
Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: 'Dear Esther...' - and so begins a journey through one of the most original first-person games of recent years.
Modeled estimate, not a reported figure. How we estimate →
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About
'A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer.'
Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: 'Dear Esther...' - and so begins a journey through one of the most original first-person games of recent years.
Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.
Every play-through a unique experience, with randomly generated audio, visuals and events.
Explore incredible environments that fully immerse you in the haunting island and its mysterious past.
A poetic, semi-randomised story like you've never experienced in a game before.
Stunning soundtrack composed by Jessica Curry, featuring world-class musicians.
An uncompromisingly inventive game delivered to the highest AAA standards.
Dear Esther: Landmark Edition has been remade with the Unity engine, featuring a full audio remaster, and the addition of a brand-new Directors' Commentary mode, allowing players to explore the island and learn what inspired the game and how it was crafted by The Chinese Room and Rob Briscoe.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Atmosphere phenomenal, narration haunting, island beautiful. The only thing this game is missing is an ak-47, extended mag, w/ hollow point ammo locked and loaded, safety off. Hopefully next patch
Ходьба, созерцание, история, спокойствие, умиротворение, гармония, конечность.
Круто... Очень... Я не прослезился, но... Это тронуло, задело что-то в самой душе. Трудно описать чувства которые я испытываю, они такие же расплывчатые и мрачные, как и речи главного героя... как жизнь главного героя... советую.
Dear Developer, if video games are a refuge for failed journalists, does that same rule apply to novelists and poets as well?
Один из тех случаев, когда было бы в разы лучше, если бы это была повесть, рассказ или поэма. Делать из такого сюжета игру - огромная ошибка. Ты просто ходишь по несомненно красивым, но унылым локациям, персонаж ползет невероятно медленно. Единственный твой способ понять, что происходит - это монологи главного героя. Скука страшная. Мне бы намного больше понравилось бы, будь это прозой, но как игра? Полный провал
Je vois que les évaluations récentes du jeu sont moyennes, et cela car beaucoup de gens sont stupides et notent les jeux sur steam sans meme avoir cherché à comprendre le jeu. C'est exactement ce qui se passe ici avec ce walking simulator. On appelle pas ca "walking" pour rien, le principe du jeu est de se promener pour se divertir, s'amuser, mais certaines personnes notent négativement le jeu car elles ne comprennent pas ce concept. Passez votre chemin au lieu de mettre des notes négatives qui ne feront que donner des fausses idées du jeu aux gens souhaitent l'acheter ! C'est un formidable walking simulator, je l'ai eu gratuitement il y a plusieurs années mais si je devais l'acheter je le ferais car c'est un jeu qui vaut sont prix, certains diront que les graphismes sont datés, je dirais qu'ils ont plutot bien vieilli, cela rend aussi le jeu accessible aux personnes ayant un PC un peu faible comme le mien qui aujourd'hui a du mal avec les jeux récénts.
This game is unfathomably gorgeous, and the story is definitely something, but this movement speed is horrific. I understand it was done as an artistic choice to allow the narrative to sink in, and make the player feel immersed and one with the environment, but the graphics and narrative do enough to slow down and pace the player. Forcing you to move slower than a glacier feels more like the developers spitting on you and telling you it's raining. Feeling like you're missing out on exploration for not exploring other trails, and then being forced to slowly glide through them at a snails pace, and then slowly glide back, was not an enjoyable experience
This is NOT a game for everyone. If you like fast-paced action you most likely won't enjoy this. For anyone else, this is an incredible piece of literature that should be treated as more of an interactive poem than a game. The atmosphere it evokes is beautiful if you can just let yourself be taken in. This is, I repeat, not a game for everyone and that's okay.
There's not much to do other than move forward, listen, and let the island slowly explain itself. It's up to you whether that sounds relaxing or boring. The narration starts scattered, then slowly gathers into themes of grief, memory, and isolation. The slow pace is peaceful, but it also makes dead ends and missed paths feel tedious. Even so, the environments and sound design create a place worth wandering through. Best saved for a rainy day when you wish you could go for a walk.
Não vou mentir. Acabei o jogo sem entender porra nenhuma da história kkkkkkk. Mas o jogo é bonito e interessante. Só acho que poderia ter algum modo de velocidade aumentada para ao fazer as próximas runs para pegar as conquistas. Pois apesar de ser curto, a movimentação fica agoniante ao fazer duas ou três runs.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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