No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Deep Space Trail is a sci-fi card roguelike built around real-time commands. There are no traditional turns and no energy points. You and the enemy act on the same timeline, and every card takes time to resolve. Raise a shield before a salvo lands. Disrupt a repair before it completes. Vent heat before your weapons lock up. A few seconds—and one well-timed command—can decide the battle. • REAL-TIME CARD COMBAT Weapons, shields, repairs, locks, and interference resolve at different speeds. Manage limited command slots, read enemy charge bars, and strike during the right window. • BUILD YOUR STARSHIP Craft, upgrade, and equip weapons in the hangar. Assign a core crew member, unlock permanent tactical configurations, and choose temporary expedition protocols to shape your build. • CHOOSE YOUR COURSE Inspect enemy traits, tactical advice, and expected material drops. Launch from any unlocked jump node, return to base to refit, or risk pushing deeper. • FAILURE HAS CONSEQUENCES Defeat can damage equipped weapons and leave crew injured or missing—but your stored materials, warehouse gear, and farthest route remain. Every loss can prepare the next expedition. • PUSH BEYOND THE FINAL SIGNAL Break regional blockades, defeat flagship encounters, and enter an endlessly escalating deep-space frontier. Refine your build and set a new farthest-jump record. Playable offline as a complete single-player experience. No ads, no in-app purchases, and no account required. Network access is used only for the optional Deep-Space Beacon leaderboard.
Deep Space Trail price history
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Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
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