
A platform shooter that brings 90's gaming smashing into your face! Blast and insta-melee your way through hordes of alien soldiers, robots, bosses and loads more. Fight on foot, in a fighter or in a bomber. Take on bosses and ensure that the alien menace won't threaten Earth ever again!
Modeled estimate, not a reported figure. How we estimate →
Media

About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Welsh
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pure action-fueled 90's style platformer. The characters are tiny, which is really cool as it gives a larger picture of what's going on. Starts fast but it's easy to play, with simple and easy controls and good maps that don't overcomplicate.
Loved the original. Very glad the sequel has the same fast & precise control with added complexity & polish.
For anyone who are looking for nostalgic games, you've come to the right place. Destructivator 2 offers pure nostalgia right off that bat with its retro graphics that reminds of the good old NES days. Its fairly challenging just like the games we've had before. The controls are very straight forward. Other than the usual directional movements, you only have a button for jumping and shooting. Its that simple. Finishing a level requires you to clear all the enemies found in the stage. Your score will only vary depending on how much health you have at the end. There are a total six missions and each missions has multiple stages in it and a boss level at the end. You can also choose from three difficulties: Normal, Hard and Brutal. I highly recommend that you go for the Hard difficulty to fully experience retro gaming, where hand-holding is not allowed and you are thrown right in the middle of the mess. Just like the good old times. There are only a couple of things that I didn't like about the game. One is that there could be instances that you may have to backtrack because apparently you forgot one enemy to clear the stage. Or sometimes when there are only few enemies remaining, you are left wondering where the hell did went and what what area did you forgot to clear. So I kind of hoped that we get an indicator for the enemy locations once they are few in numbers. Next is the level designs, I find them too similar in my opinion. While the structures feels like it blend to much with each other, The game is fits well if you're looking for short bursts of fun since the level are pretty short to finish. This is a good change from the usual releases we get nowadays. Its a great throwback to the retro games. Plus, its reasonably cheap, I'm sure you will get money's worth. They also offer a demo version of the game just incase you are still unsure whether to grab this game or not. [code]For other game reviews, please [url=https://store.steampowered.com/curator/40640212/]follow us at What The Game?[/url][/code]
ENGLISH: ’ve been waiting for quite a while now for a continuation of this masterpiece of gameplay. The game seems amazing to me, with its miniaturized style, minimalist graphics, and accessibility options that let you adjust the background to suit each player’s preferences. I love games with this kind of concept, and I find this one really enjoyable. But time passes, and I see no sign of a third installment, which I’m truly waiting for with all my heart. I understand that hardcore players might prefer ultra-realistic graphics, but I assure you, this game, along with its superb soundtrack, feels like a breath of fresh air in the Steam catalog—a gem I’ve definitely added to my favorites. I really hope more indie developers choose this kind of formula, which takes me back to my MSX days or even to my Nintendo NES era. Thank you so much, folks, for allowing me to enjoy this true jewel. I wish you the best of luck with your future projects. SPANISH: Ya llevo bastante tiempo esperando una continuación de esta obra maestra de la jugabilidad. El juego me parece estupendo, con ese estilo miniaturizado, esos gráficos minimalistas y esas opciones de accesibilidad que permiten ajustar el fondo según lo que más le convenga al jugador. Me encantan los juegos con este tipo de propuesta, y este me parece muy divertido. Pero el tiempo pasa y no veo por ninguna parte la llegada de una tercera parte, y de verdad la espero con todo mi corazón. Entiendo que a los jugadores más hardcore les gusten los gráficos ultrarrealistas, pero te aseguro que este juego, junto con su estupenda banda sonora, me parece un suspiro de aire fresco en el catálogo de Steam, una propuesta que, por supuesto, tengo en mis favoritos. Ojalá más desarrolladores indie opten por este tipo de fórmulas que me remontan a mis tiempos del MSX o incluso a los de mi Nintendo NES. Muchas gracias, chicos, por permitirme disfrutar de esta verdadera joya. Les deseo mucha suerte en sus futuros proyectos.
Satisfying pick and and play action, reminds me of old shareware shooters like Biomenace Starts to get pretty tough pretty soon after the first world, but the controls and shooting are a lot of fun
[h1] What is there not to be liked about this game? [/h1] Fun little game! Nice intro, menu system is understandable, learning curve is easy, nice old school arcade gamestyle, understandable GUI, nice music and sound effects. Especially liking the checkpoints! Lots of stuff happening on screen, yet not too crazy so you still can see what's going on. Very likable game! I am not going to praise this game all the way into heaven, because it's another one of these platformy games.. "another one" but this one isn't bad. Minimalistic, like... How many pixels is my character? Seven or Eight? :P But it starts with a dynamic intro, telling the story so far in a vertical scrolling fashion. Then you get dropped into the scene with an airship. And your goal is simple: Kill everybody. (and I like killing everybody if its fun) How does this game stand out? Well, maybe because for some reason it reminds me of BroForce. For the rest its just standard, but nice! Encountered one flaw: Enemies that are standing behind a ladder cannot be shot, but they can shoot you. Fix that and you got a solid game! I wonder though (but not gonna find out) if I (the player) can also stand behind a ladder and shoot the enemies. If I cannot shoot them when they are behind a ladder, than technically they shouldn't be able either.
schmutz game aber kann man mal lassen....
复古好游戏,射击超级爽,有点MINI魂斗罗的意思,就是后续关卡有一些单调~
구성이 생각보다 단조로운 편.
Ta bueno
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Gunkid 99 | $6.2K | 50 | 92% | $5.99 |
| Dreadlands | $6.2K | 224 | 59% | $1.49 |
| Glory to Ukraine! | $6.2K | 159 | 85% | $1.99 |
| Eschaton | $6.2K | 166 | 88% | $1.99 |
| Pilam Sky | $6.2K | 51 | 78% | $3.99 |
| One Deck Galaxy | $6.2K | 55 | 73% | $4.93 |