
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 23 → 23.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Adventure on your own, or conquer the ship in a co-op squad of up to 3 players. Mark enemies for focused fire, synchronize grenade strikes, and storm enemies with overwhelming force. Adjust difficulty levels for each mission to match your mood, from a more laid-back adventure experience all the way to nightmare mode.

Fight against massive, biomechanical bosses that demand steady aim and quick reflexes. Annihilate waves of hunter-drones, robotic spiders, the mindless, and dozens of other enemies to survive each run. Battle through each ship sector — from the engine rooms to the brig.

Master over 30 powerful weapons, each modifiable with elemental affixes and upgrades. Turn a shotgun into a void-spreading crowd crusher, or a submachine gun into a room clearing hail of ice. From plasma cannons to sniper rifles, your arsenal adapts to any combat scenario.

Incinerate drones with fire, freeze swarms with ice, chain lightning enemies with shock, or send them to the void with a well-timed headshot.

Transform your combat approach through dozens of augments, perks, and items. Dominate from afar, strike from the shadows with stealth, or get close with enhanced melee. Your choices offer a unique experience against the mechanical onslaught.

Use permanent upgrades to reshape yourself into a killing machine. Boost your shields, amplify elemental chaos, and tear bots apart with satisfying fury. Forge a path that matches your playstyle.

Explore a spaceship overrun by biomechanical creatures, enjoy an original music soundtrack and art, and discover your true mission and origin.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16.7Kreviews | 82% | — | $9.4M |
| $24.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1335 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
吃相难看,解释无力。
не плохо
A whole lot of fun for the price tag. I ended up with 40 hours playtime on single player for two full playthroughs and I thoroughly enjoyed every bit of it. Not a lot of negatives to talk about: Pros: The story and voice acting is great. A lot of fun weapon varieties. Enemies types are interesting Encounter rooms are varied and with very few exceptions, quite balanced and well designed Cons: Skill tree is railroaded. Some builds feel clearly better than others. In all a very fun game, fully recommend. *Edit: Some people seem to be unhappy about a sequel being announced. They claim the game is unfinished but I disagree, I personally experienced no bugs at all and the game felt very polished technically. No frame drops, no bugged sections, and the content and story was captivating considerate to the price tag.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Ukrainian, Italian, Spanish - Spain +2 more
| $24.99 |
| 819ratings |
| 94% |
| — |
| not modelled |
| $17.49−30% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super divertido y adictivo
fun game
Вполне увлекательный шутан-рогалик. На десяток часов сможет завлеч.
its a rouge like u shoot things, blow up things and and repeat, very simple and sometimes u just need a simple game to play
In all honesty, I'm not a fan of roguelikes, but I had a blast with this one. There is a decent amount of build variety. You can pick between getting boosts based on ammo, range, or whether you're aiming as a main perk, and then your other primary perks, which are even more diverse, can steer your build into a bomb slinger, a lead storm, or a nuclear winter depending on what you pick. There is some enemy variety, so you have to take in account flamethrowers, ranged enemies, flying enemies, melee hordes, and tanky single targets. Most builds can handle all of these enemies, it's mostly down to your aim though. There are some performance issues even on Windows, but I have remedied some by simply using CachyOS's version of Proton 11, and setting my computer to only use software rendering for the KDE desktop environment to prevent weird freezes. I also still get some stutters here and there, but it's usually shader compilation as Bazzite likes to update to the latest NVIDIA drivers as soon as they release. Overall, decent game, there's a good amount of content, and the zone 4 expansion(free BTW) gave me more of a reason to play.
Pretty fun so far, gunplay is nice and movement quite good. It's your usual roguelite, it has : - Meta progression (impactful so far). - Die an retry. - Choose perks and objects at the end of a room.
ДИНАМИКА ИГРЫ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| $650 | 6 | 100% | $4.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 227.8K | 87% | $3.99 | |
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.5M | 34K | 97% | $14.99 | |
| $9.5M | 25.5K | 97% | $19.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.5M | 18.2K | 94% | $29.99 |