
Dive into the parallel story to UNDERTALE! Fight or spare your way through action-packed battles as you explore a mysterious world alongside an endearing cast of new and familiar characters. Chapters 1-5 are available now, with more planned as free updates!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Fight (or spare) alongside new characters in UNDERTALE's parallel story, DELTARUNE...!
A massive soundtrack and story written by Toby Fox!
Meet new and endearing main characters, as well as familiar faces like Toriel, Sans, as more. Huh? Papyrus? No, he's busy. Sorry
Smooth and expressive pixel-animation by Temmie. She also has a new hat (in-game)
A linear, chapter-based system that you can pick up from anywhere.
Creative bullet-dodging based battles inspired by games like Touhou and Chrono Trigger.
Jevilishly difficult hidden bosses.
And...
...
... only 1 ending...?
Further chapters... you must buy.
Is Chapter 5 the last chapter?
Nope! The story is still continuing, and more Chapters will be added for free over time.
[/p][/*]
Then when's Chapter 6?
We are aiming for a 2027 release! Meanwhile, we will be periodically releasing information on the development progress of the game.
[/p][/*]
Can you pet dogs in the first 2 chapters?
(crying) This FAQ is over!
[/dog]
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 820 reviews with recorded playtime.
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3] A world basked in purest light, beneath it grew eternal night… [/h3] It was the year of 2011 and Toby Fox suddenly got sick while in college. Sleeping with a high fever, he ended up having a very clear dream about an ending to a game. Ever since then, he was determined to create a game with the ending he saw in his dream. That game is Deltarune. This is one of the reasons why I think Deltarune feels so immensely special to me. Toby Fox had been working on creating this game for literal years, all because of a single dream 15 years ago as of the time of writing this review. It is really tough for me to try and find the right words for this; I have a lot to say about this game but at the same time, I feel like it is best to be discovered for yourself. Deltarune is full of surprises and wild turns and you can't ever fully know what story or gameplay twist the game will pull on you next. I think that is where the biggest strength of Deltarune lies. The fact it is very much using its nature as a videogame to tell a story that could only ever be told using this medium. You cannot fully divorce the story of Deltarune from its gameplay because they work in unison to create a unique experience. And what is that story? Well, many things. About choices, friendship, finding a place to belong, dreams and even about stories themselves. These teens have lot on their hearts and minds, whether its something from the past or something lurking on the horizon. But through the adventures they go on, they all find a way to enjoy the present and learn a thing or two about themselves. It's a joy seeing those characters develop in both big and small ways while messing around just like a group of teens from a small town would. It's nostalgic in a way. You run out into the streets and places of your town in the morning, and through the presence of your friends and fantasy, the small town suddenly feels much larger and grander, until its time to go back home in the evening and prepare for another day. Another adventure, but who knows what the story will bring in next? Not all days can be beautiful and sunny. Sometimes the clouds come in, and cold water will fall from the top of the sky. The game is done in a very charming pixel artstyle that continues to get better and better with each chapter. The designs of characters and locations are all inspired and nice to look at, with each chapter having a distinct theme to every adventure. The sprites for the speech box are great at expressing emotions and some get really creative. And funny, as the game certainly does not shy away from having the characters pull stupid and over the top faces and expressions. Most of the art you see in game is done by the wonderful Temmie Chang, who has been working with Toby Fox since Undertale. The music is composed by Toby Fox himself and bring a whole other level to the experience. Toby creates such charming and memorable melodies. Not to mention his work with musical melodies and leitmotifs that appear and get referenced across the entire soundtrack, creating story connections and adding a layer of storytelling to the music itself. Deltarune combines a turn-based combat with bullet hell style gameplay. When it's your party's turn, you can assign actions to be done by each member in order to either fight off the enemies or befriend them. Fighting is a straightforward way to engage with the combat, simply beat the enemies and claim your victory. Acting and sparing the enemies is where the game really opens up though. Each battle becomes a little puzzle where you have to figure out which acts work best to pacify/befriend your foes so you can spare them, winning the battle peacefully. Whatever your style is, when it's the enemy's turn, you will have to dodge their bullet patterns in order to avoid your party members from getting damaged. Many of the bullet patterns are really creative and unique and represent the kind of enemy you are fighting, rather than just being a huge storm of projectiles you have to weave through. Groups of enemies will even combine their attacks and create unique combos to keep you on your toes. I don't think this review does the game a proper justice, but as I mentioned, I have a really hard time finding the right and exact words. So I will be blunt for the end of the review. I love this game, plain and simple. It means a great lot to me. Not just as someone who used to be absolutely obsessed with Undertale in my younger years. But as the person I am now. The story, the music and the characters are dear and special to me and to so many other people. I cannot recommend Deltarune enough for that reason. Thank you for reading my review!
