattooed prisoners with black tank tops who are the slowest and weakest ones; 3) Black prisoners in yellow prisoner jumpsuits, who are the most annoying ones, because they can sprint; 4) Bearded prison guards. Other enemies are psychotic prisoners with knives who kill you in one hit and can be properly dealt with only with shotgun, but only three of them are encountered and only in one section of the game. And of course the aforementioned boss fight with odd-looking prisoner and his pal with ak-47. Thought you would fight that neo-nazi gang and it's leader? Aha, forget it. There is also something to be said about things that are promised in Key Features. Statement about 5 hours of gameplay is not really true, I finished the game in almost 3 hours. And even then, some of that time is game loading on the start, me dying and going through the main menu, pausing the game a couple of times to make breaks, all that zombie shooting and that bonus level that I didn't finish. The last level of the game is just a joke. After finding prison warden, you end up in a place that looks like a Renaissance town (yeah, in Northen part of Canada and close enough to supermax prison) and you just climb and climb, and climb one building up, fighting hordes of zombies on each floor, until you reach some empty street, only to see a "TO BE CONTINUE" (yes, CONTINUE), then a end cutscene with that leader of neo-nazis escaping and Matthew vowing to find and catch him, but first going to protect a nearby town from zombies who broke out. And here comes that bonus level. As I said, I didn't manage to finish it, because I died and got sent to the beginning, cause there is no extra lives or checkpoints. Let me tell you that it's a really long, tedious and bland level, not sure how long is it exactly or if it actually has a end. As for the other promised features. Exploration? Well, there is VERY little of it. The game is actually pretty linear and straight-forward for the most part. Puzzles? Didn't see any, unless you somewhat count finding shotgun to destroy a huge crate blocking your way in one corridor. Thing is, at the beginning you may get the feeling that you're probably getting some sort of side-scrolling Resident Evil game, but eventually, it will turn out to be false. There is also notes that you can collect, most of which are ramblings of crazy inmates, some of which are kinda obscured from the view and some are even hidden. I am not gonna lie, I actually had fun with Diacrisis and even enjoyed it despite all it's problems, but what makes it so disappointing is how lacking and really overpriced it is. It sure has some potential, but so far it feels like playing through a beta version that pretends to be a full game. Thank you for reading my review, hope it helped! Check comments for updates!
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[h1] Diacrisis [/h1] В самом начале не будет цитаты из игры, так как я так и не смог выбрать что-то стоящее из 3 предложений, которые сказали герои. Перед началом хочется лишь сказать, что проект заслуживает место быть и существовать. Я бы мог поставить себя на место разработчика и понять его чувства насчет своей игры [b] Diacrisis[/b]. Скажем так: неудачный старт, высокая цена и серьёзные игровые глитчи испортили игру. И мне, как человеку, искренне жаль разработчика, но в то же время, хоть я и получил игру бесплатно, я в первую очередь нахожусь на стороне покупателей. Что же не так с[b] Diacrisis[/b]? https://www.youtube.com/watch?v=LSJtLzKsHsU [h1]Глава 1. Агония. [/h1] История игры строится на очень загадочном происшествии в тюрьме. Нашему герою поступил звонок среди ночи, из которого он узнал, что в тюрьме происходит что-то странное. И он туда прибывает один с пистолетиком, но