
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 712 reviews with recorded playtime.
Reviews
Themes across 711 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
she death on my stranding til i'm Sam Porter Bridges
best game eva
слов нет, одни <3 <3 <3
绝对的艺术品,传统光栅最极致表现,玩法贴合主题,玩家间互帮互助的体验真的很有意思,电影级的叙事,这才是真正的3A大作
[h1] 追求游戏性,还是追求极致的艺术? [/h1] 我并不觉得死亡搁浅多好玩。我总是觉得死亡搁浅在浪费我的宝贵的游戏时间。 修一整条路要半个钟头。但是只推主线的话,哪怕没有公路来回跑几遍其实也不会多出来多少时间。 那如果用公路送标准订单呢?标准订单没有剧情,甚至连对话差分都没有,走的还是同一段路,算是重复劳作了。 偶尔你需要弃车跑大平地。步行大平地极其极其无聊。而且通常也要个浪费个五六分钟。 偶尔我想要搭桥,但是桥需要材料才能搭建,所以我还得专门把超级重的材料带身上?否则我又得跑回头路? 我想要用滑索,但是用滑索我只能步行。如果我骑车过去再坐滑索回来,那我的车子怎么办? ,,,,,, 但是这些让我厌烦的琐碎设计都在为了游戏的主旨服务。 因为游戏想要描述的就是这个世界:一个交通、物流极为不便,以至于派送员能被视作英雄的世界。 这个游戏是围绕着这一整个世界观展开的。所有的机制,玩法,都在为这一个目的服务。所以它是自洽的——你能感受到它的玩法和剧情是一体的。这种自洽让你能够沉浸其中,让你能够觉得自己真的处于这么个可怕而又美丽的世界。 我并不是很喜欢死亡搁浅。但是我依然认为,它值得每个人去体验一番。
good
Great gameplay, but suffers from movie length cutscenes and overall very poor writing and story.
конечно
好游戏,绝对的好游戏
incroyable
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +8 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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