
Demonschool is a new-style tactics RPG where motion equals action. Defeat big weirdos in between the human and demon worlds as Faye and her misfit companions, while navigating university life on a mysterious island.
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Demonschool is a new-style tactics RPG where motion equals action. Defeat big weirdos in between the human and demon worlds as Faye and her misfit companions, while navigating university life on a mysterious island.

Tactics: Rewind any action during the planning phase and create combos to dispatch your foes.
Story: A light horror narrative told through huge avatars with side quests aplenty.
Schedule: Plan your school schedule to level your characters and build their skills.
Friendship: 15 characters with whom to build relationships.

Units interact contextually with their environment.
Enemies will be struck, objects moved, or the character will simply dash.
Plan movements at your leisure, and execute them all at once.
You can also rewind actions during the planning phase.
Buffing friendlies and debuffing enemies compounds damage output. Note the damage numbers!
Combos do big damage and produce unique elemental attacks, which you can use to exploit enemy weaknesses.



Explore a mysterious island that reveals its mysteries morning, noon, and night, day by day, week by week, across a university semester. Plan your team's schedule to enhance their skills and gain new abilities. Gain new teammates and enhance their relationships depending on who you choose to pursue.



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, Spanish - Latin America
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good story and gameplay, lovingly crafted world, great characters, funny homour. This game has a surprising amount of meat to it.
So I love this game. The art is fantastic and emotive and makes you love all the characters, the dialogue and writing is a master piece, and the programing and art style of the game itself is perfectly 90s, like if when they did the first Persona game they just had infinite time to make it better and smoother.
I want to like this game, but honestly it just isn't fun. The story is not engaging, but I can easily overlook that if the core gameplay is interesting, but it isn't. I have seen people compare this to Into the Breach, and I understand why. But Into the Breach is SUCH a better game. The combat here is overly gimmicky, with no real room for creativity. It feels more like a puzzle than a tactical battle. That can work, as it did in Into the Breach, but here it all just feels tedious. I never enjoyed any of the combat, and with how much of it there is that is an obvious problem. It also doesn't help that each battle map is just a rectangle, and that massive numbers of enemies will routinely spawn. There are a small number of methods to winning each battle, and you just need to figure those out. Sound fun? For you it might be, but it was not for me.
No me ha gustado en general. La trama se mueve por impulsos sin ninguna motivación aparente, los diálogos se pasan de incoherentes, ciertos personajes entiendo que son más inocentes o lelos, pero es que en este juego todos lo son. El combate es divertido al principio y poco a poco es simplemente repetitivo y la mayoría de personajes jugables ni los necesitas, yo apenas los probé.
Actual banger
The main characters so bad
Worth it for the music alone.
Highly polished, challenging and interesting battle system, but friendly with the planning phase and rewinds. Likeable characters, immaculate vibes, primo music, exquisite bad jokes. Hell of a game to sit back and vibe to for an hour or so at a time.
Just a little gay, as it should be
Game is carried heavily by the atmosphere but still me likey likey
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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