
Rediscover the dark fantasy classic that defined the modern ARPG genre; fully remastered with a new class, fresh content, quality‑of‑life upgrades, and an overhauled endgame. Chain brutal skill and item synergies, rise in power, and carve through Hell’s armies with up to eight players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7/day in the week to Sep 11 → 17.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Diablo II: Resurrected – Infernal Edition includes the critically acclaimed remaster of Diablo II and its Lord of Destruction® expansion, together with the brand-new Reign of the Warlock DLC.
Journey through the Hell-scarred land of Sanctuary; faithfully preserved and enhanced with modern 3D graphics, remastered audio, and updated cinematics.
The included Reign of the Warlock DLC expands upon the Diablo II: Resurrected experience with the brand-new Warlock class, an overhauled endgame, fresh mechanics, and modern quality-of-life updates.

Experience the story of a world ravaged by eternal conflict between the forces of Heaven and Hell. Obtain powerful items, master over 200 awe-inspiring skills across eight classes, and vanquish the minions of the Burning Hells in 8 player co-op. Dominate the leaderboards, then get a fresh start with seasonal ladder resets that introduce new challenges.

The Warlock arrives in Diablo II: Resurrected, a master of shadow who turns the power of the Burning Hells against itself.
Command forbidden power through three unique paths:
• Demon focuses on enslaving hellspawn and binding them into loyal, fearsome allies that fight at your command.
• Eldritch channels searing mental magics into ordinary weapons, transforming them into conduits of devastating force.
• Chaos unleashes the raw elements of Hell, fire and shadow allowing you to rain elemental destruction upon your enemies from afar.

Collect new Unique items, sets, and runewords to create powerful new builds for classic classes.
Take on expanded endgame challenges with Terror Zone updates, the Colossal Ancients fight, reworked enemy difficulty scaling, and new mechanics that reward strategy and class mastery.
Track your progress with the new Chronicle system, which shows all the items you’ve collected account-wide and rewards completionists with exclusive bonuses.

Diablo II: Resurrected – Infernal Edition includes powerful quality-of-life updates without compromising Diablo II’s iconic feel. The new customizable Loot Filter reduces screen clutter, helping you identify the gear that matters most to you. Managing resources across characters is also easier than ever with updated Stash Tabs, including dedicated tabs for gems, materials, and runes for quick sorting.
Feeling nostalgic? Switch freely between eras and experience Diablo II the way you remember.

Celebrate your journey through Sanctuary and beyond. Instantly unlock Kervek the Putrid Pet and the Forbidden Tethers Back Trophy in Diablo IV, giving your wanderer a touch of forbidden flair. You’ll also receive the Horadric Cube Housing Item in World of Warcraft, a timeless artifact to display proudly at your home in Azeroth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best one, remade twice? and then got a class expansion?
The Best Arpg of all time
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #58, worst DE #99 · 11 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
after 10k+ hours of PoE i wanted to give the OG a try. was utterly disappointed
You're as beautiful as the day I lost you...
Started this journey playing Diablo 1 on gog then continued it here. What badass games these were :D A much needed rewind after my lackluster experience with Diablo 4. Now I can say I'm a true gamer ^.^
they ruined the warlock bind demon ability, and since they only give you 1 respect per difficulty you can easily find yourself screwed for an entire difficulties playthrough. especially egregious since it was done at the stroke of a pen by the devs during a patch, thus ruining my entire build. they already made every 2nd guy immune to fire, then this? thx alot dev...
Best Game of Diablo Series No nonsense all good balance and fun with just the right dose of complexion great to play with controller as well.
Fantastic game, I played it way back in the day. The updated graphics are pretty darn good. Its a little repetitive, but I am really enjoying it, Recommended.
Настальгия
I don't have many hours on steam, however, this gem of a game is something I already spent hundreds of hours playing on BNet for resurrected and original game for thousands of hours since the 2000s. Bought it again on steam for seamless Steamdeck integration. Steamdeck I'm not one of the guys who will call 30fps in pixel format on steamdeck to be perfect. I will be honest, it works quite well, but no perfect. The experience can easily be described as "works right out of the box", not requiring any work to do. In terms of performance, it's not perfect - couldn't get a good mix of quality, native resolution to hit the stable 60fps, on the good side, average should be in high 50s (personal impression, not measured). The image is a bit blurry, but that's expected I guess. For anyone who is veteran of D2 or the looter ARPG genre, you probably played with Mouse + Keyboard and this would be first switch to gamepad scheme. I thought it would be painful given some of the stiffness of oldschool D2 gameplay, but actually it works quite well! There is still awkwardness around certain skills, but generally speaking you can still blast. D2 Remaster In terms of the remaster of the genre classic Diablo 2 - this is an outstanding work by devs. Game is actually the old client with a graphical layer on top to enable modern HD graphics. This helps preserves a lot of the weirdness of the old game for the oldschool gamers, you can even turn between modern and oldschool graphics with a press of a button! On top of that, we mainly got bunch of quality of life improvements (shared stash, bigger stash, quick cast hotkeys, hotkeys bar, probably more I forget). The game also received a little bit of content post release, which was mostly hit rather than miss. I won't get too much into details of it, but I would rate that content as classic approved (largely maintained the original D2 feel). Warlock DLC So the DLC contains few new things: 1) New Warlock class, 2) More quality of life, 3) New endgame improvements and development, 4) New pinnacle boss with, 5) New loot. I will start with the most important for me piece - quality of life! It added specialised stash tabs which allow stacking and quick organisation of your "currency" i.e. Runes, Gems, Uber components. They all stack to 99 now in a single dedicated cell, which let me delete several stash character from my account! It's perfect for a general player / solo find player, but if you are online power game at some point you might run out of this space as well if you hoard too much currency. Well and then we have a Warlock class, the poster child of this DLC. I have played Warlock almost exclusively and I could say that while on release it was over tuned, the design is a mixbag of "classic" and "modern" design philosophy. What I mean by that, is Warlock has a lot of toys and all of them feel "right" without deadweights which is often part of the classic D2 skill trees feel. or we get telekinesis from the start at level 1, which is not something other characters get. It's not a complaint about Warlock, because class still feels relatively classic in the feel of designed skills, but it opens up a question - if more content will be created for D2R (which I believe it will), will it create a power creep from modern design blending with classic one? I think it's a tight balance, which the devs have to monitor and listen to the community. Overall - excellent game and great DLC
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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