no me gusto porque noelle no se desnudo
Feel my Jarona!
As someone who really did not like Undertale as much as every other person on the planet, I was not expecting to enjoying this game as much. However, my good friend kept recommending me that I play the first two chapters. I loved them so much that I played Ch1 and CH2 in one day and then picked up the rest the next day. THIS IS ONE OF THE BEST GAMES I HAVE EVER PLAYED AND YOU NEED TO PLAY THIS NOW! DELTARUNE IS WAITING.
I remember being so obsessed with Undertale as a kid and then being super excited watching people play the SURVEY_PROGRAM when it had dropped. Every aspect of the game became so special to me and helped me through the darkest period of my life. Now, as an adult with a job, I saved up for a laptop with the main purpose being to play Deltarune. I'm so happy I did because it feels much more special getting to experience the actual thing and getting to visit the places I've been holding onto all this time. The game itself, ignoring emotional attachment as much as I can, is also just really amazing. The characters are really memorable and so full of life, it's so easy to love who they are and who they are becoming. The bits of dialogue that come from interacting with things and people add humor, backstory, and life to this world. The music, as always, is just downright amazing and pairs amazingly with the visuals to create the perfect tone appropriate for each scene and area. The plot of every chapter has always felt very intriguing to watch develop, and each ending has created more excitement for whatever is next. The overarching story that's being developed is also just really interesting. Now, only a couple of chapters remain, which means it's almost time to say goodbye to Deltarune. At least, for the most part. Although the chaotic wackiness and goofy theories in between chapters may not return, and although there may be no more new content to wait for, all of the time I spent loving Deltarune will always be meaningful. The adventure will always be waiting for me to remember and cherish it. Please, give this game a chance if you can. Getting to watch someone's dream come to life is a really special feeling.
ПОЧЕМУ ВСЕ ГЕИ
Hands down, DELTARUNE is one of the most creative games in the bullet hell genre but is unfortunately held back by being limited to 30 FPS. This framerate makes otherwise satisfying bullet patterns feel extremely clunky to maneuver, and many bosses often rely on this jank to compensate for a lack of difficulty. To add insult to injury, the RPG elements of this game are extremely lacking; you're limited to three party members for most of the game, one of which stops learning new spells past Chapter 2 and eventually just becomes a glorified item caddy. There's very little battle synergy or spell variety between your party; most boss fights boil down to Guard > SP Attack > Guard/Item > End Turn. DELTARUNE ends up falling for most of the same pitfalls as UNDERTALE did, only minus the excuse of being a 2-8 hour game. The improvements DELTARUNE makes are shown in the form of new minigames or gimmicks to play with. Some of these new editions are really great, but the core gameplay the series advertises feels like an afterthought here. For the price of 25 USD, I'd recommend at least holding off until the game's full release, however I'd reccomend the game's demo with heaps of praise, Chapter 1 is still this game's narrative peak, and Chapter 2 is still the game's most content heavy chapter. Either way, if you do play this game, do it with BadArtAdventure's [url=https://gamebanana.com/mods/688311]60 FPS mod[/url] and the [url=https://gamebanana.com/tools/20615]G3M mod launcher.[/url]
JARONA
КРИС!! ПОДУМАЙ!! КУДА МНЕ ПРИДЁТСЯ ДЕТЬ МОИ [Яйца]?!
I'm so ♥♥♥♥♥♥♥ scared we are so ♥♥♥♥♥♥ in chapter 6 and 7
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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