
Turn the battlefield into your ally in this tactical rogue-like with indirect controls. Assemble a unique squad, destroy the alien invaders with precise planning, and uncover the truth about the Event and the mysterious disappearance of humans.
Modeled estimate, not a reported figure. How we estimate →
About
Use the environment, weapons, positioning, battlefield mechanisms, and even enemies themselves to achieve victory. Construct spike walls, bait enemies into traps, and push them on hazards or land mines.
Master all 10 distinct characters and make each run unique by experimenting with squad compositions and different ability combinations. Deploy crazy tech like such as Energy Shields and Time Weapons, and hunt dangerous aliens for loot and glory.
Every battle combines different enemies, environments, abilities, and equipment; giving you countless possibilities to experiment with. Discover powerful synergies, or even completely overpowered strategies and builds.
Characters move and act on their own, but you have plenty of ways to influence the battle through indirect control. Victory comes from clever planning, positioning, and exploiting every advantage you can find, fair or not.
Every successful run and Station upgrade expands your options. Unlock new quests, weapons, gear, and abilities — each capable of shaping your strategy for the next run.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish, Japanese
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not a bad game at all and for the price, it's worth it.
The gameplay most resembles Dungeon of the Endless without the tower defense aspects(well it has some but completely different). You pick three characters and then go off on an autobattle adventure. The skill usage balancing with energy and artifact use makes for a fun play. I'd so far rank it almost up there with DotE and Despot's Game as far as auto battler's go, and that's just because it feels too early for me to fully compare.
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Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игрушка прикольная но коротковатая
Super jeu ! J'adore les différentes classes ainsi que les combats auto battler. A noter qu'après avoir finis la campagne principale (j'en suis là après 17h de jeu), il est possible de faire du NG+. Vidéo de gameplay : https://youtu.be/mqxM9x98a84
I played this game during the demo and I found it pretty good.
Juego de combate automático muy divertido. Resulta bastante difícil, pero poco a poco vas desbloqueando nuevos items y consiguiendo mejoras que te permiten llegar un poco más lejos en cada run :) La ambientación ciberpunk y postapocalíptica está muy conseguidas y conforme avanzas hay misiones de eventos adicionales. Además vas encontrando personajes en cada run que le dan más vida a este pequeño universo. Si te gusta la estrategia o los juegos de lucha automática lo recomiendo al 100%
Мне понравилось. Выглядит хороша, звучит тоже неплохо. Тактическое разнообразие есть, Играется приятно
虽然是自走棋但仍然有手操成分,局外成长也很重要,作为打发时间的刷子游戏倒是不错,好评。
Cool game! Especially for this fair price. Took me several hours to beat it (including so called game+). Has some problems definitely: - Items unlocking and carryover/starting bundles system is weird to say the least. - Got some bugs, on 3rd boss (the one that spawns a bunch of various structures) I had one guy left (Magnus) and the boss froze with like 1/3 of his hp remaining, stopped spawning more towers (one was on the board) and I could just punch him to death. - Feels like most of the skills that you get from implants during the run are kinda crap, with just a few that really make a big impact, a few make a mediocre impact, while most of them are just crap. - Not much incentive to play around with skills that cost energy that you select in the base. I just unlocked 4 outta 8 available per character that felt the best for most situations, while still some of them were barely used. - Too many items, once you unlock a lot, it's hard to get the 'best in slot' during a run. - Becomes kinda repetitive after a while. Most of the game I beat with Mastodon + Magnus + Valkira, near the end swapped Valkira for Shadow and mostly carried over items with armor + move speed for Mastodon and some good weapon from run to run. Game doesn't encourage you enough to try different hero combinations, which is really a shame. If a comp works then why change it. - Enemies have some vulnerabilities and resistances, but you can just mostly ignore it and go brute force. I didn't see a reason to try some water/acid synergy, burn synergy or stun synergy builds, I found it really hard to try to make it work. Maybe if some characters had some innate acid/burn attacks then it would make more sense. - Most of the artifacts and items that you can place on the field I found not very impactful, except maybe in a final or boss fight. Despite all that, it was several hours of fun, definitely worth it!
Es divertido y sencillo de entender. Complejo de superar, hay que estar atento a usar las habilidades y entender como posicionar las unidades ya que es un autobattler. Se pueden personalizar algunos aspectos como que tipo de unidades se van a mandar a las "expediciones" (runs de 16 mini escenarios) y objetos basicos que podras equitarte. En fin hay varias cosas mas que les invito que descubran. RECOMENDADO!, ademas tiene un precio regionalizado bastante aceptable.
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