
Assemble your adventure squad on the desktop! Classic RPG meets idle play—no grind, no stress, just nonstop progress. Your heroes fight, level up, and loot while you work or study. Explore rich classes, powerful skills, and thrilling gear drops. RPG excitement, anytime, anywhere!
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Set it in the corner of your desktop, and your heroes will continuously battle monsters and find treasure, whether you're working or slacking off! No manual control is needed and interruptions are no issue. The fully automated combat offers a completely relaxing leveling experience. Say goodbye to the fatigue of traditional RPGs with njihovim repetitive map runs, mob grinding, and skill clicking. Simply open the game anytime to harvest your loot, power up, and advance to new dungeons, effortlessly enjoying the thrill of soaring power levels!

This is an idle RPG you can really get hooked on—the monsters get stronger on their own, so the grinding never stops! Automated combat plows through everything from trash mobs to bosses, with gear dropping and stats rising constantly, perfectly recreating the satisfying loot loop of RPG dungeons. Slay, loot, and enhance, with the added thrill of random affixes and set effects. You can chase the ultimate god-tier gear, all while idling!

The game features over a dozen branching classes, from Warrior and Mage to Assassin, Summoner, Tomb Keeper, and Alchemist. Each hero possesses unique talents and growth paths! The number of skills is staggering, allowing for countless combat styles. You can build a screen-clearing AOE burst team, or a complex tactical squad combining summoning, control, and damage-over-time effects. Freely mix and match builds to create your ultimate dungeon-clearing party!

With its retro pixel art side-scrolling style, the game pays homage to the thrilling combat of classic RPGs! It sits neatly in a corner of your screen, taking up minimal space and not interfering with your work or studies. But a quick glance is all it takes to see your adventure squad in the heat of battle! Beneath its casual idle exterior lies a deep RPG progression system. Looting while idling and the satisfying pace of leveling up make for an exhilarating experience that’s sure to boost your mood, even if you’re just checking in during a break.

The combat unfolds in a side-scrolling auto-chess format. While the battles are fully automated, every lineup decision is packed with strategic depth! Frontline tanks, backline damage dealers, crowd control combos, main and sub-DPS synergy... with dozens of skills combining in random ways, you can unleash devastating damage combos or intricate control chains. Pulling off an upset with a weaker team or turning the tide with a single brilliant move all comes down to your understanding and strategic deployment of heroes!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
可以后台挂着的小游戏,小队自动刷怪也能自动升级,上班摸鱼绝好调~
玩久一点就卡成PPT
Masterpiece of bugshit chinese game
小甜品游戏,还是挺好玩的。最近也是刚刚开始玩,挂机放置这方面来说很不错,加上职业很多,新鲜感很足,更别提还有转职了,流派挺多的。个人觉得新手引导要加强,很多游戏的操作玩法,新手引导里面都没有,得靠后期自己摸索。
玩着挺上头的,像素风很舒服,挂机刷装备非常解压,上班摸鱼的时候真的很需要
还可以,升级有点无聊,不过这是挂机游戏
开局钓鱼后经济全崩金币宝石可以算完全没用,升级只能打怪没有额外经验增加途径,升级速度又臭又长,职业平衡是完全没有的
还行,cpu占用平时3%~5%,但是不明白为什么老板键隐藏了以后占用反倒13%~15%了。这就涉及到我这个CPU风扇转和不转的问题了,显示界面反倒安静,隐藏了风扇开始转就吵起来了。 还有皮肤都好丑,稍微能看的全得抽 我靠,引导有点差啊,家园里我不往下滚了下窗口,都不知道能捕鱼!!! 挂几天就看到头了,没什么意思啊
非常一般的一个挂机游戏,经济系统完全是失败的。钓鱼自动连点器点几分钟,就能比得上所有其他经济系统几天的总和了。别的所有的经济系统没有任何一点意义。然后就是角色成长非常非常慢,角色推关非常非常慢。但是装备的提升又是只要愿意就能最快时间拿满3500级的装备。套装设计的平衡性极差,有些角色甚至找不到一个完美适配的套装。前期动一下就毕业了,后期基本上毫无意义的挂机挂等级什么的。不能购买经验切换其他角色也是一个很难受的点
好玩,剑宗无敌。~~~~~~~~~~~~~~~~~~~
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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