
A puzzle platform game, with both stealth and parkour elements. Use your wits, cunning and agility to escape this deadly prison. Take the stealthy approach, progressing slowly, hiding and staying out of sight. Or utilise your athleticism to wall jump, ledge grab and speed run your way to freedom.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 0.71/day in the week after.
Reviews, worldwide (the counter carries no country): 153.5/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It would have been a great game, if only the gameplay wasn't this bad while playing with the keyboard. The game is more likely to be compatible with gamepads, since the wall-kick registers 6 out of 10 times. There is no plot, so it's just a simple-built 2D platformer - I've got personally nothing else to add. The graphics are bare pixels (that's what you get for a game that takes less than 10 MB of your disk space) If the gameplay was fixed and not that garbage, I'd have put 9/10 (my ears didn't like the OST). But meh, unfortunately, only 6/10. Still is in fact quite a good game UPD: Forgot to mention that there are no saves at all. Better keep your PC running and never leave this game, in case if you got your guts pumping and wishing to fully pass it (it is possible but with the mechanics it makes way harder to do so)
«Death Fungeon» Пиксельный стелс-платформер с элементами головоломки и паркура. Спасаемся из тюрьмы, кишащей смертельными ловушками и злобными стражниками, ничем особо не отличается от других подобных, пиксельная графика в принципе приятная глазу, фулл ценник конечно конский за эту игру. Игра хоть и неплохая но это аркадка без явного сюжета и объяснения происходящего, вы просто проходите уровни чтобы проходить уровни. Может где-то там в финале и есть разгадка но меня хватило только на 30 минут, не очень люблю играть в такие "убивалки времени" Без ачивок не вижу смысла играть в такие игры, и тем более разработчикам не вижу смысла париться добавлять какие то сундучки, секретики - так как это ничего не даёт игроку!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Death Fungeon. 2018 год, студия Ritual Games, издатель GrabTheGames. Пиксельный 2D-платформер про побег из тюрьмы, где нужно прятаться от охранников и прыгать по шипам. ГЕЙМПЛЕЙ. Это пазл-платформер со стелсом и паркуром. Ты бегаешь, прыгаешь по стенам, хватаешься за выступы и толкаешь ящики. Охранников можно обходить или перебегать. Звучит знакомо? Еще б. ПЛЮСЫ: Мгновенный респаун. Упал шипы тут же начал заново. Нет мучительных экранов загрузки. Чистый хардкор. Ошибка = смерть. Это заставляет учить уровни. Паркур работает прилично: есть прыжки от стен и хватание за уступы. МИНУСЫ: Однообразие. Все прохождение это "пробеги-прячься-прыгни". К десятому уровню механика выдыхается. Стелс картонный. Охранники туповаты, их патрули легко предсказать. Настоящего напряжения нет. Прохождение за 2 часа. Нет русского языка. ТЕХНИКА И ВИЗУАЛ Пиксель-арт милый, но без души. Все выглядит как типичная инди-игрушка 2018 года: ярко, но без изюминки. Технически работает на всем. Багов не заметил, фризов нет. Системные требования как у калькулятора. СЮЖЕТ И АТМОСФЕРА. Сюжета нет. Ты заключенный, ты сбегаешь. Все. Никаких диалогов, никаких поворотов Атмосфера? Ее тоже нет. Это просто набор уровней. Без музыки, без истории просто механика 5.0/10 Это игра однодневка. Она не пытается быть шедевром. Она просто дает тебе 2 часа челленджа и говорит: "Ну как?".
no esta mal pero los ultimos niveles dan ganas de decapitar al creador (con todo afan de ofender)
Although the art style is engaging enough, the repetitive gameplay loop and agonisingly slow death transition made Death Fungeon a real slog to play, even for short periods.
Death Dungeon benim için oldukça sıkıcı ve hayal kırıklığı yaratan bir deneyim oldu. Oynanış kısa sürede kendini tekrar ediyor ve bir noktadan sonra eğlencesini tamamen kaybediyor. Bölümlerdeki çeşitlilik ve içerik yeterince başarılı değil. Grafikler ve genel atmosfer de beni oyunun içine çekmeyi başaramadı. Kısacası, uzun süre oynanabilecek veya tekrar dönülebilecek bir oyun olduğunu düşünmüyorum.
Does nothing differently or of note compared to any other platformer. It's bland and by the books, doesn't stand out.
hm
还像童年玩的小游戏,不过这个难度更高一些,有趣
Когда идей нет, но релиз нужен)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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