
Embark on an epic journey into the heart of the Wild West with "Deadrock Redemption," an open-world RPG that seamlessly blends captivating storytelling, deep character interactions, and an expansive 3D world waiting to be explored.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the youtuber promoting this, waay over sold it, didnt have half the stuff he said. but still decent ish. little under 3 hours to full complete, at least i believe its complete, no more quests are popping up. the quest track is glitchy as heck. at times it'll track all quests or only 1 or none. sometimes the quests wont load properly, requiring you to reload save or reload game. some quests you gotta be close enough for it to appear. the animations are fine, but needs polishing. i hate when clothes clip through models, particularly when hair does it, and it did it a few times.
Deadrock Redemption is an exciting game that takes us into the atmosphere of the wild west, full of danger and adventure. The graphics in the game are made at a high level, every corner of the world is filled with details, which creates a unique atmosphere. The gameplay also does not leave you indifferent - exciting shootouts, exciting horse chases and interesting quests make the gameplay fun and exciting. In addition, the game offers the player a large open world to explore and discover new opportunities. The game's musical accompaniment creates a Western atmosphere and adds drama to the events. Deadrock Redemption is a game that makes you plunge into the world of adventure and have a good time playing the game.
It says it's compatible with a controller. Complete ♥♥♥♥♥♥♥♥ lie!!! You can walk, jump, and interact with conversations. But you can't pause, inventory, Journal, or anything else, Like I said, a complete ♥♥♥♥♥♥♥♥ straight out lie saying it's compatible.
Always stuck in full screen. Will try later.
Why there is no way to save the game
This game is just bad in every way. Bad story, not well made. Only one good thing, the girls are not half bad. I returned the game and got my money back
Deadrock Redemption, developed and published by Entropy Digital Entertainment, is an ambitious adult-themed open-world RPG that sets its sights on an unusual blend of frontier grit, narrative drama, and erotic adventure. It transports players to the desolate yet vibrant world of the Wild West, where lawlessness, lust, and survival intertwine. At its heart, it is a game about choices—how one carves a place for themselves in a morally decaying land where redemption, corruption, and desire coexist in constant tension. While its concept is undeniably bold and its scope admirable for an independent title, Deadrock Redemption’s execution oscillates between inspired and uneven, capturing flashes of promise amid moments of frustration. The world of Deadrock feels immediately recognizable yet distinct. The dusty town of the same name acts as the central hub, surrounded by wide-open plains, rugged canyons, and ramshackle settlements that give life to the frontier. The developers have clearly attempted to create an environment that encourages exploration, with scattered side quests, random encounters, and opportunities to engage with the local populace—some friendly, others far less so. The towns bustle with a certain crude charm: drunks stumble out of saloons, merchants bark halfheartedly from their stalls, and a simmering tension pervades the air. It’s a setting that evokes the harshness of survival on the frontier, and the adult content layered on top feels both natural to the period and deliberately provocative. The result is a world that oscillates between atmospheric storytelling and erotic escapism, an uneasy but intriguing balance. The story unfolds around the player’s interactions and choices. While there is an overarching narrative involving betrayal, redemption, and the blurred morality of the Wild West, much of the experience is driven by player agency. You can approach conflicts through conversation, persuasion, or outright violence. Some characters may become allies—or lovers—depending on how you treat them. The game features full voice acting for many of its major NPCs, an impressive addition for an indie production that helps ground its characters in the dusty realism of its setting. Yet, while the voice work and presentation elevate the experience, the writing itself often struggles to maintain consistency. Dialogue swings between sharp and atmospheric to clunky and melodramatic, undermining the immersive tone that the world works so hard to build. This inconsistency also extends to narrative cohesion, with some quests feeling abruptly written or lacking emotional payoff. Mechanically, Deadrock Redemption adopts familiar open-world structures, inviting players to take on jobs, manage relationships, and engage in gunfights when words fail. The combat system—combining melee and ranged mechanics—strives for cinematic flair but can feel awkward due to stiff animations and occasional input lag. Gunplay carries a sense of weight, but its responsiveness is inconsistent, making some encounters more frustrating than tense. Outside of combat, the game encourages exploration and interaction, though many of its side missions follow predictable patterns of fetch quests or simple moral dilemmas. The choices presented often promise depth but sometimes result in outcomes that feel scripted rather than organic. The world’s illusion of freedom is compelling at first but eventually constrained by the game’s limited scope and technical limitations. Visually, the game captures the aesthetic of a grim Western frontier through dusty tones, weathered wooden architecture, and strong lighting contrasts. While not cutting-edge, the environments are serviceable and at times striking, particularly in outdoor scenes where the shifting light of dawn or dusk gives the desert an ethereal glow. The character models, however, vary widely in quality. Some of the primary NPCs are detailed and expressive, while others look rigid or lifeless. The adult content, a defining element of the game, is explicit and rendered with considerable attention to animation and detail. While it will undoubtedly appeal to players seeking mature material, it can also feel uneven in tone, occasionally clashing with the more serious dramatic sequences. The erotic scenes are numerous but repetitive after extended play, making their novelty fade faster than intended. Technically, Deadrock Redemption has its share of issues. Early players reported frame rate drops, missing settings options, and frequent minor bugs that disrupted immersion. The developers have addressed some of these problems through patches, introducing long-requested quality-of-life improvements like sensitivity adjustments and interface refinements. Still, the game’s performance remains inconsistent, particularly on mid-range hardware. These technical flaws, combined with pacing hiccups and occasional quest-breaking bugs, contribute to an impression of a project that aimed higher than its resources allowed. Yet, despite these setbacks, the ambition remains admirable. There is a sense that Entropy Digital Entertainment sought to craft something meaningful and immersive—a fully realized adult Western RPG rather than another shallow erotic showcase. In its most compelling moments, Deadrock Redemption succeeds at what it sets out to do: create a harsh, morally ambiguous world that feels lived-in and alive. The interplay between sensuality and violence, freedom and consequence, gives it a unique tone rarely seen in adult-oriented games. The player’s journey through Deadrock is one of survival and self-definition, whether as a wandering gunslinger, a mercenary, or a lover navigating the social and physical dangers of a world without law. When the writing clicks and the performance holds steady, the game achieves an immersive atmosphere that hints at what it could have been with more polish and refinement. Ultimately, Deadrock Redemption is a flawed but fascinating experiment—an ambitious blend of Western adventure and adult narrative that pushes boundaries while occasionally stumbling under the weight of its own scope. It is not a game that will appeal to everyone; its uneven mechanics, erratic writing, and technical roughness demand patience and forgiveness. Yet for those intrigued by mature storytelling set against a lawless frontier, it offers something rare: an experience that embraces the grit, lust, and moral ambiguity of the Wild West without apology. It may not redefine the genre, but it stands as a testament to creative risk-taking in a space that often plays things safe, and that alone gives it a certain rugged charm fitting of its world of outlaws and dreamers. Rating: 6/10
Game runs like ♥♥♥♥, the dialogue is crap, the mouse won't lock to the game even in fullscreen. Settings keep reverting themselves everytime I change and reload in. Don't waste your time or money.
was aardig om te spelen. loop vast bij reclaim justice missie. ik zou met alexis moeten praten, maar zij praat niet. alle andere missies zijn voltooid. dus hier eindigt het spel voor mij
The graphics are nice and the story is intriguing, but when I got a chance to try the combat system, it Became extremely buggy and needs a giant overhaul to fix.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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