
Seek revenge on fantasy heroes as a reborn Demon Lord! Dive into this satisfying roguelite action game where the world only moves when you do. Plan your moves step by step or play swiftly with quick dodges and parries, colliding with enemies to land powerful attacks!
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👑 Exact Revenge as a Reborn Demon Lord!
Play as the beheaded demon. Fight your way through the world, make tough decisions (and get a little lucky), reunite with old allies, defeat the usurping Dragon Queen Heyla, and discover who sealed you away in the first place. 🤔
This is a tactical action roguelite where every move matters—and reflexes don't.
Enemies Only Move After You Do. Take your time, plan your actions, and unleash precise dodges, parries, and counterattacks. Master the rhythm, and turn every turn into a seamless chain of destruction.
The world only moves when you do: collide with enemies to attack!
Engage in an action-packed experience that you can think through — not just react to.
Enjoy the game to its fullest with just one hand operating the directional keys.
Strategically plan your moves step by step or choose to play swiftly, smashing through foes and objects with a rapid flurry of dodges and parries!
Encounter new surprises each time you delve into the grid-based kingdom.
Experiment with 14 different weapons, each with its own distinct set of mechanics, including teleports, combos, charge attacks, and ranged attacks. All powerful attacks can be performed using just four directional keys.
With hundreds of abilities to choose from, as well as dozens of enemies, every run presents a unique challenge.
Abilities are drawn at random from different categories such as Bombs, Lightning, Bats, and Summoning. No two adventures are the same.
14 weapons, 10+ builds, 18 types of rooms, 200+ abilities, 70+ enemies and bosses
Interact with a world entirely made up of blocks - environments, enemies, NPCs, chests, and more - all of which can be moved or destroyed to gain the upper hand in battle!
Navigate procedurally generated levels filled with hidden rooms and random events. Every exploration has the potential to surprise you!
A harmless-looking tree block might drop a bomb… or an apple. Who knows? Even the castle you wake up in at the start each run has secrets of its own… shh 🤫
Each boss has its own distinct set of mechanics inspired by classic games such as Snake, Tetris, 2048, Minesweeper, and more!
Achieve victory by observing their patterns, understanding the rules, and breaking the mechanics.
Enjoy a soft, balanced colour palette designed to prevent visual fatigue during long play sessions.
7 chapters in total (mainline and sub)
70+ enemies and bosses
14 weapons、10+ builds、18 types of rooms、200+ abilities
Gather a large amount of collectibles, including golden skulls, soul contracts, stickers, skins, and more
Discover and explore multiple endings
Enjoy tight, satisfying combat and smart decision-making opportunities without the need for high execution or twitch reflexes
Engage in a roguelike/roguelite progression system that prioritises positioning and planning over raw speed
Indulge in all of your Demon Lord fantasies and get ready to pledge your loyalty 😈
Yuwave is a solo indie game developer
One developer. One computer. One game. One year.
Art, code, design, and everything you see here were all made by Yuwave. 🐟
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*, French*, German*, Spanish - Spain*, Russian*, Portuguese - Brazil*, Portuguese - Portugal*, Spanish - Latin America**languages with full audio support
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不错的肉鸽,很有新意
全実績解除後の感想。 風来のシレンよろしく自分が動くと相手も動くターン性のローグライクで、 使い切りのアイテムの他に、自分の攻撃や敵、 フィールドに影響を及ぼすスキルを集めたりして、 魔王の身体を探すゲームとなっています。 違いとしては、プレイヤーのみ1ターンに2回(2マス)移動できることで、 相手の攻撃タイミングで、自分が攻撃して避ける「回避」や 後ろに下がって、相手の攻撃に合わせて攻撃をする「パリィ」といった行動を 取ることができるようになっています。 時にはビルドを整えたり、時にはプレイヤースキルで対応したりと やればやるほど、ゲームの奥深さを感じます。 実績の方もクリアすれば埋まるものもあり、 図鑑等を集める系は全て埋めなくても解放できたりと、割と条件が緩いものもあれば、 ちゃんとそれを狙ったビルド構成にする必要があるや、高難易度でクリアする、 ノーダメでクリアするものだったり、難しいものもあるので、 かなりやりごたえはあると思います。 気になった点は、ゲーム内でのヒントが少なく、 魔王城で話した内容や道中で聞いた話が、ヒントになっているが、 一度見た話しは振り返ることができず、適当に流していると 見落としてしまい、分からないまま何回もやることになってしまうことがありました。 特に武器を集める際に、どうしても2つ武器の出し方の条件がわからず、 かなりの時間を費やしました (思い返せば、あれがヒントの会話だったのかっていう感じにはなりました) また「回避」や「パリィ」のシステムは面白いですが、 ゲーム内で語られるのがちょっと遅い上に、敵によってはできない奴もいたりして、 せっかくの独自のシステムなのに、勿体ないなと感じました。 全体としては、一部の要素でヒントは少なく、 ゲームのシステムに慣れる必要はあるものの、 単にクリアを目指すだけでなく、 収集要素、隠し要素を探すといった遊びもあり、 ライトユーザーから楽しめる要素となっていているため、 ローグライクが好きなプレイヤーにはオススメです。
好玩爽
Excellent
感觉本质回合制啊,建议加上
好涩好露骨
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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