
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 23 → 23.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Adventure on your own, or conquer the ship in a co-op squad of up to 3 players. Mark enemies for focused fire, synchronize grenade strikes, and storm enemies with overwhelming force. Adjust difficulty levels for each mission to match your mood, from a more laid-back adventure experience all the way to nightmare mode.

Fight against massive, biomechanical bosses that demand steady aim and quick reflexes. Annihilate waves of hunter-drones, robotic spiders, the mindless, and dozens of other enemies to survive each run. Battle through each ship sector — from the engine rooms to the brig.

Master over 30 powerful weapons, each modifiable with elemental affixes and upgrades. Turn a shotgun into a void-spreading crowd crusher, or a submachine gun into a room clearing hail of ice. From plasma cannons to sniper rifles, your arsenal adapts to any combat scenario.

Incinerate drones with fire, freeze swarms with ice, chain lightning enemies with shock, or send them to the void with a well-timed headshot.

Transform your combat approach through dozens of augments, perks, and items. Dominate from afar, strike from the shadows with stealth, or get close with enhanced melee. Your choices offer a unique experience against the mechanical onslaught.

Use permanent upgrades to reshape yourself into a killing machine. Boost your shields, amplify elemental chaos, and tear bots apart with satisfying fury. Forge a path that matches your playstyle.

Explore a spaceship overrun by biomechanical creatures, enjoy an original music soundtrack and art, and discover your true mission and origin.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 15Kreviews | 82% | — | $9.4M |
| $24.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is a lot of fun
muito bom
O jogo entrega uma quantidade ok de conteúdo dado o valor dele, a gameplay / gungame é bem divertida, acrescenta certa verticalidade e agilidade de movimentos desde o princípio, que as vezes sinto falta em certos roguelikes. O visual dele é bem genérico, sejam nos cenários, armas e inimigos, e os players não tem lá muita opção de modificar seus avatares. O jogo é bem "pegue uma arma, escolha um mapa e vai". Sinto que os devs não dedicaram tempo o bastante pra equilibrar certos inimigos e modificadores, o que gera interações bem quebradas, tanto pro lado do seu personagem virando algo imparável com certa facilidade, como os inimigos terem interações completamente desbalanceadas. No geral, eu me diverti com o jogo, algumas armas e poderes são bem legais e a gameplay compensa muito a falta de personalidade do visual do jogo. Poderia ser melhor e maior em muitos quesitos, mas num todo é um jogo bacaninha pra jogar com um amigo por um tempo. --- NOTA: 6,5
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Ukrainian, Italian, Spanish - Spain +2 more
| $24.99 |
| 819ratings |
| 94% |
| — |
| not modelled |
| $17.49−30% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
devs predicted recent events. would play again - 10/10
.
Found out about this game through Reddit, and I'm glad that I did! While Deadzone Rogue isn't doing anything innovative or outstanding, it's doing everything it does very very well! It never blew me away, but it kept me coming back for more. The gameplay is solid, the levels and challenges are fun, the weapons and elemental modifiers are all fun and allow for how you'd like to play! Very excited for Deadzone Rogue 2!
Deadzone Rogue is so damn fun. There are so many different types of enemies, weapons, playstyles, upgrade systems and missions to play. I love the elemental upgrades and combinations you can create from them. The voice acting and music is great. I didn't hate a single moment of my time playing this. Can't recommend enough.
Not bad at all... great actually.
I rarely leave comments. I use steam to play games, not to write an essay. I noticed that the reviews are getting flooded with bad comments. I played quite a few games through in my lifespan. I played games like Roboquest. Many people compare Roboquest to this gem. i would not do that, honestly. I followed this game through pretty much all stages of completion and i can only say one thing: WHAT A ♥♥♥♥♥♥♥ GREAT ♥♥♥♥ ♥♥♥♥♥♥♥ ♥♥♥♥ FAST PACED GAME! It is the best FPS game I have played in many many years. I completed many games but very rarely do i keep coming back once i have seen every act or scene. I bought this game because of the 3 player multiplayer mode. Everything feels great. The devs did a good job, no matter what the recent reviews say. I do not care if some people cry about hastily releasing it as a finished version. Most games nowadays do not even go through that many updates and quality of life improvements. It feels like a triple A polished game should feel like despite being affordable and without a thousand microtransaction pay to win garbage that all big publishers induce every game nowadays. I paid exaclty once and i got all updates for free and all zones and perks and this is such a big plus, it is hard for me, as a native german speaker, to bring it to paper properly. The story is great, just pieces to be puzzled together, with a few nice easter eggs - I am very fine with it. Normally you get a fun story or a fun gameplay. Here, I like both. This game lives from gameplay but it definitely becomes a real gem if you come back from a run and get to see planty again. I found no mentionable gamebreaking bugs. I see no mature Multiplayer problem or imbalance. It is a COOP PVE shooter. It should be fun and it should feel like an accomplishment when you finish a level. For me, all of this is given. TLDR: i like it. I am going to play it until the sequel will come around eventually. Keep up the good and innovative work. AND DON'T YOU DARE ♥♥♥♥ UP THE SEQUEL, please. PS: I forgot to mention: I also like the ingame music.
Összességében egy jó kis arena shooter, rouge lite elemekkel, decken remek idötöltés.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $9.5M | 18.2K | 94% | $29.99 |