
Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: 'Dear Esther...' - and so begins a journey through one of the most original first-person games of recent years.
Modeled estimate, not a reported figure. How we estimate →
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'A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer.'
Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: 'Dear Esther...' - and so begins a journey through one of the most original first-person games of recent years.
Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.
Every play-through a unique experience, with randomly generated audio, visuals and events.
Explore incredible environments that fully immerse you in the haunting island and its mysterious past.
A poetic, semi-randomised story like you've never experienced in a game before.
Stunning soundtrack composed by Jessica Curry, featuring world-class musicians.
An uncompromisingly inventive game delivered to the highest AAA standards.
Dear Esther: Landmark Edition has been remade with the Unity engine, featuring a full audio remaster, and the addition of a brand-new Directors' Commentary mode, allowing players to explore the island and learn what inspired the game and how it was crafted by The Chinese Room and Rob Briscoe.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 64 reviews with recorded playtime.
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So I beat the game, and I have no clue what it was all about. I don't hate the game, I'm just really confused to the point where I don't even really know what to give it from a scale from one to ten. 3/10?
7/10 Very moody first person exploration game.
What a depressing empty game that I have played. A must try.
作为步行模拟来说的话风景很不错。 然后说实话不太能够理解剧情……
Бывают игры, которые не забываются. Эта как раз из таких. Люблю её всем сердцем, перепрошел уже 3 раза и каждый раз нахожу что то новое. Настоящее интерактивное искусство. Для меня она мгновенно улетела в топ лучших сюжетных приключений, прямо к Firewatch, What Remains of Edith Finch, The Stanley Parable и Everybodys Gone to the Rapture. Если вы цените сильные истории это одна из них. Заслуженные 10 из 10.
[h1] Who Will Remember Donnelly? [/h1] Dear Esther is a fantastic walking sim. I want to urge you, that if you do not like slow narrative drive games, where you do not shoot, drive, or interact with things, then this is perfect! It is not a bad game by any means, but it is true to the name "Walking Simulator." You will walk through various places, hear detailed descriptions of stories and interpretations of the narrator's mind. This game is all about interpretating the monologue of the main character. It leaves the story open ended for a good reason. Overall, I do recommend to check this game out, because you come out on the other side having a deeper connection to yourself and a story.
çok muazzam bir atmosferi var durup saatlerce manzaraya uzun uzun baktım ve düşündüm .
A great walking simulator with a deep narrative. Nice👍
The first walking simulator game, I played it 12 years ago and again now, it's very nostalgic and the updated visuals are unforgettable.
"I will rise from the ocean like an island without bottom, come together like a stone, become an aerial, a beacon that they will not forget you."
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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