
A 3D survival roguelike with retro PSX visuals. Fight endless hordes, evolve 20 weapons through the Ascension system, sign Ancient Pacts at the Shrine and craft unique builds. Every run is a new death and a new chance to survive.
Modeled estimate, not a reported figure. How we estimate →
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About
THE HORDES WON'T STOP. WILL YOU?
A 3D survival roguelike wrapped in retro PSX aesthetics. Thousands
of enemies, twenty weapons, ancient pacts with unpredictable cost.
Every run is a new build, a new death, a new chance.
ABOUT THE GAME
You are the last hunter in lands swallowed by darkness. Vampires,
goblins, ancient treants and bosses older than the gods themselves
march in endless waves. Pick your weapons, forge your build, gamble
on pacts with forgotten powers — and last as long as you can.
KEY FEATURES
• 20 unique weapons — from Sickle and Whip to Moonlight and Soul Link
• Ascension system — evolve your weapons into legendary forms
• 21 rings to collect and upgrade
• Ancient Pacts — high-risk modifiers offered at the Shrine
• 24 enemy types with elite variants
• Procedurally generated locations
• Shrines, Grimoires, Curse Statues — in-world risk and reward mechanics
• Character customization, passive skills, savable build presets
• First-person and third-person camera modes
• Retro PS1-style visuals: PSX shaders and 2D sprite enemies in 3D worlds
• Day/night cycle, dynamic fog, atmospheric sound design
EMBRACE THE RISK
Sign a pact — gain power, pay the price. Death's Debt. Doppelganger.
Glass Covenant. Pendulum. Every pact rewrites the rules of your run.
Power demands sacrifice.
How long will you last?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Spanish - Spain
Reviews
МОЯ ЛЮБИМЕЙШАЯ ИГРА СПАСИБО РАЗРАБОТЧИКУ ИГРА ОЧЕНЬ ИНТЕРЕСНАЯ СОВЕТУЮ КУПИТЬ КАЖДОМУ В МИ РЕ
игра говно ненавижу ее просто всем сердцем, ничего не понятно, но мне понравилось хорошая игра не покупайте ну если хотите покупайте но я б не купил второй раз
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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