
This highly randomized action roguelike is all about strategic positioning and using powerups to their fullest extent. Look for frequent updates to this early access title.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Bu son derece rastgele roguelike aksiyon, tamamen stratejik konumlandırma ve güçlendirmeleri sonuna kadar kullanmayla ilgilidir.
Really enjoyable game from what I've played so far. The randomness prevented the gameplay from feeling repetitive which I appreciated. The gameplay reminded me of Geometry Wars but with more of a focus on getting powerups and exploring rather than just racking up a high score. I found myself playing with the active menu selection animations too much, because they are awesome. I'm excited to continue playing so I can earn more powerups and see how the game progresses with updates.
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It is a fun rouge-like that is great fun. Would Recommend!
I've played over 24 hours of this game, and the variety of enemies and seemingly endless list of perks/specials (and curses!) has made every game a unique experience with a new strategy. I'm excited to see this game grow as it goes from Early Access to regular release.
Игра 'Deepsea Salvor' — это невероятно атмосферное погружение в мрачные глубины океана, где каждое движение и решение имеет вес. Визуальная составляющая просто завораживает: от тусклого света подводных аппаратов до зловещих теней, мелькающих в бездне. Звуковое сопровождение — отдельная песня, создающее ощущение клаустрофобии и постоянной угрозы. Геймплей, хоть и неспешный, затягивает своей продуманностью. Ты реально ощущаешь себя на месте водолаза, выполняющего сложнейшие операции по подъему затонувших грузов, и каждая ошибка может стоить очень дорого. Порой становится по-настоящему страшно, но этот страх подогревает азарт и желание довести дело до конца. Рекомендую всем, кто ищет нечто необычное и готовый к медитативному, но напряженному опыту.
Great game. I enjoy roguelikes, and this one hes amazing potential. So far there are only three "levels" to play through (though you can hit continue and play the game endlessly), and a couple of minor inconveniences with certain ability functions that aren't as intuitive, but over all it is a really good experience and I can't wait for more like it.
This is a one man passion project, from what I understand. I think you will either like or dislike it and nowhere in between, I liked it as mechanically it is not like many games I have played. To me a bit of a steep learning curve, but I like hard games.
awesome also i hate enemy shields
The game is alright but it really seems like the enemies get buffed far more than the character does, while its definetly "beatable" i just personally want to see way more character buffing options. By the way, there is a bug where the game speed scales off of FPS so my first time playing i was so confused on why it was literally impossible and so fast paced being 240 FPS instead of 60.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.