
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 71.1Kreviews | 91% | — | $16.7M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7/10
Absolutely amazing, atmospheric, fun, and terrifying! Always on the edge of your seat in every encounter, making sure every limited clip of ammo counts!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 18.7K | 94% | $29.99 | |
| $16.7M | 45.1K | 95% | $9.99 | |
| $16.7M | 34.2K | 83% | $19.99 | |
| $16.7M | 45.6K | 95% | $17.49 | |
| $16.6M | 14.2K | 88% | $34.99 | |
| $16.8M | 7.6K | 58% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $2.7M | 29.9K | 94% | $3.99 | |
| — | 0 | — | — | |
| $0 | 28 | 64% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
відчувала себе настільки вазливю тільки коли п'яний дідо вирішив показати свою рушницю, і потім взявся за патрони. рекомендую всім поціновувачам горору
Es muy buen juego lo encontre en las ofertas de steam por 5 euros y la verdad le quise dar un try y no me arrepiento. Muy buenos graficos, una historia buena y lo mejor es el sistema de armas y desmembramiento. Tengo que decir que me ha sorprendido. Nota 8,5/10
the most annoying game. if you didn't fix the bugs, why would you re make it?
Jogo muito mal otimizado, da primeira vez joguei sem haver nenhum problema com travamentos e em alta qualidade, ja na segunda gameplay o jogo suga toda sua placa de video sem motivo algum mesmo na pior qualidade possivel
DEAD SPACE 2 REMAKE WHERE
MUY BUENO. Le subi una serie a Youtube/ Abracadiablo por si alguno quiere pasar a mirarlo :)
first off the actual preformance is fine but the shader compilation stutter makes the game unplayable and completely ruins the experience. despite that i have mixed feelings on the remake, reviewing it this way feels extremely boring like im grading math homework. the game does so and so better and so and so worse but whatever, who cares. i just dont really like how this new version looks or plays... i need to back up that statement so here is my best shot: the game is graphicaly extremely superior to the original but it is also so visually dark and muddy looking that i cant see anything, i frequently got lost because of how noisy and dark the enviroments are, just so much overcrowded detail everywhere makes for much worse visual clarity then the original, the levels are full of so much smoke and spotlight shadows it makes it extremely hard to tell where you auctually supposed to go. then the gameplay, its tighter and more fluid but i dont know, it just feels more ordinary now, like its not worse or anything it just feels like i would have a better time playing the original, its like a new pair of shoes that are technicaly better but you still prefer your old comfy ones, i don't know. im not sure what i was expecting. i just can't really be bothered to play any more of this because i would much prefer to play the original. i think remakes of games that are already great are just a massive waste of time and resources, you could of just done a modern port of the original with some new graphics settings or whatever and you would of won me over, as long as im not paying extra. its a good remake its just i've already played a better version of this, i dont care. *loud crashing sound*
Шикарная игра, но не доходит до того уровня, что был оригинал. Никаких нареканий на игру нету ни в техническом, ни в сюжетном, ни в боёвке. Просто не хватает той атмосферы ужаса от каждого поворота за угол, когда на тебя может выскочить от малыша до Брута. Возможно, я просто вырос и на меня эта версия Мёртвого космоса не работает, но именно атмосфера всё таки упала. Надо отдать должное игре, что она вышла качественная, что приятно в неё играть в любом случае. Так что, игра отличная и всем она понравится, не так как оригинал когда-то, но тоже даст эмоций.) Остался Нг+ и Невозможный, так что, осталось ещё 2 апдейта.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.