
An Open World Survival Shooter blending hardcore PVP and PVE action. Secure precious loot in safe zones or build your own fortress in the wild. With intense gunfights, stunning visuals, and performance smooth enough for any system, the challenge awaits!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 1.6/day in the week after.
About
DEADSIDE blends your favorite Survival Shooter elements in a fast-paced open world where progression is swift and loot is plenty. Obtain valuable gear, and store it in a safe zone. Or build your own fortress in the wild, securing it with turrets, making it cozy while boosting your stats, and use it to store your vehicles and loot. Traverse the world by foot, car, motorcycle, boat, or a Quick Travel metro system. Make friends or enemies. Join PVP or PVE servers. Explore the vast open world filled with challenging events, and raid your enemies.
We have 3 main types of servers in DEADSIDE 1.0: PVP, PVE, and PVP scheduled raids
Note on all 3 types of servers your player disappears when offline with all loot on your body
PVP servers provide an intense hardcore experience where players can engage in fights, and can raid each other’s bases with no limits.
PVE servers are a more chill experience where you can interact with other players, and can’t fight each other or raid/steal each other’s bases. We recommend this mode to learn the game’s mechanics.
PVP scheduled raids have specific times on the server when raiding is allowed
Nobody likes running forever in open world survival games. DEADSIDE has boats, motorcycles, cars, and a Fast Travel System to easily get around the map. Secure your vehicles with codelocks and use them for storage.
Build a secluded shack or a secured fortress. We made it easy to build with an intuitive tool, and added plenty of comfort items which are useful for gameplay boosts. Secure your base with passive defenses such as turrets and traps. Store your vehicles, and keep your hard earned loot safe from raiders.
Explore the forests, rivers, and settlements of this post-soviet apocalypse. You can build anywhere outside of settlements. Challenging NPCs patrol the map, and your progression is solely decided by your own skill. There are no levels or bars. Your level is your skill and the equipment you acquire.
It's all about the ballistics and variety of weapons. Choose from 32 firearms, and modify them with scopes, expanded mags, flashlights, silencers and other modules. Feeling tactical? Setup tripwire traps, respawn bags, use smoke grenades for cover. The combat system is designed to be hardcore. Combine this with an intuitive missions system with clearly marked objectives on the map and you have the perfect hardcore survival shooter.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 40.5Kreviews | 76% | — | $19.8M |
| $24.99 | 3.6Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Этих разработчиков не интересует ничего, кроме денег. Бездарности, которые могут лишь копировать проекты.
At the 1.0 release this game was satisfying. Now it is a modge-podge of base-centric updates adding more tedium and less action. The amount of time you have to spend upgrading and maintaining your base and gear all to have it come crumbling down if one player decides to get a little rowdy is not worth the effort. I play "nomad" with no base, and ever since the 1.8 update all I can do is go from event to event hoping to either score some repair kits or new weapons and sell the old ones before they become too unusable. And say goodbye to any kind of unique armor I find from convoys unless I want to spam farm helicopters to find armor repair kits. With the 1.9 they are implementing even more tedium with crafting, but it is not the Deadside I have grown to love since pre-release. It is an entirely different game that requires far too much time and dedication all to either have it wiped at a new update or during the regular wipes on most official servers.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 6 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Latin America, Simplified Chinese
| $24.99 |
| 2.3Kratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
харошая атмосферная игра в каторую можно поиграть с друзьями и хорошо провести время
