
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 23 → 23.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Adventure on your own, or conquer the ship in a co-op squad of up to 3 players. Mark enemies for focused fire, synchronize grenade strikes, and storm enemies with overwhelming force. Adjust difficulty levels for each mission to match your mood, from a more laid-back adventure experience all the way to nightmare mode.

Fight against massive, biomechanical bosses that demand steady aim and quick reflexes. Annihilate waves of hunter-drones, robotic spiders, the mindless, and dozens of other enemies to survive each run. Battle through each ship sector — from the engine rooms to the brig.

Master over 30 powerful weapons, each modifiable with elemental affixes and upgrades. Turn a shotgun into a void-spreading crowd crusher, or a submachine gun into a room clearing hail of ice. From plasma cannons to sniper rifles, your arsenal adapts to any combat scenario.

Incinerate drones with fire, freeze swarms with ice, chain lightning enemies with shock, or send them to the void with a well-timed headshot.

Transform your combat approach through dozens of augments, perks, and items. Dominate from afar, strike from the shadows with stealth, or get close with enhanced melee. Your choices offer a unique experience against the mechanical onslaught.

Use permanent upgrades to reshape yourself into a killing machine. Boost your shields, amplify elemental chaos, and tear bots apart with satisfying fury. Forge a path that matches your playstyle.

Explore a spaceship overrun by biomechanical creatures, enjoy an original music soundtrack and art, and discover your true mission and origin.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16.7Kreviews | 82% | — | $9.4M |
| $24.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
add different aliens <3 other then that i love the game so much thank you so much for making this
This is exactly what a Roguelite FPS should be, everything is done right, the gameplay is very smooth, engaging, and addictive. The augments and upgrades allow for different playstyles, Storyline is also a good point. If there is any bad side I would say the lack of details on certain effects and upgrades behaviour. Which you can't even find in Wiki's. Other than that the game is really fun and enjoyable !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Ukrainian, Italian, Spanish - Spain +2 more
| $24.99 |
| 820ratings |
| 94% |
| — |
| not modelled |
| $17.49−30% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
区
응애 개인적인 생각으로 1그냥 유기하고 빨리 2 나와줬으면 함 패턴 단순하고 난이도도 물량 빨이라 2에서 더 다양한 패턴이 나왔으면 하는 요망이 있음 그리고 그 몹에 끼이는건 괜찮은데 건축에 끼이는건 좀 고쳐줬으면 함
差评,非常差评,这样垃圾的联机体验不修复,跑去做二代,开发商是想倒闭了,♥♥♥♥ your mom!
I'm having a lot of fun with this one. The gunplay feels good. I don't think they deserve the negative reviews just because they are making a sequal.
Honestly a really fun game that respected my limited time with it. Each zone feels distinct, with a mix of similar and different enemies. One thing this game really leans into compared to a lot of rogue-lites is the feeling of absolute power you can achieve. Finishing the game the first time, I was shredding corridors full of enemies like I was Doom Guy. It is very satisfying. The weapon variety is very nice as well. I do think the sequel could benefit from adding heavier weapons, however. You aren't getting rocket launchers, grenade launchers, etc. Which, to be honest, is a good thing in this game. The zones are tight and don't allow for explosive play much. On the subject of the sequel, which seems obligatory to mention now, I don't personally have a problem with it after finishing the first game and seeing footage of the second. Anyone who has finished the game would probably agree that making the sequel a DLC really isn't ideal. The assets that could be used are... not bad, but a bit rudimentary. I also respect them not wanting to alter the current balance of the first game, which has been so often done in other games, such as Helldivers 2, Diablo IV, Stellaris, etc. Sometimes it's nice to leave things in a good place and stop. I do agree that the track record of the devs does inject a certain amount of bad faith that they will have to overcome to gain trust back from consumers. It won't be from one good sequel either. I do hope the sequel is fantastic though.
Solid game. A lot of replayability. I've put most of my hours in doing runs with a friend and I can't say I regret any of it. Highly recommend for those who like rogue lite games.
一个以设计为核心的肉鸽游戏整这么多免疫子弹的粪怪是何意味,rouge爽游能做成这样是真神了。而且一代没做完二就要端上来了 ,一代剧情还云里雾里呢就要放弃一,继续做二美美恰钱是吧。
flimbus
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 227.9K | 87% | $3.99 | |
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.5M | 34K | 97% | $14.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.5M | 18.2K | 94% | $29.99 | |
| $9.5M | 14.2K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $650 | 6 | 100% | $4.99 | |
| — |
| 0 |
| — |
| — |
| — | 0 | — | — |
| — | 0 | — | — |
| — | 0 | — | — |