
Delirium is a psychological horror game set in a suburban house. After a mysterious explosion, reality begins to unravel.
Modeled estimate, not a reported figure. How we estimate →
Delirium is a first-person psychological horror walking simulator with a focus on building tension. The game takes approximately 30-40 minutes to complete.
Explore a suburban house that reacts to your every move. Watch analog horror style TV broadcasts. Solve light puzzles such as unlocking doors and accessing new areas.
The game is a linear experience with a focus on atmosphere and tension. It is NOT narratively or mechanically complex - it's more like a terrifying carnival ride.
No cheap jumpscares
Nothing is chasing you and nothing will jump out of nowhere
Physical interactions
Interact with doors and objects with immersive amnesia-like controls
TV broadcasts
Watch analog horror inspired TV broadcasts
High-quality 3D audio
Enjoy an immersive horror soundscape
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Swedish*languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 91reviews | 87% | — | $7.2K |
| $2.59−80% | 40ratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A short psychological horror experience that uses the environment, sound and various other methods to keep you on edge throughout.
There's a few good elements here, but there's a lot that I'm just not a fan of. If I were to summarize this in a TLDR, it's that this would've been a great free horror game 10 years ago. It's actually been awhile since I've seen the Unity house. You know that house asset that got overused into the ground? But hey you work with what you've got sometimes. This isn't really a particularly scary game. There's some jumpscares, They're just okay. The story line is fine. But everything as a whole summed up is just very shallow. It's particularly hard to recommend as it's $5 and there's so many solid horror games that are the same price or free.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ne, ne a fakt ne. Hru jsem hrála v demu a nevypadala špatně, jen jsem tehdy nevěděla, že jsem stihla odehrát už vlastně půlku hry. Ale vydání je ještě horší. Chtít za půlhodinový gameplay téměř 6e, kde polovina příběhu nedává smysl, jumpscary moc neexistují a celá pointa hry, je chodit vlastně po bytě a stále se dostávat do stejných mísností, které se mysteriozně zavírají. To fakt ne.
짧고 굵은 게임이었습니다. 스토리에 설명이 많은 것도 아닌데 유저가 생각을 통해 유추하도록 했어요. 맵 설계도 엄청 좋았습니다. 이 좁은 집에서 지하라던가 2층을 올라가는 것도 아닌 차고와 화장실을 포함해서 방 4개를 오갈 뿐인데, 소리나 빛 등으로 어디로 가야하는지 알 수 있게 해주고, 무서운 요소가 나올 걸 알 수 있게 해줬습니다. 이 게임의 유일한 단점은 짧다는 겁니다. 이런 분위기, 진행으로 1시간에서 2시간 정도의 게임을 만들 수 있다면. 그건 올해의 게임에 이름을 올릴 수 있을거 같습니다.
Really good game, with an amazing atmosphere, until it turned into slender the eight pages. It really killed all the tension, for me personally.
It's good stuff! It being short means you don't need to commit a lot of time for it. Certainly worth a go considering it isn't expensive.
Cute I liked it
excellent sound design and total atmosphere. I ended up feeling really bad for the protag in the end.
手に汗握る恐怖体験を乗り越え、大きな充実感を得られました! “何もあなたを追いかけません”という紹介文から、落ち着いて探索できる作品を想像していましたが、実際には“ソレ”の気配や圧を強く感じ、緊張感でかなり疲弊しました…。 操作がまだまだ不得手なうえに怖がりなので、なかなか進めず、最遅記録ではないかと思うほど時間がかかりました。 それでも、その過程も含めて没入感のある体験だったと思います。振り返れば、すごく楽しかったです! (プレイ中は、ほぼ「怖い」しかなかったけども!笑) 欠点というほどではありませんが、良いゲームだからこそ惜しいと感じたのは、「見られない」という日本語訳がやや曖昧で、ゲームルールを理解しにくかったところです。 あとは、扉の開け閉めにもなかなか慣れず、少しやきもきしました(笑)。 それ以外はとても満足しています。 エンディングでは思わず「かっこいい!」と声がこぼれましたし、あらためてBGMの大切さも実感しました。 突然映し出される映像や室内に姿を現すオブジェクトなどから、少しずつ物語が見えてくる構成も印象的です。 それでいて後半には、起きた出来事を比較的はっきり伝えてくれるため、ストーリーも把握しやすかったです。考察で延々とモヤモヤせずに済むのも、個人的にはありがたいところでした。 怖がりながらも最後まで進んだことで、少しだけ強くなれたような気がします。 忘れがたい恐怖体験と達成感をありがとうございました! ◆YouTubeに実況動画を投稿しました♪ https://youtube.com/watch?v=pW5U5xFIOdI&si=VZApu2SfzyVW_KSi
Delirium ist extremer Trash Horror xD Es ist sehr kurz und ein absolutes Chaos. Aber ich steh zwischendurch auf sowas und darum fand ich es gut. Trotzdem würde ich es nur richtigen Indie Trash Horror Fans empfehlen und dann auch nur im Sale^^
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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