
In Deponia, the world has degenerated into a vast garbage dump, in which the crotchety Rufus ekes out his sorry existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.14/day in the week to Aug 29 → 8.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 14.7Kreviews | 86% | — | $2.5M |
| $9.99 | 1.5Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 713 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In what I've heard it's an great title but I I'm stuck to get the fork overall I like the cartoon look and yeah get this game now while it's on sale for free
很好玩的指向点击解谜游戏。剧情完整有趣,主角很不着调,很搞笑,玩完像看了一部喜剧电影。画风也很精美,演出很好。零元购这个质量,强烈推荐! 建议:想刷全成就就要多存档,游戏不分章节,后面要刷漏掉的成就就要重新打。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Reviews, worldwide (the counter carries no country): 618/day in the week to Jul 17 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian, French, Polish, Italian*, Spanish - Spain*, Bulgarian, Greek, Turkish, Czech, Portuguese - Brazil +4 more
| $0.99−90% |
| 1.1Kratings |
| 82% |
| #255 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 716 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
★☆☆☆☆☆☆ 说实话我是一点玩的欲望都没有,什么狗屎游戏。不过免费游戏嘛,给个好评不过分。毕竟屎不能我一个人尝...
Dont play oofff
Aight, first of all I am not puzzle games enjoyer, so I was definitely not this game target audience. That been said I did enjoy it, especially considering that I got it for free. But I do need to admit that some puzzles were weird to a point that I had to use guides and even then I still managed to get stuck( Looking at you lightbulb in tunnels ). Soo, should you buy it? How I would know? a droggleljug out of 10.
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Molto divertente
[h1]Deponia[/h1] [h3]Fun but Unfulfilled Adventure Title[/h3] [h3]Maybe not worth trying[/h3] Deponia is a point-and-click adventure game that gained considerable popularity in its time thanks to its distinctive art style, unique story, and quirky sense of humor, which remains enjoyable and witty to this day. Unfortunately, it is a short title with gameplay that has not aged well, alongside a rushed story that prioritizes comedy moments over coherent storytelling. The important story moments are often too brief to have the impact they should, making them feel more like transitional scenes than truly meaningful scenes. [h3]Gameplay[/h3] The game revolves around solving puzzles by using and combining different items found in the environment. However, some puzzles require very unusual item combinations to solve. The game's approach to puzzle design is undeniably creative and fun. However, some puzzle solutions are extremely unintuitive and lack any clear sense of direction, being solved in the most unusual ways possible. Honestly, many of the puzzles feel like trial-and-error tests, where you must try different items from your inventory and their possible combinations until you find the exact tool to solve a problem and progress to the next part. Usually, you are given a considerable number of items across a large area, making it difficult to figure out where each one is supposed to be used. For a point-and-click game, the controls are surprisingly unresponsive. Sometimes, when we select an object or interact with something, the character simply walks near to the object and stares at it, forcing us to give the command again as if we had never selected it in the first place. Some puzzles include the option to skip them, and honestly this is a perfectly valid option in some parts of the game due to the lack of clear instructions or the unintuitive nature of certain tests. [h3]Art and World Design[/h3] The environment design is very impressive, although some areas can feel oversaturated with so many visual elements, details and colors, making it difficult to distinguish the boundaries of certain areas or identify interactive objects. To address this to some extent, the game includes a button that highlights objects that can be picked up or interacted with. For the most part, the characters have a carefree and rude personality that can be quite funny, although it sometimes makes some of them feel one-dimensional and little more than comic relief characters. The story is quite enjoyable and easy to follow for the most part, which is definitely one of the game's strengths. This game has a rather quirky cast of characters that makes the story more entertaining than it actually is. However, many of the characters feel really wasted, as they are only present in certain sections to explain a problem or provide some information about a puzzle. [h3]Music and Sound effects[/h3] The soundtrack is not particularly remarkable and it can actually feel quite repetitive, making it difficult to fully enjoy. As for the audio design, the sound mixing is poorly done. Some characters' voices are much louder than others, making certain conversations between the characters really uncomfortable to listen to. The same problem occurs when interacting with certain objects, some of these interactions produce really loud noises that can be annoying and overlap with each other.
First of all the game is fun. For a point & click game, it had enough annoyance of finding what to do for certain achievements. Thank god for guides or i would've been raging a lot. If you are trying to play this game without guides, my advice is to be patient and think through your actions. The background score was good but what i really loved was the short songs that play when we arrive at certain parts of the story. I would say it was a unique experience for me. The humor isn't great and sometimes the dialogues made me angry or disappointed. Overall it is a great game that needs a lot of patience , a little bit of wild imagination and a lot of thinking through decisions.
God do I hate this game because of Rufus, the main character, why must he be such an ah$, like come on, he goes from one gf to another and being so ♥♥♥♥♥ about everything, 1/10 loser, by technicallity he is not written bad, I just dislike such kind of characters, I will screech my teeth into 100% achievement this game, not gona be fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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