
DEEP ROCK GALACTIC: ROGUE CORE is a 1-4 player co-op shooter with sci-fi dwarves, procedurally-generated caves and random roguelike upgrades. Explore maze-like mines and blast through hordes of alien abominations — no two runs are the same. Move quickly, work together and shoot first to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.86/day in the week to Sep 8 → 11/day in the week after.
About
Our deep-level mining operations have gone dark. Deep Rock Galactic needs them back online at any cost. We’re sending in a crack squad of Reclaimers to breach and secure the mines, and kill whatever’s down there.
Your survival is not necessary for the success of this mission.
Step into the boots of the Reclaimers, Deep Rock Galactic’s elite corporate security force. In fast-paced 1-4 player co-op gameplay, you’ll fight through alien-infested mines as five playable classes:
GUARDIAN: The walking shield. An expert in area denial and close protection. Damages enemies with concussive blasts, and restores the team’s armor.
FALCONER: The aerial attacker. Deploys an airborne assault drone to electrify enemies. In an emergency, can even revive teammates from afar.
RETCON: The hologram berserker. Can warp back to a previous point in spacetime, restoring health and ammo to recover from dangerous situations. Lethal in all time zones.
SPOTTER: The marksman. Highlights and weakens targets with toxin darts, spots enemies through walls, and can deploy ammo crates for use in extended firefights.
SLICER: The melee expert. Carries an energy blade capable of dismembering all but the toughest opponents. Mobile, agile, aggressive.
No two runs are the same. The roguelike format means you’ll scavenge your weapons and equipment from within the mines, and collect resources to upgrade your gear and abilities. Choose from a deep pool of upgrades for your weapons and abilities, discovering lethal synergies and snowballing in power as you fight your way down to the Rift Gate.
Linger too long, and the Reaperworms will hear you. Explore each level of the mine for upgrades, equipment and resources — but remember that each stop costs precious time. Stick with your team, move quickly, and push forward at all costs.
Nobody said this would be easy. But death is only a setback. Dive, dig, die, and dive again.
Procedurally-generated caves mean every single mission gives a unique challenge of traversal and exploration. Featuring 100% destructible terrain, you can dig, carve and explode the caves around you to level the playing field. Fight your way deeper through natural caverns and enormous industrial structures.
These mines are infested with Corespawn: the most aggressive, resilient and intelligent alien life we’ve ever encountered on Hoxxes IV. 20+ different enemy types and 3 different bosses are lying in wait. Use whatever means necessary to eliminate them.
Between missions, you’ll find yourself aboard the RV-09 Ramrod. Here, you and your squad can access rich metaprogression and extensive character customization to bring into your next deployment. Lift weights, braid your beard, hit the dance floor, and have a beer with your team.
Think you’ve got what it takes to brave the depths? Wishlist Rogue Core and contact a local Reclaimers recruiting station today.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Прогрев
Rock and stone! Rogue like x one of my favourite games of aot? hell yeah brother
Bon jeu, hate qu'avoir plus de contenu !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Jul 26 → 24.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is quite nice, the rogue lite things are really nice and making a gun that has 880 rounds in the mag is pretty funny and fun. but what i would like to see in the game at some point is a shooting range on the ram-rod where you get to test different upgrades and upgrades.
Game is awesome and even better playing with friends.
I'm reading a lot of negative reviews here so I wanted to just give my 2 cents. The 20 hours I have played this game, I have had a blast with my friends. Just as with the original DRG, this is a game we have came back to play time and time again. I'm sure that more experienced players will spot issues with balance and game design but we have enjoyed this game a lot.
游戏难度比较高,新手期会非常难。感觉难是不知道怎么配置自己的技能,和游戏中的卡片。游戏是不错的,一说肉鸽游戏,都认为比较爽。但弄爽了,做个2D的就好了吗?(哦已经有了,那不重要了)有人不适应觉得没一代好,“异种核心”能适应新游戏的人都说好。说不好的,自己好好研究一下游戏怎么玩。也希望会玩的玩得好的,出来做个攻略!
Deep rock galactic but on steroids.
One big problem for players coming from DRG "Standard" is that the Corespawn are functionally very different from the Glyphids, so you cannot treat them the same way. The biggest problem is that the standard enemies frequently leap around, and are very rarely packed together like the Glyphids do. Once you get past that, it is a very fun game! Build variety mostly just comes down to your weapons, however, and perks are just to amplify what you can do for the most part.
Что можно сказать про игру, если вы играли в DRG обычный,да даже в Survivors поймете,что Вас где-то кто-то н*****л В текущей игре контента 1\10,вариации прохождений 3\10,тимплей 0\10 Игра сейчас заточена на быстрое прохождение локаций - это понятно И что мы делаем?Разделяемся на поиск лута НО ТУТ БЛИН ЧТО НУЖНО ВСЕГДА БЫТЬ РЯДОМ ИБО ДИСТАНЦИОННО НЕЛЬЗЯ НЕКОТОРЫЕ ВИДЫ АПРГЕЙДА ЮЗАТЬ,что ппц как калит 4-5 мобов одинаковых Его стоит смотреть как на Фан мод,но не как на полноценную игру Если пойдут комменты по поводу,а если это для тех кто не играл в DRG Все выше описал - в обычном DRG ты можешь хоть в соло чистить все будучи в пати ,тут нет - что ставит жуткое ограничение - советую пока взять на free tp где-то
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $134.3M | 380.2K | 97% | $29.99 | |
| $6.9M | 29K | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 17.6K | 75% | $12.49 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.7M | 10.7K | 79% | $29.99 | |
| $10.6M | 15.9K | 95% | $19.99 | |
| $10.7M | 68.6K | 92% | $9.99 |