тут вообщем-то логика ГГ, хоть и нелогична, но мы уже к такому привыкли. Типичная завязка хоррор фильма. Ну ясно, если сюжет не очень интересный, то геймплей-то должен быть зашибенным? И тут у игры минус. Нам придётся бороться с постоянно наступающими ордами зомби в условиях серьезной нехватки боезапаса и собственно делать это в таком необычном для игр 2,5D. То есть мы может не только ходить назад и вперед, но и перемещаться по поверхности слева направо (и всё это с видом сбоку). Что же из этого выливается? Конечно же ужасная стрельба. Зомби наступают на разных полосах и ваше перемещение по ним ничем не ограничивается. То есть стрелять приходится наугад, следовательно вам и так не хватало патрон, но вы ещё и половину непреднамеренно отправляете в молоко. И уже из этого следует чрезвычайная сложность, которая была искусственно выращена этой убогой механикой. Но нет же! Вдобавок добавляем: скрытыйсюжетный проход под лестницей; непонятных НПС, которые встают в проходы и то дружат с вами, то убивают; совершенно убогие чекпоинты, которые душат ещё больше, чем стрельба. Почти все готово! Приправляем солью, перцем и темнейшими локациями с 15 фпс. Игра мечты, мать вашу. https://steamcommunity.com/sharedfiles/filedetails/?id=1764509562 [h1] Глава 2. Чистилище. [/h1] Не стоит сразу бросаться камнями в эту игру. Давайте разберем ее хорошие стороны. Я полагаю, что многие люди видят в мыльной графике некую красоту. Это доказывает популярность мыльных ЕНБ на старые игры от Беседки (кстати мне такое не по душе). Эта игра выглядит так, как будто кто-то нарисовал четкие стены, а потом решил, что если всё сделать темным, а освещение таким, как будто вам кто-то мылит глаза, то это будет круто. И знаете: он оказался прав. Я успел наделать множество красивых скриншотов и мне, как любителю фиолетового цвета, картинка часто доставляла удовольствие. И даже можно простить ей то, что на моей 1660ti эта игра жрала всю видеокарту, как будто я на ней майню и одновременно пытаюсь стримить Ведьмак 3 в 2К разрешении. Меня это даже немного напугало, но скорее всего это глюки оптимизации. Кстати о багах. Их тут пруд пруди: нечаянные застревания в текстурах, в зомби, в стене, за картой - и понимаете в чем проблема.... Если вы застряли, то начинайте с чекпоинта. А знаете, где ваш последний чекпоинт? Не поверите! За 500 км и 5 катсцен от места, где вы умерли. https://steamcommunity.com/sharedfiles/filedetails/?id=1764523084 [h1] Глава 3. Смиренство. [/h1] [b]Diacrisis[/b] мог бы стать неплохим боевиком. Пусть с сюжетом про зомби и фашистов, пусть даже в 15 фпс, но геймплейные механики, заложенные в основу игры, не дают мне право рекомендовать эту игру кому-либо. Сам разработчик очень хороший человек, который помог мне несколько раз в прохождении. Искренне желаю ему успехов в дальнейших проектах. [b]Плюсы: приятная графика. [/b] [b]Минусы: серьёзные баги, проблемы с оптимизацией, плохой сюжет, неинтересный геймплей, кривые механики, неоправданно высокая сложность, расположение чекпоинтов. [/b] [table] [tr] [th]Пройти игру можно за...[/th] [th]4-5 часов[/th] [/tr] [/table] [u] [b] ШЛАК [/b] [/u] [quote][url=https://store.steampowered.com/curator/11769719/] Хотите больше крутых обзоров? Присоединяйтесь к Dreams of Genesis. [/url][/quote] [quote][url=https://store.steampowered.com/curator/32462216/] Также я веду собственный проект под названием Кураторская. [/url] [/quote]
[b]2 boyutlu bu gizem içeren oyunda; yüksek güvenlikli bir hapishanenin kontrolünü elinize almaya çalışın. Kontrolü kaybolan cezaevinin gizemlerini araştırıp, bu araştırma esnasında karşılaştığınız zorluklara karşı da mücadele edin. Oynanışta zombilerle bile karşılaşabildiğiniz için, silahınızın mermi kullanımına kadar dikkat etmeniz gereken noktalar olabiliyor.
