
Your younger brother, Richard, has gone missing. There are rumors about an abandoned manor, deep inside the woods. Believing that to be your brother's last destination before his disappearance, you sneak out of your home and step forth into the forest...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Portuguese - Brazil, Russian, French
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
Deeproot Manor is a simple, but well thought out and complex little game. It has a solid, simple story line - a sister trying to save her brother - and so the history of the Manor feels almost environmental. It creates a nice, believable atmosphere: you set foot in a mysterious place and might escape it without really having grasped its full history - only the present consequences of a mysterious past. Or you could get curious and try to learn more... and that's where I found a lot of my fun! The game highly rewards you for your curiousity, and the lore is well thought out and consistent. I've been pleasantly surprised by the attention to detail. The game isn't huge, but it never feels cramped, as you unlock more areas progressively, giving you something new to explore without feeling overwhelmed. I've struggled with a couple of the harder puzzles, but they're all doable. If you're used to puzzles in games you'll have fun with those. If you're sensible to sudden scary noises do watch out as there's certain gameplay elements that do that! But to be fair, if you're playing an horror rpg, you probably know what you're going to get. Overall, I've had a lot of fun playing (and still am not done!) and would highly recommend the game to any fan to the genre - and still recommend it to those who aren't familiar with it but enjoy horror, puzzles, and exploration.
A short yet entertaining horror game. The map isn't big, but it's very well made in its shortcuts and secrets. The puzzles go from quite easy to hard enough to test your patience and the story is simple but enjoyable. A good introduction for those who, like me, have never played a rpgmaker horror.
The game is short, but very re-playable and with a lot of details for those who pay attention. The game reacts to how you dress and is full of little secrets and little notes on how to get them. It's very worth replaying a new game just to get the new options like a secret ending and costumes. There's a lot of love put in this game an it deserves some love too.
Deeproot Manor is a love letter to the fans of horror genre. If you remember fondly the dark corridors of the first Resident Evil's mansion, this game is unlikely to disappoint you. But let's proceed in order. Deeproot manor puts the player in the shoes of Emily, a resolute girl in search of her brother who has mysteriously disappeared. Once set foot in the dark mansion, she will have to find her way while solving complicated puzzles, exploring narrow corridors and escape the terror that lurks in the depths of the house, with the aim of unraveling the terrible mysteries of the manor and thus saving her brother. The plot of the game, although certainly not the main point of the production, does its job very well and manages to keep the player insterested and grow attached to the characters. I really like the art style - each character sprite (be it overworld or portrait) is beautifully crafted and overall the graphics are very pleasant to see. Puzzles are most always very fun to solve, some are a bit easier, some are pretty hard. I can guarantee you'll struggle with the most difficult ones, but in any case they're very well-thought. The level design of the mansion is actually very good. Exploration is very satisfying to the player, and every room and corridor will feel alive and very well connected. The sound design is exceptional and in my opinion the best aspect of the game. Every sound will have you on the edge of your seat building your tension, and the music is always placed just at the right time. Overall, if you're a fan of horror games, puzzle-solving and exploration or both, you will likely find well worth for your money. The game isn't the longest, and some puzzle may be a little bit too hard to solve, but once you overcome them you will feel rewarded by the many, many little details you will find and tons of stuff and unlockables to see.
Классная игра с большой реиграбильностью! Жаль что забыта всеми, атмосфера и игровой процесс зацепили <3
Deeproot Manor is one of the most underrated RPG Maker games I've ever played. It's simple in premise. A horror game about a sister trying to find her brother in a spooky mansion. Gameplay centers around puzzle solving and occasionally fleeing from danger. You'll be doing a lot of head scratching on your first playthrough but if you persist through those moments you'll find that this is a competently designed game that rewards exploration and experimentation. Most of what you'll be doing is simply figuring out what you need to do. With that said, you aren't aimless when wandering around the mansion. As you gather items and explore more of your surroundings you'll always have a few ideas running through your head as to what you could try. A grand piano missing a key. A grandfather clock without the minute hand. A bathroom tub full of bubbling green liquid. There's clear signs as to what needs to be done, it's just a matter of figuring out how. The art style for the game is eye catching. I adore the minimalist design of using only a handful of colors to display the environment. It makes details stand out. Objects are easy to spot at a glance and I was never at a loss as to what I should be looking at in a room. Character art is a treat too. Full portraits with multiple expressions. It gives characters a lot of life to see them actually react to situations through these expressions rather than just text. There's even a few full art scenes for some pivotal moments that give the great pixel art some time to shine. What makes this game stand out to me though is it's level of detail and polish. I never encountered any bugs or glitches throughout my whole time playing and that feels like a miracle for an RPG Maker game. The amount of descriptions you get through interacting with the environment is impressive. These aren't just copy/paste dialogue boxes. Examine one end of a bookcase and it tells you there's a book on the far left. Examine the other end of that same bookcase and it tells you there's a book one step to the right. The dialogue you get for examining, or using, items in your inventory can change based on what's happened in game. Examine a flower and you'll remark that it's a nice looking flower. Examine the same flower after reading a recipe that uses that flower and you'll remark how that's the flower you need for the recipe. Getting a puzzle right on your first try gets a unique bit of dialogue. Wearing costumes (there's four you can unlock) makes characters greet you differently and full art scenes also change to reflect what you're wearing. It feels like everything that happens in the game that could potentially change how a character reacts to a situation has been accounted for. I've played through the game five times now and I still feel like there's a fair amount of unique dialogue left that I haven't seen. The "behind the scenes" unlockables gives a description on how this game was a love letter to horror games and after playing it several times it truly feels that way. There's a lot of love put into this game. I can't imagine how much of a pain it must have been for a single developer to design a non-linear path of progression just to give players more replay value for the game. Same goes for all of those unique dialogues and having to draw all of Emily's art over again four times just to account for her extra costumes. It's a stunning amount of work to be put into one little game. It deserves more attention. Overall, I highly recommend Deeproot Manor. If you enjoy RPG Maker games, or horror games in general, you'll find that this is the truest definition of a hidden gem.
Adorei, mas se vc não gosta de puzzle nem tente
gioco che merita davvero!!! e
Bon petit jeu d'horreur 2D, j'ai apprécié mon expérience avec. L'héroïne est attachante, l'ambiance est bonne et visuellement, ça change et c'est donc très agréable. Des moments mignons, des moments plus terribles. Il a tout ce qu'il faut !
This game is good. It has good pixel art, a good story with some good surprises, good music & ambience, some good scares. Kinda questioning why everything is purple, but then again that might be the developer's way of making this stand out, which is fair enough. Now, this was not easy. About 5 times I had to search up a guide on how to get through some puzzles, namely the piano & the animal tiles. I thought the salt was going to open those jammed doors, but it didn't seem to which is odd considering the Occult Tome mentioned "salt will dispel hidden things" or something like that. There is plenty of secrets & thinks to find & more than one ending. So I'd say this is for players who like a challenge & a good bit of horror.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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