
Adventurers, it’s time to unite! Gather your friends and battle the dark forces that have overtaken the world of Resolution Games' award-winning RPG dungeon crawler, Demeo. The next generation of tabletop adventure has arrived!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My friends and I tried to warm up to Demeo over a number of nights, but felt it was very repetitive, random and basic. Did not enjoy the core gameplay loop. No character growth, so if you like progression, you have to be satisfied with just unlocking skins. Spawning enemies (continually) out of sight seems to be the name of the game and something you must account for, but feels odd. Moving your character and rolling dice feels clunky. I know I shouldn't compare, but if you are thinking Gloomhaven, this is not that. I'm glad there are a lot of people that like it, but it is a miss for me.
I really enjoy this game as a great game to play with friends. It's not without it's pitfalls but as a whole I'm enjoying it. Pros: - Runs very smoothly, no hiccups in performance. - The music is really good, voice acting is good. Overall I enjoy the sound design. - The co-op is solid, we've had very little in the way of disconnects and if they do the player can join right back from where they left off. It's great. I've played so many games recently where everyone gets kicked or we have to restart the game to get them in. None of that here. - The save system is good. I have three files going right now for different runs with different friends. - The level design is really good for the most part. I love the idea that we are sitting around a table and just have the most amazing DM who builds crazy little sets for us. - The spells and attacks are really decent as a whole, and when they hit it feels really good. The not so great: - The RNG sucks at times. I've had runs where my friend and I miss every other, or every third roll. It SUCKS. The bad: - The rat level. Just all of it. - Part of what makes the rat level so bad is the respawn rate. I am okay-ish with never ending respawns, though it gets tiring.. but when it's mobs spawning in the dark to the point where I entered a room and it was literally so full that my entire party died in one turn? That's too many. There should have been a cap on monsters spawns, like.. maybe only 4x as may monsters in the map as there are players. Could we have limited it to only 16 attacks in a row against us? Instead of 16 against each player? - The character balance. The wizard can be fun, but it's really kind of bad that it takes two rounds for every attack and then you miss flinging a bolt of lightning and hit nothing. The characters should have had more pocket attacks. The bard, for instance, starts with a heal and I went an entire level with ZERO other heals. I had potions, I had teleports, I had everything BUT heals. And when you have a party of four his buff is basically a waste as you need three turns per player to get the full buff, but even if you skip yourself - that's 12 turns. The buff lasts three turns. That means you either pick a person and that's the one you buff, or you just waste it. Then, as the bard, I got almost nothing in the way of good attacks. I spent the entire time just stabbing things and then standing next to fountains. There is just too much RNG and when you have characters that have a base attack that shoots across the screen, you have one that summons pets that do really good damage and blow up if they die, then you have the mage/wizard who just... sort of does little. It needed more love there. The absolutely infurating: - When trying to attack, way to often it just places me next to an enemy instead of actually attacking. On my screen I'm hovering over, but I'm going to guess when I let go of the mouse I moved over just enough pixels that the game though I wanted to only be in the block. So often I try to attack and just go stand next to a boss or mob that then proceeds to enter a 15 mob round of blasting me. This aspect drives me crazy when it starts happening. This is easily the most rage inducing part of this game when it starts happening. With that though, I like this game and sent it to all my friends because this game is only fun with co-op. I know it's done, and I wish we had more DLC or more content or maybe... maybe turn it into something like Foundry where we can buy story packs? That'd have been great. I realize there is a limited run on how much enjoyment I'll get out of it and that's normal for all games - but I also realize that didn't need to be the case. If the devs could have just opened this up a bit then this has so much more potential. I do recommend this game, overall. I'd rate it fairly high if I did numeric ratings, I like it enough to have sent it to 7-8 people and I enjoy every time I play. I'd say watch for a sale as the game isn't really updated or maintained anymore, it seems, so it's not going anywhere; however, if it goes on sale I would recommend you and at least one other friend grab it. The game is really fun.
overall gameplay is enjoyable, but the fact that your characters never gain power or stat increases is greatly disappointing. The only benefit of leveling is cosmetic, which makes little point in leveling up. I was really enjoying the game until I finished an adventure and realized I gained nothing from the accomplishment. It left me very disappointed and wanting my money back.
the mobs are very unbalanced for you party
This game has a lot of cons, but also some pros: Cons: - The monster spawn mechanic is nuts. Randomly spawning monsters in the shadows? Well, not balanced at all. - The controlls are a but clunky. It happens a lot of times, when you want to attack an enemy you just put your character next to it and waste an action - Some boss fights just seem wildly unfair, starting with the third adventure. - I tried this in VR, but in VR the controls are well, horrible. The PC version is okay, but also has its flaws. Pros - If you play this with a friend it can be a lot of fun - If you accept, that it is unbalanced and try your best it is really rewarding, if you finally beat all the bosses. Conclusion: This is not a polished game, the controls are clunky and it sometimes feels pretty random. If you can accept that and play it with friends, it can be a lot of fun.
Где перевод? неужели сложно????? если разработчик не может сделать простой перевод, может и покупать не стоит!!??
Lo disfruté un montón, tanto que ahora quiero probar Demeo D&D. Terminé todas las campañas en unas 40 horas, pero si buscas platinarlo, todavía puedes sacarle más provecho. Yo lo pillé en oferta a muy buen precio, así que lo recomiendo.
Amazing game that feels like a real tabletop experience.
Developers were more interested in making a difficult game than a fun one. Tryhards with lots of time seem to really recommend this; there are better ways to dungeon crawl if you're looking to have a good time with friends.
This is my Favorite VR Game! i got 3 copies 2 in my Meta Quest and this Steam copy, in total i got almost 1k hours spend. after playing Battlemark and Battles i realize that Demeo is Just Different... BattleMark suffers a lot from content and low IQ plays, and Battles just dont feel like Demeo, Maybe is me i dont know but This game have something special!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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