
Highly moddable retro roguelike. Descend from Arkov's Tower - or die trying!
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Languages: English, German
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[code][h1]Back to the Eighties Teil 3🕹️[/h1][/code] [code] Ich weiss GENAU was ihr denkt? [h1]WTF is dat denn? 😲😱 Iiiihh - Augenkrebs. [/h1] Aber ich sag Euch was. Ich hab genau so gedacht ... und mich mächtig geirrt! Nie im Leben hätte ich das Game wohl beachtet... ABER Spieleperlen wie [code]☝🏻 [url=https://steamcommunity.com/profiles/76561198012246112/recommended/2368130/] BEARSKULL [/url] [/code] [code]☝🏻 [url=https://steamcommunity.com/profiles/76561198012246112/recommended/2583760/] LOUMA [/url][/code] haben mich diese Woche echt gepackt. Sie sind alle vom gleichen Entwickler, alle kostenlos ... und sie bocken einfach 🤗 [/code] [h3] Wer hätte gedacht, dass in dem schlichten Gewand so viel Spiel steckt! [/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3253202554 [code] Der Entwickler selber schreibt, dass es ein Retro-Roguelike ist... Und, Junge, das trifft ES GANZ GENAU! [code] Immer wieder starte ich im Verlies und versuche mich zum Boss durchzukämpfen. Run um Run. Tod um Tod. [/code] Und ganz ohne Metaprogression! Tod ist Tod! Keine wundersamen passiven Perks die im nächsten Run weiterhelfen. Nope. Gleiche Bedingungen - neue Zufallslevel. Es spielt sich wie Wolfenstein 3D - in "Nicht-Drei-Deh" 😁😂 oder Diablo im "superhot" Modus (SUPERHOT ist schon auch ein geiles Game, wo sich alle nur bewegen, wenn Du Dich bewegst) [/code] https://steamcommunity.com/sharedfiles/filedetails/?id=3253203257 [code] Die Musik ist irgendwie geil. Wie schon beim neuen NECROSMITH klingt alles nach herrlicher Midi-Musik. Eben wie früher. [h1]Monkey Island, Indy 4 - das sind so Klassiker, deren Midi-Sounds noch Heute meinen Kopf besetzen...[/h1] Die Grafik dagegen ist... na sagen wir euphemistisch (FREMDWORTALARM) Retro Pixel Aber um ehrlich zu sein: Sie wäre auch schon auf NES und C64 mehr alt altbacken gewesen. 😁 [spoiler]Und ALTBACKEN ist auch noch euphemistisch 🤭 [/spoiler] Sie erinnert mich eher an ATARI 5200 Pixelblock-Darstellung. Und der gute alte Atari-NextGen-Kasten kam 1982 raus! Wobei - eher sogar noch Atari 2600 aus den End-70ern 🤣🤣 Das ist nicht nur Retro. [h1]Das ist Retro-Retro! 😁[/h1] Die Steuerung ✅ Wow - hier gibt sich das Game keine Blöße! Selten eine so durchdachte, ultra-funktionelle Key-Mapping-Funktion gesehen wie hier. Mustergültig! Und so kann ich meine Pixelblockfigur durch die Random-Dungeons steuern, wie ich will. Suche Schlüssel, Begegne Gegnern, rede mit NPCs, loote Kisten, lege Bosse, finde Secrets [h1]Generell blitzt immer wieder die Genialität des 1-Mann-Projektes durch.[/h1] Heiltränke kann ich zb natürlich trinken... oder sie als Pfütze auf den Boden werfen, wenn ich später durchlaufe, heilt sie mich... ODER ich kann sie auf die Waffe auftragen und meine Gegner heilen 🤣 [/code] https://steamcommunity.com/sharedfiles/filedetails/?id=3253203656 [code] Dieses Textfragment hier kann ich Copy-Pasten aus der Rezension zu OSLO 2084: [quote=1Danjl Bot7] Zitierter Text ☝🏻☝🏻☝🏻☝🏻☝🏻☝🏻☝🏻☝🏻☝🏻☝🏻☝🏻☝🏻 Man kann nie genug kleine Indie-Games auf der Festplatte haben, die auch mal zum Zocken einladen ohne gleich 3 Stunden zu brauchen, nur weil ich von A nach B laufe. Denn in vielen Open-Worlds ist das mittlerweile so. Ich hab kurz 2 Stunden Zeit fürs Gaming. Schmeisse Forbidden West oder Witcher 3 oder Assassins Creed an ... rede kurz mit einem NPC, laufe kurz durch die Botanik und... UPS. 2 Stunden sind um! Ohne dass ich wirklich was erlebt habe. Hier habe ich in der Zeit schon ... den ersten Run beendet. [/quote] [/code] Fazit: [h1]Schönes, kleines Zwischendrin-Studenten-Dingens, dem man kleinere Fehler verzeiht. Gefällt mir![/h1] _1Danjl_Bot7_ (⌐■_■)--︻╦╤─ - - - 👉🏻[url=https://steamcommunity.com/groups/FieldysShorts] Shorts & Friends [/url] 👉🏻[url=https://steamcommunity.com/groups/Die_Unbeschreiblichen/discussions/1/5242718027641358236/] Die Unbeschreiblichen mit Gästen [/url] [hr][/hr] 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*]👉🏻[url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] 👉🏻[url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] 👉🏻[url=https://store.steampowered.com/curator/44688798/] Follow third group [/url][/list] and discover more reviews from
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Hours played at review time, across 22 reviews with recorded playtime.