---{ Графика }--- ☐ Ты забудешь что такое реальность ☑ Красиво ☐ Хорошо ☐ Норм ☐ Плохо ☐ Не смотри на это слишком долго ---{ Геймплей }--- ☑ Очень хорошо ☐ Хорошо ☐ Просто Геймплей ☐ Нуу... ☐ Лучше посмотрите как горит огонь ☐ Просто не надо ---{ Аудио }--- ☐ Оргазм для ушей ☑ Очень хорошо ☐ Хорошо ☐ Неплохо ☐ Плохо ☐ Теперь я глухой ---{ ПК Характеристики }--- ☐ Даже калькулятор потянет ☑ Обычные ☐Требовательно ☐ Нужен дорогой ПК ☐ Попроси у НАСА Компуктер ---{ Сложность }--- ☐ Просто жми 'W' ☐ Легко ☐ Легко научиться / Сложно стать профи ☑ Нужно использовать мозги ☐ Сложно ---{ Сюжет }--- ☑ Нет сюжета ☐ Какой-то сюжетик ☐ Средний ☐ Хороший ☐ Интересный ☐ Он заменит тебе жизнь ---{ Игровое время }--- ☐ Длится как чашка кофе ☐ Короткая 2-5 часов ☐ Средне ☐ Длинное ☑ Бесконечность не предел ---{ Цена }--- ☐ Бесплатно ☑ Стоит своих денег ☐ Если по скидке ☐ Если у вас есть лишние деньги ☐ Не рекомендую ☐ С тем же успехом можете сжечь деньги ---{ Баги }--- ☑ Никогда не слышал ☐ Совсем немного ☐ Могут надоедать ☐ Рассадник багов ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
в последнем обновлении игра стала гринд дермищем
Trash
Ну что же... Начнем с того что в эту игру я начал играть(скорее даже просто знакомился с ней) еще в раннем доступе. У игры был потенциал(да как и у кучи игр разного жанра) но все это спустили... да впрочем не они первые и конечно же не последние Плюсы игры: Наконец-то за долгие годы стали чаще выходить различные значимые обновы пожалуй на этом все! Минусы: С каждой обновой вводят всякую не кому не нужную фигню. усложнение ремонта оружия(вопрос нафига) уменьшение спавна предметов(всех) на локах и в луте. в последней обнове уменьшение воды в колодцах(убран спавн воды и еды в локах) непонятно зачем все это нужно... внести хардкорности? так нет это ведет только к бесконечному и нудному фарму Всего 2 вида наземного транспорта. И тот решили порезать, вместо развития Скудный набор оружия(именно разнообразия стволов с которыми хочется побегать) и брони(включая камуфляж) все сводится к тому что все бегают в одном и том же(не считая скинов)) Экономика: да ее нет! а та что есть(если ее так можно назвать)смешна В общем игру НЕ РЕКОМЕНДУЮ ! тем более в 2026 ! тот же раст,дейз,скам принесут вам больше удовольствия чем эта устаревшая игра. Мне правда жаль что проект пошел не туда P.S. в игру я наиграл около 250ч и это я думаю говорит о том какая игра "захватывающая, интересная и затягивающая" если посмотреть онлайн + - 400 человек учтите что минимум половина сидит на пве серверах
played this game for around 115hr before update 1.9 introduced, they basicly managed to ruin all that was fun about this game, for pve especially, you spend hours farming helicrashes which feel 10 times more difficult than they used to be to get some red keys ( you get 1 or maybe 2) used to be double that before, and then out of those red keys you go to bunker and you get SKINS, as if those werent in the game already from dlcs xD, with the addition of blueprints you will basicly have to farm for days to get any decent gun, till then have fun using 4 to 5 sniper shots to get any kill on armored bots. the cooking system has been adapted to real life cooking system it seems, to cook a few duck pieces you're basicly doing it faster in real life than in the game. missions feel basicly a waste of ammo, people reporting drops of shotguns only which basicly no one uses and no one has fun with, much less food and drink drops which means that any non experienced player will die withing 1 hour from starting the game since it takes a while to learn all hunting mechanics and how to cook etc etc, overall the game feels alot more glitchy less stable than before. congratz on managing to ruin the little bit of fun this game had.
good game... not spacial but has its unique mechanics overall worth playing if you like this genre!
Первые 20-30 часов будет интересно, но потом игра превращается в репетативное говно. Тупейший ИИ, слабое разнообразие лута. Обновления делают геймплей только хуже.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8M | 19.8K | 89% | $29.99 | |
| $19.8M | 45.9K | 94% | $24.99 | |
| $19.7M | 16.4K | 75% | $39.99 | |
| $20M | 32.3K | 88% | $24.99 | |
| $19.7M | 96.4K | 96% | $14.99 | |
| $19.7M | 27.7K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 3.1K | 72% | $5.99 | |
| $0 | 7.9K | 66% | Free | |
| $30.3K | 527 | 57% | $1.79 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $6.4M | 13.8K | 72% | $13.99 |