
Genre-bending blend of messy physics, storytelling, and highly detailed worlds. A new chapter in the Scythe Saga Universe from the horror masterminds behind Happy's Humble Burger Farm!
Modeled estimate, not a reported figure. How we estimate →
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About
It’s time for your starring role in Deep Cuts.
Take on the role of Elise Weber, co-founder of film production studio Lights Camera Faction, as they embark on a blockbuster quest to save their best friend and creative partner by venturing through the duo’s expansive film catalog. Relive all of LCF’s iconic and cinematic moments as you gain superpowers and face off against a maniacal group of deprecated and deadly cartoon characters – The Learning Lads.
Kinetically driven and dynamically interactive melee and firearms combat with diverse weapon options inside highly responsive environments.
Uncover the rich backstory of LCF and their hidden secrets as you journey through beloved movie genres and tropes.
Immerse yourself in real-time scenes within living movie sets, mixing life and art in ways previously unexplored. Dive into various film genres from 1980s Horror and Retrofuturistic Sci-fi to Spaghetti Western and Film Noir as you take on the roles of different protagonists.
Harness cinematic augmentations, granting editing actions on the fly that make you the director. Use these abilities strategically to overcome obstacles, solve puzzles, and enemy barrages.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Reviews
for an indie studio's first VR game this is quite good. pros: the soundtrack guns feel nice to use the levels have very good designs (my favorite was nuclear wedding) gameplay in general is very nice interesting story cons some visual errors (some of the props and enemies are floating) i felt that the 2nd half of the ending wasn't as satisfying as it could've been so if i had to give this game a rating id say a 9/10, its very good aside from a few issues, so if you have a VR headset id say this is a must have
weird ass low budget boneworks play if you like weird ass low budget games
I think it is a pretty good game. As a sandbox the works pretty well and the mechanics are solid. There are some iffy points like the parkour can be really annoying at times due to the physics and the hands will clip through the ground often, but that is the biggest complaint I have. There does seem to be an issues one where some of the achievements are not properly registering because I have completed the game and some required achievements are not completed. Overall I had fun with it though and found the puzzles/mechanics pretty fun. I would also like for it to keep some of the broken mechanics because it seems like you can do some fun things with it too. My character spawned in one map and zipped around for a little while which was cool. I do wish we could also get specific avatars instead of the one or some of the props the avatars use so i can finally get benny that popcorn. Two instances I found popcorn were uncopiable,
Игра сделана вроде компетентно на первый взгляд но на проверку у неё много недостатков: 1)Прогресс не сохраняется если ты выходишь из игры "внутри фильма" и приходится перепроходить значительные отрезки по времени 2)Тому кто придумал по сюжету забросить 3 мяча в корзину на время заготовлен отдельный котел в аду 3)Оружие в руках гг смотрит всегда влево-вверх для правой руки и вправо-вверх для левой, целиться неудобно 4)Баги делающие игру непроходимой, сталкивался с такими: - Выполняю задачу сцены и "выход в виде дверного замка" просто не появился, минут 15 бегал по локации пытаясь понять что я сделал не так, в итоге перезашел в игру по новой прошел все сцены до нужной и !о чудо! - со второго раза он появился... - Настал момент когда нужно было к выходу перебраться по веревке, так вот у меня персонаж за неё не цеплялся, решил попробовать "по физике" ставить руки на веревку сверху и перелезть но руки иногда проходят сквозь неё, по итогу непроходимое место
Really cool game!
Such a good game. Thanks a lot for the release!!!
Not bad it certainly a bit like bomeworks with is physics based gameplay. The story is a little odd it sort of feels like I was missing parts of the story at times that could have been fleshed out between world a little more. The levels themselves though all feel a little too short and basic like a concept or idea is explored and just as you are getting into it "that's a wrap" the level is over. I liked the variety of worlds but I needed more time in them. Overall it's a fun game but could certainly be better with improved level design. I would probably recommend it more on a sale price.
[h1] Just get it if it's on a deep sale [/h1] Premise and story are interesting, but the execution is, well, just okay. I describe this game as "enjoyable junk".
An absolute unexpected stunner of a game. Not sure why my playtime shows so low when it's been a couple hours at least but Deep Cuts quickly became my favorite recent VR game outta nowhere. The physics system was surprisingly deep and I'm always a fan anytime there's a Boneworks-type player exoskeleton where I can crouch and stand up with R stick. The plot of the game is bonkers and this game is exactly the kind of magic that detractors too often say is missing from newer VR titles. Or at least anything released since Alyx. If you want something new and slick and actually fun to play in VR, this is it.
meiner meinung nach richtig schlecht. übelst ungenaue steuerung, grafik ist höchstens mittelmäßig und auch sonst muss ich mich hier nur ärgern.für ein spiel das jetzt erst raus kam total beschissen. ich würde mich schämen so etwas anzubieten.da lieber spielt man gar nichts...
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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