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Dikkat! Bu, sahip olduğunuzu bile bilmediğiniz anıları geri getirebilecek roguelike retro piksel sanatıdır. 90'larda okulda geçirdiğiniz bir günün ardından oturma odanızda veya yatak odanızda titreyen, uğultulu bir CRT ekran. O zamanlar doğmamıştın bile derken neyi kastediyorsun? Bu roguelike sizi Arkov Kulesi'nin en üst katında yeni uyanan isimsiz bir maceracının yerine koyuyor. Aşağı inmeye ve oradan kaçmaya çalışın ya da bunu yaparken ölün. Oynatıcınızı prosedürel olarak oluşturulmuş çok sayıda seviyede hareket ettirin. Bazı benzersiz patronlar da dahil olmak üzere çok sayıda düşmanla savaşın. Sıra tabanlı dövüş sistemi, acele etmemenize ve her hareketi dikkatlice planlamanıza olanak tanır. Sandıklarda bulunan veya düşmanların düşürdüğü her türlü eşyayla karakterinizi yükseltin. Nadir durumlarda, temel istatistiklerinizi yükseltmenize olanak tanıyan bir dilek kuyusu bulabilirsiniz. Gizemli Kule'nin dibine ulaşabilecek misin?
Fun Roguelike, can't wait to play the full release! Pros: + Soundtrack + lots of different level layouts + can be addictive + controls Cons: - a bear stole my apple and healed itself
Edit 2: So, I've replayed the game and was trying to go through it as I did before. I died to a snake's poison, so at there's some brainwork that's needed now, although I didn't get to the ranged enemies the Dev had mentioned in the reply yet. I'm changing my "Not Recommended" to "Recommended" as it's clear the Dev wants to improve the game, and despite my misgivings with how slow it starts off, in the end it's a free game and I did have a bit of fun the second time around. Although I'm by no means a game designer myself, one thing I'd suggest to the Dev is to include a meaningful difference between the Rat and Bat enemies- they're both 1 HP fodder, so perhaps including furniture that the player can't walk through but the bats can fly over would create a little bit more of a thinking situation when dealing with them and how to move in the layout of a given room. After this recent playthrough, I'm not going to play this until it's finished, but I wish the Dev the best and hope others enjoy this game as development continues. Edit: As per the Developer's request, I will go back to this game after the update and rewrite my review in accordance to my experience. It's nice to hear my concerns are being addressed in this update, so we'll see how it goes. There's only three enemy types (not counting the boss), and all of them move one tick slower than the player and have the exact same strategy- run at you in an attempt to melee. You can kite endlessly to win. After finishing my first runthrough (which finishes after the first boss, since this is a prologue), I finally got excited- there was a real decision to make, between three upgrades. Up until this point there had been no decisions- only The Right Decision, which isn't even about being "meta" but simply just pressing a single arrow key to avoid all damage from any enemy. And after I got to choose my decision in the game, I realized it was the only choice I was going to get, as the prologue right after immediately ended. I can't say how the game is going to develop, but the system so far is so incredibly barebones that I can't say I enjoyed it.
Игра прошлый век.
Bomben Game, Deutlich Suchtgefahr vorhanden. Kann ich nur empfehlen
I can define what this game is with one word: SWEET! A simple to play yet enticing classic roguelike, what else would anyone want? Just TRY IT!
For a prologue it is very promising! It may seem barebones because of two reasons I suppose, this game has been made to focus mainly on modding and making your own rogue like, and because it is a prologue. I really like how this game has been made to make modding as simple as possible. I`ll be looking up for the full version with a Steam workshop support, it`s when the game will get real spicy! One issue though, that bear stole my apples :(
it's 2024, there's a million of old school roguelikes that are better in every aspect. what's the point in rushing a steam release of the skeleton of a game? don't waste your time on this trash
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