[h1]꧁ A TAK TO WSZYTSKO OK? ꧂ [/h1] bo patrzon na pordukt i cene powyzje 100 zł to mysle ze cos tu nie gra [h1]Fabuła[/h1] jetses facetem i przyesdł on dowienzie by plinwoaic wienizów w penwym moemci wizniowe ucielki dzijea się rzecyz ombi i i cienisz do wiezneia [h1]GRAFIKA[/h1] niby suepr fajnie ale nie [h1]Muzyka[/h1] jako tako [h1]Rozgrywka[/h1] idzesz stralsz i przeuswas zsie do prozdu tułu i do ekranu i do tyłu ekranu kijow się struje [h1]Podsumuwjąć[/h1] Gra jets zle skortowana a ta cena jest zagraniem na które mi brakuej słów nie wiem cyz beyłam bym wstanie ja zpownowaci za 5 zł a co dpieor za to omijac szerkim łukiem a ty dev sieo granij ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
i like 2/10
[quote] [th]关注[url=https://store.steampowered.com/curator/39039781]斗鱼游戏社区[/url],随时了解主播推荐的好游戏。[/th] [tr][th]访问[b]斗鱼鱼吧社区[/b]参与互动,活动好礼送不停![/th][/tr] [/quote] [h1]前言[/h1] 《Diacrisis》是一款画风稍显诡异的像素风横版动作冒险游戏。 [h1]游戏体验[/h1] 游戏的故事发生在一栋的神秘监狱,这个监狱里到处都是罪孽深重的罪犯,突然出现的丧失打破了往日的宁静,一副警长模样的主角需要一边解决这些丧尸,一边探索事情背后的真相...... 乍一看本作是一款2D游戏,但本作事实上是一款有2D角色与3D背景相结合的游戏,这样的呈现方式大家还是可以在很多游戏中见到的,如《疯狂排队2》,《Himeko Sutori》。本作罕见地采用了虚幻引擎,使用虚幻引擎虽然有些大材小用,但如果游戏体验够好也不会有太大影响,可是比较悲催的是本作的优化目前其实做的比较糟糕。即便是相对较高配置的电脑进入游戏后也需要花费较长时间。游戏设置中分为低效,中效,高效。虽然从观感上区别不算太大,不过却比较影响运行流畅度,建议还是开个低效,相当流畅运行本作吧。然而事情还没有完,玩家稍微留心一下就可以听到显卡的哀嚎......玩家即便是可以流畅地运行本作了,但本作糟心的优化实在让人不能安安心心的运行本作,稍微运行一会儿,电脑的温度报警器便响了起来,切出游戏一查温度,好家伙,显卡已经烧到了90度,伴随着显卡的哀嚎,一股显卡的香气悄然传来...... 游戏角色的美术风光比较容易想到系列动画《南方公园》。角色是通过由纸片版的关节拼接而成。玩家通过WASD进行移动,E键进行互相,SHIFT进行加速,R键装弹,Sapce按键进行射击,而非鼠标控制射击,操作上稍微有些有些变扭。装弹的话即使是只射出一发子弹,按下装弹按键也会消耗掉一整个弹夹。 主角除了左右移动,也可以通过上下按键进行纵深移动,不过角色纵深移动时,镜头跟着角色一同平移,而非传统的镜头与场景平行,然后角色比例伸缩。让玩家感官上有些奇怪。游戏搭配着光影的恐怖离奇氛围做的还不错。不过不时会遇到,穿墙,掉出场景之类的bug,虽然奇异的氛围吸引玩家想继续玩下去,但游戏当前的质量实在是劝退效果十足。 [h1]总结[/h1] 本作横大胆的尝试了通过虚幻引擎来制作横版游戏,恐怖风味也比较有吸引里,不过当前操作,优化等问题较多,期待制作组对作品好好打磨以后,再给玩家带来更好游戏体验了。 [quote]EASY GAME,EASY LIFE! 加入[url=https://steamcommunity.com/groups/YZYOUZ]优哉游哉[/url],一起享受游戏吧~ 关注我们的[url=https://store.steampowered.com/curator/34646979/]鉴赏家[/url],因为懂你,我们只推荐你想要的[/quote]
Diacrisis(诊断)––一款撸僵尸的2D剧情冒险游戏 游戏的画面有着同漫漫长夜的孤独雪夜景,游戏内视角的2 3D切换(监视器的视角真让人毛骨悚然),灯光的忽明忽暗,僵尸看见你时低哄无疑增添了恐怖氛围;同生化系列一样,游戏以生存恐怖为主,所有怪都能被击杀,但,再来十个,一百个,一千个?;就剧情而言,猪脚单枪匹马的不断深入感染的重灾区,发现一具具身体,一个个僵尸。。 总评:挺耐玩的2d僵尸射击游戏,但射击角度难把握,交互无提示,剧情与操作衔接僵硬,国区价格过高等,暂不推荐购买
画风初看诡异,玩起来还是有点感觉的,价格太高了
Too many things to fix like when you shoot a zombie, even if it is in front of you sometimes it dodges the bullets, and the controls are way to F'd up... Seriously don't waste your money... even with this price..
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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