
Death Ray Manta is an arcade game where you shoot lasers to kill bad guys, flash lights at yourself and move to the next screen to do it all over again. Sorry, no T-Rex.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Twin-stick arena shooter. Arcade style action. Good controls. Roguelike mechanic. Very bright, colorful neon graphics and great sound. Pretty challenging the further you get. [i]Listed on the [url=https://store.steampowered.com/curator/40858110-Shoot-%2527em-up-Database/]Shoot 'em up Database[/url][/i]
[h1]Reseña de Death Ray Manta: ¿Marcianos al ataque o solo un pez brillante en problemas?[/h1] [h2]Resumen[/h2] Si alguna vez soñaste con un juego que mezcla peces bioluminiscentes, disparos por todos lados y un estilo visual que te hará preguntarte si no es mejor jugar con gafas de sol, aquí te presento: Death Ray Manta. En este frenético shooter arcade, disparas, esquivas y vuelves a disparar con la inocente esperanza de entender qué demonios está pasando en tu pantalla. [h2]Aspectos importantes e interesantes[/h2] Imposible no mencionar que la esencia de “neón y confusión” del juego te atrapa. Con un ritmo que ni Usain Bolt, te ofrece una diversión ultra-rápida que apenas te dejará tiempo para parpadear. El diseño minimalista, al estilo de los 80, pero con esteroides, te hará sentir nostalgia y dolor de cabeza en igual medida. [h2]Aspectos por mejorar[/h2] A pesar de sus colores vibrantes y su estética deslumbrante, a veces te pierdes en la acción y no precisamente porque el juego sea demasiado complejo, sino porque resulta difícil distinguir entre ser un héroe o simplemente ser parte de una fiesta disco sin invitación. Además, podrían trabajar un poco más en darle alguna profundidad, que no sea solo un eterno retorno al botón de disparo. [h3]Tabla de puntuaciones[/h3] [table] [tr][th]Aspecto[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]8[/td][td]Ágil y adictiva, pero a veces monotemática.[/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]Desafiante, pero puede sentirse injusto con tantos destellos.[/td][/tr] [tr][td]Contenido[/calc][td]5[/td],[td]Poco variado, ¿qué más hay aparte de disparar y esquivar?[/td][/tr] [tr][td]Video / Gráficos[/td][td]6[/td][td]Vistoso, pero peligrosamente caótico.[/td][/tr] [tr][td]Historia[/td][td]2[/td][td]¿Historia? Buen chiste.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Te sientes en una arcade, aunque sea confuso a veces.[/td][/tr] [tr][td]Efectos[/td][td]7[/td][td]Explosivos y llamativos hasta decir basta.[/td][/tr] [tr][td]Música[/td][td]9[/td][td]Atractiva y con buen ritmo, lo mejor del juego.[/td][/tr] [tr][td]Voces[/td][td]3[/td][td]Básicamente inexistentes, apenas unos ruidos.[/td][/tr] [tr][td]Diversidad[/td][td]4[/td][td]Más de lo mismo siempre, podrían agregar más variedad de enemigos.[/td][/tr] [tr][td]Total[/td][td]58[/td][td][/td][/tr] [/table] [h2]Veredicto de compra[/h2] [b]Cómpralo con descuento[/b] – Siempre y cuando tus ojos puedan manejar el ataque constante de un espectáculo de luces y tengas ganas de un desafío singularmente visual. No está mal para pasar el rato y desafiar tus reflejos, pero quizás no al precio completo.
Zero options at all. Game launches at the same dB as a jet plane, in full screen, with absolutely no control customization. There is no menu, you just launch into an LSD overload and hope for the best. I don't even remember why or how this is in my library, but I would not recommend this even if it was free.
Too much stimulus, not enough information to want to play the game. What is the goal? How do I achieve the goal? If this was 2005 on Xbox Live Arcade, maybe I'd find some joy in playing this, but in this day and age, this is something I wouldn't pay for.
The game is very good i enjoyed it because it was very fun would recommend yes
Short version: The game contains potentially [b]minutes[/b] of entertainment, which could easily be found elsewhere. Jeff Minter popularized a style of arcade shooter that hit the player with speed, bright colors, excessive particle effects, loud effects, and techno music. Death Ray Manta attempts to inject that ethos with an unhealthy dose of steroids. Death Ray Manta at is heart is a very basic twin-stick shooter. There are no options and no explanations, you simply press a button and start playing. You have one life, and your score is just the number of stages you've cleared plus any gems (one per stage?) that you collected. For extra annoyance, even though the entire game field could easily have been fit into a stationary single screen, the view is instead set close enough that the camera has to pan around, further obscuring your view of the action and potential threats. While I understand the desire devs have to include Steam Trading Cards, it seems somewhat exploitative to include them in a game that offers so little, as anyone idling for the handful of available cards will significantly skew the apparent play time of the game.
steam store have good Rew, so bad Rew for chinese. 商店页面已好评,所以差评为中文。202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
So many colors, so many moving everywhere. This is a start and go game, no planning just have fun !
Death Ray Manta is a cool but basic twin-stick shooter. It has a lot of visual stuff happening on the screen and the music is rad, however it lacks a lot of content. The game only has 32 short levels, that get harder and harder, in the same small arena, and that’s about it. Scoring is limited by the highest level reached, plus gems collected, with 1 possible gem per level. This means the max score you can get is 64 points. No Multipliers, no combos, no clearing speed bonuses, no leaderboards, nothing. Also, there’s only one single mode. No stuff like an endless mode, different arenas, bosses, level selection, challenges, achievements, nothing. Also, there’s only a single ship without upgrades or any customization. The music is always the same as well. To me this feels like a demo to a proper game with way more content, except this is the real game, and you must pay for it. But despite the lack of content, the game is cheap, easy to pick-up and play in short bursts, and addictive in the beginning, so in the end I can recommend it. It didn’t last long, but I had fun with it.
Sencillo dual-stick shooter reducido a su mínima expresión. Sin menús, 32 pantallas, una vida, 64 puntos de puntuación máxima. La duración de una partida complete no pasa de los 3 minutos, pero son 3 minutos en los que casi no se puede respirar. Visuales coloridas y dinámicas, lo que hace un pelín difícil de ver venir las amenazas, pero es parte del encanto. Recomendado. Se hará repetitivo pronto y tiene un poco de componente de memorización en las primeras pantallas, pero en las últimas es más reacción y un poco de suerte que otra cosa.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Legacy: Prisoner Collector's Edition | $12.3K | 78 | 90% | $9.99 |
| SpiritSphere DX | $12.3K | 56 | 77% | $9.99 |
| Ghost Blade HD | $12.3K | 55 | 87% | $9.99 |
| SantaCraft | $12.3K | 110 | 97% | $7.99 |
| Greed 2: Forbidden Experiments | $12.3K | 50 | 80% | $7.99 |
| The War for the West | $12.3K | 75 | 81% | $7.99 |