
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 23 → 23.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Adventure on your own, or conquer the ship in a co-op squad of up to 3 players. Mark enemies for focused fire, synchronize grenade strikes, and storm enemies with overwhelming force. Adjust difficulty levels for each mission to match your mood, from a more laid-back adventure experience all the way to nightmare mode.

Fight against massive, biomechanical bosses that demand steady aim and quick reflexes. Annihilate waves of hunter-drones, robotic spiders, the mindless, and dozens of other enemies to survive each run. Battle through each ship sector — from the engine rooms to the brig.

Master over 30 powerful weapons, each modifiable with elemental affixes and upgrades. Turn a shotgun into a void-spreading crowd crusher, or a submachine gun into a room clearing hail of ice. From plasma cannons to sniper rifles, your arsenal adapts to any combat scenario.

Incinerate drones with fire, freeze swarms with ice, chain lightning enemies with shock, or send them to the void with a well-timed headshot.

Transform your combat approach through dozens of augments, perks, and items. Dominate from afar, strike from the shadows with stealth, or get close with enhanced melee. Your choices offer a unique experience against the mechanical onslaught.

Use permanent upgrades to reshape yourself into a killing machine. Boost your shields, amplify elemental chaos, and tear bots apart with satisfying fury. Forge a path that matches your playstyle.

Explore a spaceship overrun by biomechanical creatures, enjoy an original music soundtrack and art, and discover your true mission and origin.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 15Kreviews | 82% | — | $9.4M |
| $24.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i Don't understand the hate this game get's. It's Finished and well playeble.
very fun game, you may notice a lot of negative reviews around not releasing dlc, however they are genuinely misguided. It is a game that had a vision and completed that vision, not every game is going to be a binding of isaac and never stop. Some games are simply made and enjoyed for what they are and this game does genuinely feel complete. It is the same as a painting where more to any project can always be done however its not necessary for a company to induldge into that and never stop improving the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Ukrainian, Italian, Spanish - Spain +2 more
| $24.99 |
| 819ratings |
| 94% |
| — |
| not modelled |
| $17.49−30% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Топ
There is a lack of variety in every aspect of this game that is fundamental to the replay value of a roguelike. While I do enjoy it as a "pick up and play" shooter. I don't think the value is there at full price.
To anyone wondering if the game is still worth buying despite the recent negative reviews. Yes, it absolutely is. I am amazed by the sheer negativity of these reviews, because the game is exceptional. Having played it with a friend for nearly 30 hours, we have experienced one or two rather annoying bugs. But despite that, we have had a great time. The developers have finished the game. To say that they abandoned the game is a straight up lie. If you truly want to argue against it, they did not enitrely finish the story. That is something they continue in the sequel. But that's kinda the whole point of a sequel. Continuing a story. In the end, the combat? Excellent. Story? Enjoyable. Recommended buying it? 100%. The sheer negativity seems to hold little substance other than being petty. Try the game out. If you hate it, just play less than 2 hours and refund it. But odds are, that you realize that the recent negative reviews have little reason behind it.
걍 재밌음
awd
刚刚一年优化不完全的东西就开始公布游戏内容高度相同的第二部并停止对第一部的内容更新,甚至再出个大型扩展DLC低于300RMB都可以忍,本来感觉挺有意思的甚至原价买了所有除音乐包的皮肤包,看到发行商吃相这么难看瞬间让我对这款游戏无感了,🐶☀️的发行商
I think this game is fun for the first 10-20 hours, but over all the gameplay gets stale. In order to complete most of the higher difficulties, you are forced to use the same few builds. It's all RNG to get the right augments/items. The vast majority of the game is trivialized by the Close Quarters: Crit augment and Ghost Blade perk, and it seems like the best way to beat nightmare missions. The game has no ending to the story and feels incomplete. Balance feels like a complete mess, and there are still a handful of game breaking bugs. Yet the developers have chose to abandon the game and make a sequel rather than finishing what they started. This developer has a TRACK RECORD OF ABANDONING GAMES before completion. I won't be buying any more of their games, and I recommend others let this company rot as well.
divertido
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $650 | 6 | 100% | $4.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 227.8K | 87% | $3.99 | |
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.5M | 34K | 97% | $14.99 | |
| $9.5M | 25.5K | 97% | $19.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.5M | 18.2K | 94% | $29.99 |