
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩期待正式版
太他妈好玩了
第三章七星宗的剧情极其离谱,严重违反逻辑。炼器系统还没开放,居然能买矿石,前期浪费了很多钱。bug也比较多,红字几次了。 打个好评鼓励下吧
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 918 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《造化仙缘》是一款修仙题材的剧情向角色养成游戏,故事从主角意外获得一件造化至宝开始,一步步踏上逆袭修行之路。 战斗是半即时回合制,放技能消耗行动力,属性克制有增伤。五行属性各有侧重,金系单体伤害高,木系能回血,土系防厚。同一个法术用多了会自动领悟高级版,几本功法还能融合成新的,自己捏出一套强力组合是这游戏最上头的部分。地图上的花草箱子都会闪光提示,看见就拿,没有任何惩罚。法宝开局自选,装备凑齐套装有额外加成,专精靠事件学。 剧情走的是爽文路线,主角从底层一路逆袭,炼丹和种田需要稍微花点心思规划,后期内容也很足,喜欢研究功法搭配和背包构筑的玩家能在这游戏里玩上好一段时间。
总体而言意外的可以,虽然是剧情有些流水化和套路化,但是搭配细微分支加上本人多年没看网文,一口气通关下来挺舒畅的
可玩性还可以
好玩剛出的遊戲每天都有優化 一周目推薦0精力水劍 先解鎖全部天賦 就可以搭配好玩的流派了 目前第二周目地獄難度 還是可以元嬰打破虛
我勒個 出乎意料的好玩啊
还行吧,算个米长生代餐,炼丹挺方便的,第一次过用的护盾反伤流,轻松虐一切。前中期剑修转剑气化丝,后面转反伤土盾+剑龙buff。这游戏重点是炼丹和理解合成武学(合成小垃圾武学凑羁绊)
要打磨的地方还有不少,但是一款好游戏。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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