
Deathtrap Dungeon is an interactive video realisation of Ian Livingstone's multi-million selling classic gamebook starring Eddie Marsan (Fast & Furious presents Hobbes & Shaw, Deadpool 2, Atomic Blonde) as narrator.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is such a fun game its so cool like a real dungeons and dragons game brought to life your one on one with the dungeon master it feels like
It was okay. Love the DM, game just didn't appeal to me much. May play again later
Low to no replay value, sounds design that is quite poor in places with the background noise blaring over the speaker. Definitely not worth it at full price.
Very cool, old school, interactive narrative adventure with a light combat and skill system.
I grew up on the books of Steve Jackson & Ian livingstone and I can say without question, this is a fantastic experience. Bringing together the amazing writing and voice acting makes you wonder... why hasn't this been done to this standard with any other fighting fantasy book before? With any luck, there will be more D&D style books from the authors re-created in this way (as they have an extensive library), which means a whole new generation of people can be introduced to an experience which they may have missed out on if it wasn't for the devs of this game. Big thumbs up from me :) Grab your weapon and delve into the Deathtrap Dungeon...will you survive?
I got this initially because I love FMV games. When playing it, I was delighted to find it is like a combination of a D&D game and a Choose Your Own Adventure book. Eddie Marsan is a great narrator, and really brings the story to life visually with his words. I don't really have much bad to say about it...I wouldn't get it if you're not a fan of FMV games or Choose Your Own Adventure style games. Many hours of fun and high replayability--replay it to see all of the different choices.
It played like a DnD adventure and you aren't guaranteed to win which is fun because of the replayability of the game. Fun but don't get your hopes up for a sequel. Dev's promised there would be more but then went radio silent so we know how this ends.
DD:TIVG is fine. It’s a good and faithful adaptation of the original work that has been adapted into a more digitally available and permanent form for internet documentation. That being said the only thing different from the original book(also available on steam for half the price, just FYI) is the changes to combat and the addition of Eddie Marsan. Branching Narrative Ltd. didn’t add anything of substance to this game, and while that’s not a bad thing and I’m not criticizing them for it, I feel the need to point it out. The actual plot and art were all done by other people well over 30 years ago. In my opinion, DD:TIVG is not worth the eight dollar price tag they put on it. If you’re a big fan of Deathtrap Dungeon but can’t find a physical copy, DD: TIVG is the next best thing, go for it. But otherwise, I recommend waiting to grab it on sale.
Do you miss the old days of AD&D modules' casual coin-toss of life or death with no context? Pick one: left or right. One option just kills you, the other is a key item. You *could* just run away from every encounter and never open doors to avoid risks, but then you won't have the kit you'll need to succeed. Make choices, die pointlessly, load the last checkpoint. You have stats and resources, but that's not really important. Even if that doesn't appeal, buy it anyway. The narration is top notch and the nostalgia (for some) harkens back to happier, more youthful days. Don't take your deaths seriously... Just enjoy the old school narration.
I wish there were more games like this. The narration really makes it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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