
Rediscover the dark fantasy classic that defined the modern ARPG genre; fully remastered with a new class, fresh content, quality‑of‑life upgrades, and an overhauled endgame. Chain brutal skill and item synergies, rise in power, and carve through Hell’s armies with up to eight players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7/day in the week to Sep 11 → 17.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Diablo II: Resurrected – Infernal Edition includes the critically acclaimed remaster of Diablo II and its Lord of Destruction® expansion, together with the brand-new Reign of the Warlock DLC.
Journey through the Hell-scarred land of Sanctuary; faithfully preserved and enhanced with modern 3D graphics, remastered audio, and updated cinematics.
The included Reign of the Warlock DLC expands upon the Diablo II: Resurrected experience with the brand-new Warlock class, an overhauled endgame, fresh mechanics, and modern quality-of-life updates.

Experience the story of a world ravaged by eternal conflict between the forces of Heaven and Hell. Obtain powerful items, master over 200 awe-inspiring skills across eight classes, and vanquish the minions of the Burning Hells in 8 player co-op. Dominate the leaderboards, then get a fresh start with seasonal ladder resets that introduce new challenges.

The Warlock arrives in Diablo II: Resurrected, a master of shadow who turns the power of the Burning Hells against itself.
Command forbidden power through three unique paths:
• Demon focuses on enslaving hellspawn and binding them into loyal, fearsome allies that fight at your command.
• Eldritch channels searing mental magics into ordinary weapons, transforming them into conduits of devastating force.
• Chaos unleashes the raw elements of Hell, fire and shadow allowing you to rain elemental destruction upon your enemies from afar.

Collect new Unique items, sets, and runewords to create powerful new builds for classic classes.
Take on expanded endgame challenges with Terror Zone updates, the Colossal Ancients fight, reworked enemy difficulty scaling, and new mechanics that reward strategy and class mastery.
Track your progress with the new Chronicle system, which shows all the items you’ve collected account-wide and rewards completionists with exclusive bonuses.

Diablo II: Resurrected – Infernal Edition includes powerful quality-of-life updates without compromising Diablo II’s iconic feel. The new customizable Loot Filter reduces screen clutter, helping you identify the gear that matters most to you. Managing resources across characters is also easier than ever with updated Stash Tabs, including dedicated tabs for gems, materials, and runes for quick sorting.
Feeling nostalgic? Switch freely between eras and experience Diablo II the way you remember.

Celebrate your journey through Sanctuary and beyond. Instantly unlock Kervek the Putrid Pet and the Forbidden Tethers Back Trophy in Diablo IV, giving your wanderer a touch of forbidden flair. You’ll also receive the Horadric Cube Housing Item in World of Warcraft, a timeless artifact to display proudly at your home in Azeroth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
여전히 착한 아저씨들과 함께 할수 있습니다. 뉴비 소매넣기 엄청 당해서 배터지는중 ㅋㅋ
When Charsi offers to imbue an item with magical properties she doesn't mean add stats to it. She means reroll your best item and make it into a trash one. That's ♥♥♥♥♥♥♥♥.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #58, worst KR #100 · 11 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've put in over 666 hours into this grind fest... again. Been playing D2 since classic, broke my addiction for several years and skipped D3 and D4. Then... an expansion with a new character and on Steam? HOOK IT UP TO MY VEINS. The RNG grind is back and better than ever.
Connection interrupted
The good thing is that this is the D2 we have known for 25 years; The bad thing is that this is the D2 we have known for 25 years. It is nice for a break between other games from time to time, especially ARPGs. After all, this is THE one game that started it all.
a classic that is still fun
Constant connection losses. Are you kidding me? Easily every hour or so. Reminds me of the internet connection from back in the days - great nostalgica I guess...
Das Spiel ließ sich bei mir nicht starten, schade, ich hatte mich drauf gefreut.
I’m writing this review after only a relatively short amount of playtime because I already spent countless hours with the original Diablo II back when I was a teenager. And because of that, I can confidently say this: Diablo II: Resurrected IS Diablo II. Not a modern reinterpretation, not a “reimagining,” not a heavily altered remake, it is fundamentally the exact same game, just wrapped in an incredible visual overhaul with some genuinely useful quality-of-life improvements. Before I get into all the things I love about it, I want to address one issue that genuinely frustrated me: In my experience, the Battle.net servers are surprisingly unstable. I repeatedly lost connection while playing online, which caused progress loss, areas to regenerate, and portals to disappear entirely. Having to replay entire sections because the game disconnected is incredibly frustrating. It got bad enough that I stopped during Act II and created a completely new offline character instead, since I mainly want to experience the game solo anyway. What makes this even more annoying is that, as far as I know, there’s no way to transfer an online character to offline mode. That feels like a really unnecessary limitation. If you plan to play solo from start to finish, I honestly recommend starting offline immediately to avoid the headache. I also don’t realistically expect Blizzard to significantly improve the servers at this point after all these years. Battle.net obviously still makes sense for multiplayer players, but solo players may genuinely have a better experience offline. Outside of this issue, though, I honestly have almost nothing but praise for this game. It’s genuinely impressive how well Diablo II has aged, especially if you prefer slower-paced and more atmospheric ARPGs. I also enjoy modern games like Diablo IV and Path of Exile 2, but those games often become way too chaotic for my taste. Endless visual effects, constant explosions, enemies dying before you can even properly register what they are. Sometimes it feels more like visual noise than combat. One of the biggest things I appreciate today is that the game simply wants to be a game. No endless seasonal pressure. No in-game shop constantly begging for attention. No battle passes. No menus filled with pop-ups and notifications trying to pull you into ten different systems at once. The actual gameplay experience remains the main focus, and that feels almost refreshing nowadays. Blizzard also did an excellent job preserving the atmosphere of the original. The visual overhaul looks fantastic while still respecting the dark identity of Diablo II. Being able to instantly switch between the original graphics and the remastered visuals is also an amazing touch and really shows how much respect went into this remake. Despite the technical issues I mentioned earlier, I’m genuinely having just as much fun with Diablo II again as I did many years ago.
nostagia, and the original time grinder
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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