
This is a 3D first-person adventure and horror game that lets you plunge deep into your fears. A unique cave system, enemies and screamers. While picking mushrooms in a clearing, you stumble upon an abandoned hut. Exploring it, you find yourself in a cave full of unexpected inhabitants and surprises
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 30 → 1.57/day in the week after.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 23 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

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Engagement
Reviews
Themes across 220 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This review will contain spoilers for the entire playthrough. This game feels more like a hobby project than a game that costs money to play. There is no story, or at least I couldn't make any sense of it, which makes me wonder why the game advertises itself as "psychological horror", as apart from a few "jumpscares", there is nothing to scare or disturb the player. The game takes around 25 to 30 minutes to complete without rushing, and even despite being a short game (which is not inherently a bad thing, just to be clear), there were moments when I was bored and just kinda felt like closing the game and playing something else. Let's break down the key features listed in the description by the author himself: Unique system of hand-crafted caves - That is true, there is indeed a cave in this game. Frequent events will not make you bored - Well, they did. The frequent events are repetitive. There was a whispering pumpkin that had pretty much no relevance apart from showing the correct way, but why was it whispering? Who left it there? Enemies and screamers - Can't really say anything about this. There is indeed an enemy and a screamer. A few, even. Monologues of the main character - Which pretty much consist of repeating the same sentences using different wording. There is no deep or psychological narration; it's just our character repeating "be careful" or "what was that", or simply stating the obvious, such as "those are bombs" while we approach bombs, over and over again. Interaction with the environment, use of objects - 90% of the interactions in this game are, again, just stating the obvious. There is some weird ore and there are skeletons in the game, and the only interaction you get out of those is our character stating that this is a dead body or that they have no use for the ore. So why is it even here if we have no use for it and there is absolutely no way to know what it even is? Apart from that, we can tear down a few cobwebs or use a pickaxe to clear some rocks, which happens twice. Save points - ...Does a save system really have to be listed as a key feature of the game? It was released in 2021, not in the 1980s. Good graphics and great optimization - Well, the "good graphics" bit is subjective. It's a Unity-made game, so one can kinda expect what it might look like. Not every game needs to be photorealistic, don't get me wrong, but it looks like every other generic Unity game. The optimization is good, I suppose. I did not drop FPS a single time, but I can't see how a game about walking through a cave would even be supposed to be "poorly optimized". Atmospheric sounds and music - Yes, the sounds were actually good. I heard a spider crawling around me a few times, which made me look behind me in panic. The music, however, wasn't particularly atmospheric. Steam achievements - You can get all of them in a single playthrough, so that's great. An easy way to boost your average game completion. All in all, I can't say this is the worst game I've ever played, not even close. However, I can't recommend it to anyone who didn't grab it for free. It's not really worth the money unless you just want to support the author, for whatever reason you may have.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian
Hours played at review time, across 220 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
УГ
пик геймдизайна 5 летнего растера
Норм хоррор, мне зашло
It's a game, not much else to say. Too little mushrooms tho.
no i wouldn't recommend this i barely would if it was free because its annoying the start lacks checkpoints and its more of a rage game then a horror game
I got it for free but even then i probably woudnt get it if i could rewind i got 75% of the achievements in 5 minutes and thats 5 minutes i cant get back its the same texture slapped everywhere in the cave i think the protagonist did too much weed and cant speak english right this game is the most awful experience so ill sum it up so nobody else has to go through this suffering: Pick up mushrooms in foggy forest, find a house, get a key under a rock, almost get shot, still investigate the house, fall down random hole, end up in random cave with the same texture, walk for 3 minutes while there are many "forks in the road", get chased by the same enemy, get out of cave, uninteresting ending
Игра сразу подкупает необычной концепцией и специфической атмосферой: сочетание чего-то причудливого (да, грибы тут играют не последнюю роль!) с по-настоящему тревожным настроением создаёт странный, но цепляющий эффект. Если вы любите инди-хорроры с самобытным стилем, эта вещь может вас приятно удивить, но для меня это игра неплохая чтобы пройти на все достижения )
не страшная игра и проходится за 30 мин
Мусор
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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