
Demeo Battles is a competitive PvP turn-based strategy game. Choose your champion, assemble an army of monstrous minions, and team up with fellow champions in your quest for turn-based glory!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 77reviews | 70% | — | $44.2K |
| $19.99 | 84ratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Demeo Battles, developed and published by Resolution Games, takes the tabletop-inspired foundation of its predecessor and reshapes it into a competitive, fast-paced strategy experience. Instead of cooperative dungeon crawling, the focus here is direct confrontation—small-scale tactical skirmishes where positioning, timing, and resource management determine the outcome. It retains the spirit of a board game brought to life, but reorients that identity toward head-to-head play, resulting in something that feels both familiar and distinctly more immediate. The core gameplay revolves around turn-based battles played on compact maps, where each player commands a team of heroes supported by a deck of cards. Every turn is governed by a limited number of action points, forcing players to carefully consider whether to move, attack, summon units, or play abilities. While the rules are easy to understand, the interactions between mechanics create a surprising level of depth. Terrain, line of sight, and unit placement all play a critical role, and even a single misstep can shift the balance of a match. The addition of minions and environmental hazards adds further complexity, ensuring that encounters rarely feel static. One of the most defining aspects of Demeo Battles is its pacing. Matches are designed to be short and decisive, often concluding within a relatively brief timeframe. This is reinforced by mechanics that actively prevent passive play, such as a shrinking battlefield that forces players into confrontation. The result is a constant sense of momentum, where matches escalate naturally toward a conclusion rather than dragging on. This design makes the game particularly well-suited for quick sessions, offering the satisfaction of strategic gameplay without the extended time commitment often associated with the genre. Preparation plays a key role in shaping each match. Before entering a battle, players select heroes and construct a deck, determining the tools they will have available. This layer of customization allows for different strategies, from aggressive setups focused on direct damage to more defensive or control-oriented approaches. During the match, however, adaptability becomes just as important as preparation. Card draws and evolving board states require players to adjust their plans on the fly, balancing long-term strategy with immediate tactical needs. Visually, the game maintains a strong tabletop aesthetic, with characters and environments resembling detailed miniatures placed on a physical board. This presentation reinforces the sense of playing a living board game, especially in VR, where the scale and perspective enhance immersion. Even outside of VR, the clarity of the visuals ensures that information is easy to process, which is essential for a game built around strategic decision-making. Animations are clean and functional, emphasizing readability over spectacle. The game’s accessibility is one of its strengths. New players can quickly grasp the fundamentals and begin playing without a steep learning curve, while more experienced players can explore deeper strategies through experimentation and practice. However, this accessibility comes with certain trade-offs. The overall scope of the game feels somewhat limited, with a relatively small pool of maps, heroes, and modes that can lead to repetition over time. Additionally, the progression system lacks a strong sense of direction or reward, making long-term engagement feel less compelling than it could be. Another aspect that may divide players is the role of randomness. Elements such as card draws introduce variability that can influence outcomes in ways that are not entirely predictable. While this aligns with the game’s tabletop inspiration and adds an element of unpredictability, it can also occasionally undermine the sense of control that strategy players often seek. In some matches, outcomes may feel shaped as much by luck as by decision-making. Despite these limitations, Demeo Battles succeeds in delivering a focused and engaging tactical experience. It captures the essence of strategic board games—planning, adaptation, and calculated risk—while presenting it in a format that is quick to play and easy to understand. Its strength lies in how it distills complex ideas into a streamlined system that remains satisfying without becoming overwhelming. In the end, Demeo Battles stands as a well-crafted competitive strategy game that prioritizes immediacy and accessibility. It may not offer the depth or variety of larger-scale titles, but it provides a polished and enjoyable experience that shines brightest in multiplayer. For players looking for a tactical game that blends tabletop charm with modern design, it offers a compelling and approachable alternative. Rating: 7/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NPC cheating me!!!
First round, after the tutorial. And might as well play any of the other grab the loot, dodge the obvious traps, and let us play fortnight, slowly
Gioco fatto bene, a parte piccoli bug offre un'esperienza divertente.
awsome game . good for putting in a quick match.
great community
По сравнению с базовой Demeo - скучно и не очень интересно. Фактически игра состоит из небольших PvP арен где вы сражаетесь, призывая монстров и пытаясь одолеть героев соперника.
bon meme si le mode campagne est pas une campagne mais plutot une pratique pour apprendre comment jouer...
Tiene buenos gráficos, muy recomendable. El clásico de mazmorras de toda la vida pero mejorado.
If my Team mate was any good, I would look Good. Fun Game
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 804 | 83% | — | |
| $2M | 2K | 87% | $29.99 | |
| $1.2M | 1.4K | 84% | $29.99 | |
| $194 | 10 | 70% | $0.99 | |
| $157 | 4 | 100% | $1.99 | |
| $0 | 0 | — | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.2K | 296 | 94% | $5.49 | |
| $44.2K | 250 | 96% | $14.99 | |
| $44.2K | 622 | 82% | $2.99 | |
| $44.2K | 215 | 97% | $9.99 | |
| $44.2K | 221 | 85% | $8.99 | |
| $44.3K | 119 | 88% | $12.99 |