
Lured to a rural property in Massachusetts, college students Jessica King and Nathan Romero are thrust into a terrifying battle for survival against an otherworldly evil. Test your instincts and your will to survive in this retro-style survival horror adventure, inspired by the classics of the '90s.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Todo en Derange recuerda a Resident Evil. Ahí está la mansión, la elección de un personaje masculino o femenino por partida, el inventario ajustado para pasarlas canutas gestionando los objetos y los viajes, zombis de distinto tipo, llaves que desbloquean áreas, puzzles con estatuas, notas de gente agonizante repartidas por las habitaciones, contraseñas, un "Némesis" particular, agentes de fuerzas especiales, laboratorios secretos...¿os suena la cosa? ¿Hace falta decir más? La única diferencia que debo reseñar es el combate. En este título tendrás cuchillos, bates, pistolas y escopetas, pero es el juego el que decide el triunfo del ataque o el fallo por ti, se realiza con una tirada automática de dados, por lo que he entendido y tengo que decir que es el único punto del juego que no me ha gustado, no me parece justo que se anule la habilidad del jugador para reventarle la cabeza a un bicho de un disparo, pero bueno, bastante satisfecho con todo lo demás.
Какой-то лютый трэш. И дело не в пиксельно-ортогональной стилистике. Почему во время игры нельзя переключиться в другое приложение? Почему нельзя сделать скриншот обычным F12 [i](на Microsoft Windows 10.0.19043.1826 вызывает перезагрузку игры)[/i]? Почему нельзя выбрать вариант из списка курсором?.. Да, есть русский [i](видимо, разработчик русскоязычный, лишь поэтому)[/i], да, всего ₽38. Но симуляция однозадачной ОС и отсутствия иного контроллера, помимо клавиатуры в 2022-м году — это перебор.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have played the game for not so long. At first the game was exciting but as you go on with the gameplay it becomes a headache to play, they give you too many items to carry and the places you go are way too big. Also, I do not like the fighting mechanics at all.
Problem Solving sucks. Hate those "keys in the hole gonna reach it" craps
Отличная игра для любителей пиксельного жанра игра имеет все что что имеет оригинальная серия resident evil (1-3) однозначно стоит купить ведь игра то не дорогая) и при этом имеет неплохой сюжет с твистами) атмосфера и геймплей вместе с ним и идут
<3
Difficult but it was entertaining. Really needed a map for the house, it was very confusing to navigate. Combat is limited and partly chance. Still enjoyed it.
Sinopse: Jéssica recebe um e-mail de seu antigo professor da Universidade, Dr. Prestor, nesse e-mail, ele parecia precisar de ajuda, então Jéssica resolve ir ajudar seu professor, e para isso chama seu amigo Nathan para a ajudar. Os dois vão até o endereço dele e deparam-se com uma mansão abandonada e esquecida por Deus, ao tentar entrar eles percebem que a porta está fechada, então Nathan ou Jéssica (Depende de quem você escolher jogar, cada um tem uma habilidade única, leia bem) manda você ir em busca da chave, ao tentar encontrar a chave você percebe quem tem coisa estranha por ali e um pouco mais pra frente, você começará a arrepender-se se ter vindo pra este maldito lugar. Minha Opinião: Eu gostei muito da gameplay que o jogo me forneceu, amei todas as mecânicas e a estória também é boa e bem explicada ao longo de cartas que você encontra ao longo do jogo, também conta com puzzles bem interessantes. Portanto, eu recomendo fortemente este jogo para os amantes de 2D. Obs: A única coisa que não curti foram a complexidade para obter as conquistas, algumas são simples, outra são muuuuuuito criteriosas, como Zerar o jogo sem salva uma única vez, coisa nada fácil, fora isso, nada a reclamar.
[h1]Residence Evil [Eng and pt-br review][/h1] Nesse jogo você joga como Not Leon ou Not Claire enquanto exploram uma mansão que está tomada por zumbis. Piadas a parte, o jogo é uma homenagem a Resident Evil mas com um gameplay que lembra Corpse Party. A ideia do jogo funciona, o combate acontece em "turnos em tempo real", muitos reclamam do sistema de combate mas entenda que esse é mais um jogo de "pique-pega" do que de ação, você não precisa matar nada nesse jogo e mesmo que inicie combate é melhor lutar apenas o suficente para fugir e não matar o inimigo. O developer também ouviu as reclamações das pessoas e acresentou o bastão de baseboll ao jogo que basicamente é um "modo fácil". O jogo também apresenta alguns problemas como certos itens só funcionam se seu personagem estiver no quadrante certo virado para o lado certo, mas é fácil de notar onde o item será usado e o developer é bastante ativo e respondeu praticamente todas as dúvidas que podem surgir no jogo no forum da página do jogo. Os persongens possuem carisma e a história do jogo funciona mas é bem simples. O visual do jogo é simples mas é bem charmoso e a música é extremamente boa, criando um clima muito bom para o jogo. [b][u]Resumindo, é como um demake de RE 1, cerca de 3-4 horas de jogo, simples mas funciona, recomendo pegar durante uma sale.[/u][/b] [hr][/hr] [h1]Residence Evil[/h1] In this game you play as Not Leon or Not Claire as you explore a mansion that is overrun with zombies. Jokes aside, the game is an homage to Resident Evil but with a gameplay that resembles Corpse Party. The idea of the game works, the combat takes place in "real-time turns", many complain about the combat system but understand that this is more a game of "play tag" than an action game, you don't need to kill anything in this game and even if you start combat it is better to fight just enough to escape and not kill the enemy. The developer also listened to people's complaints and added the baseball bat to the game which is basically an "easy mode". The game also has some problems as certain items only work if your character is in the right quadrant facing the right side, but it's easy to see where the item will be used and the developer is very active and answered practically all the questions that may arise in the game in the game page forum. The characters have charisma and the game's story works but it's pretty simple. The game's visual is simple but it's very charming and the music is extremely good, creating a very good mood for the game. [b][u]In short, it's like a RE 1 demake, about 3-4 hours of gameplay, simple but it works, recommend getting it during a sale.[/u][/b]
Sadly, my current impressions of this game are that though it was well conceived and has a great deal of promise, its combat system is frustrating and doesn't respond the way that I expect it to. I do want to note that the dev has said that the combat is supposed to be a last resort--which makes sense for survival horror in general--but honestly, I'd just rather there be fewer enemies and no way to fight back than the system that was implemented. I'm not that far into the game and intend to keep playing, so maybe my opinion will change, but I doubt it.
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Players by region
Where this game's players are, estimated from review languages.
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