
Welcome to our online first-person shooter that combines fast-paced combat and roguelike upgrades. Choose from 4 base suits each with their unique flair. Improvise. Adapt. Overcome your opponents and teammates alike.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, German, Spanish - Spain, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game looks fun, but with the lack of players what's the point in even buying it?
spend 20 bucks to see 0 concurrent players :)
Refunded the game. €18.99, but not a single player to be seen. Sad, seemed fun.
No playerbase, remove this from the store.
Terrible mechanics that don't make sense
Really ♥♥♥♥♥♥♥ dedicated community. shame the devs can't get a proper grip on anything. feels like they are always grasping for the last guys line, rather than making their own. this game has potential. i love the cat and mouse game loop. really starts to feel like a 2012 snd lobby, text and verbal chats are great, now make it location based so i can taunt the enemy team. Im tired of being put behind a glass wall with just my team, lemme yell at them too.
I refunded a long time ago because I expected it to flop. Here's why. You get one chance to capture an audience with an online fps game. Releasing in early access was a terrible idea. It's a really cool concept but the unfinished game was a complete mess when it came to balance and there was so much RNG involved which really dampened the experience. Every death you'd respawn with some random load out. I feel like the game could have been great and captured an audience if they would have just done in house testing till their game was more polished. You do not release an online fps game in early access, they NEED to launch in more polished states, cause like I said, you get one chance to capture an audience. Idk if they're still developing this game or not, but it may still have a chance if they do all in house testing and launch under a different name. I hope so cause the concept is really cool and it has a lot of potential to be something great.
Понравилась, но только один сервер с нормальным (зелёным) пингом для меня. Малое количество людей на старте - а сейчас вовсе пусто и нет смысла в покупке. Видать отчитались о проделанной проектной работе и на этом всё !
any new game in this genre needs a lot of marketing, this game just came out and it has no players. same with og diabotical. the game itself looks fun, but i can't play it. its already supposed to have roguelike elements, why not introduce a singleplayer gamemode? every other roguelike is singleplayer.
An incredible game, but all their competitors are free to play or considerably cheaper.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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