
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
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Prices
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Every market we collect.
About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个游戏其中很明显能够看出其他修仙游戏的影子,但是综合下来还可以,能有个良好的评分。
第一輪破關心得 給好評,不過分支太少,有些地方感覺很需要更多故事路線選擇 首先靈根效用很低,幾乎剛開始選高靈根沒啥意義的感覺 偷東西跟偷法術要一直點也頗麻煩,可能需要做簡化多次偷取的情況 很多後期地圖路邊怪還在築基以下水準這樣感覺會很怪 跟路人NPC互動太少的會很沒有感覺,好像除了偷他們東西跟武功以外都不知道幹嘛 感覺可以做個簡易組隊功能? 懸賞毫無意義,可能因為能偷跟搶,反而讓懸賞失去意義 如果成了宗主或是盟主,應該要有相對應的經營工作或是培養部下的機制 戰鬥方面,速度快的要素太強大,有時候感覺不到防禦屬性有沒有用(我基乎很常沒被碰到就打完了) 另外我玩的是法寶流,但好像有時候法寶傷害加不到? 大概是築基到結丹的功法可能有BUG,反而後期功法就很正常的計算傷害了 劇情是固定的,那在其他方面能增加多點自由探索一類的會很加分
很有潜力但是现在完成度不高
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Stats
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Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.2M | 5.4K | 74% | $9.99 | |
| $1.2M | 10.7K | 76% | $6.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $110.3K | 258 | 84% | $13.99 | |
| $31.3K | 90 | 96% | $11.99 | |
| $5.5K | 19 | 37% | $11.99 | |
| $3.3K | 6 | 100% | $19.99 | |
| — | 518 | 74% | — |