
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 63.1Kreviews | 91% | — | $14.8M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
si
first time playing any game of this franchise, gotta say some parts were pretty predictable, like you actually know what's gonna happen next but overall pretty solid game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
데드스페이스 시리즈를 좋아해서 뒤늦게라도 플레이했고 다회차 플레이까지 해본 결과 추천할만한 게임이라는 생각이 들지않았다. 일단 최근에 나온 게임으로서 편의성이 많이 떨어지는 편이다. 게임플레이와 진행내용이 많이 개선했다고 하지만 이벤트 스킵 기능이 여전히 없어서 이벤트를 강제로 모두 보아야하는 점, 네이게이션 시스템도 카메라 위치가 안 맞으면 길을 제대로 보여주지 못한다. 또한 원하는 목적지를 지정하는 기능이 없어 사용에 불편함이 있다. 이러한 편의성의 불편함 외에도 가장 큰 문제는 지나친 원작재현 또는 원작답습이다. 몇몇 부분은 개선하거나 추가된 것 같지만 게임의 대부분이 원작을 그대로 따라하고 있다. 심지어 깜짝 놀라게 하는 이벤트까지 원작을 그대로 따라하며 연출도 거의 똑같다. 이래서는 마치 원작 게임에 그래픽 강화모드만 설치한 느낌이 든다. 그리고 등장인물들의 어색한 연기력, 원작보다 못한 느낌의 음향과 연출도 몰입감이 떨어지게 한다. 이렇게 부정적인 내용만 적었지만 데드스페이스 리메이크는 못 만든 게임은 아니다. 오히려 원작 데드스페이스를 플레이 하지 않은 사람에게는 추천할만한 게임이라고 생각한다. 하지만 원작을 플레이한 사람에게는 굳이 추천할만한 리메이크작이 아니다.
Игруха крутезная)
Maybe it's cus I played the entire mainline resident evil series but I wasn't as scared as I thought I'd be. Very fun I like.
只说两个字好玩
So good
A 5 euros recomendadisimo. 2026.
It was a good game. Brought back memories when I played Resident evil 2 Remake.
Gooood
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $2.7M | 29.9K | 94% | $3.99 | |
| — | 0 | — | — | |
| $0 | 28 | 64% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 36.2K | 94% | $24.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $14.8M | 27.6K | 92% | $19.99 | |
| $14.8M | 31.3K | 94% | $19.99 | |
| $14.7M | 29.6K | 96% | $13.99 | |
| $14.9M | 33.4K | 90% | $19.99 |