
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 71.1Kreviews | 91% | — | $16.7M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
와..호러게임 처음 해봤는데 .. 무섭네요 탄약이 부족해서 힘들었네요..ㅜㅜ 세일할떄 사서 잼있게 즐겼습니다
powiem tak orginał był naprawdę dobry ale remake robi naprawdę dobrą robotę jedna z lepszych serii gier
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Metto negativo solo per farvi riflettere su una cosa(altrimenti non avrei messo ne positivo ne negativo, ma purtroppo devo mettere il voto a prescindere), ma voglio solo concentrarmi su questo: Il livello "Impossibile" è concepito male. Praticamente se muori in quella modalità, devi ricominciare tutto da capo. Devi subirti sempre l'introduzione, i dialoghi dei personaggi senza possibilità di skipparli. Già che il titolo in sè dura una media di 15 ore o più, tra backtraking e completismo. Potevano fare di tutto per calibrare questa modalità: nemici avanzati fin dall'inizio, limitazione degli upgrade senza le specialità, nodi non acquistabili ma soltanto trovandoli. Invece hanno fatto la scelta PEGGIORE. Ma poi la beffa: ma che cavolo di senso a, dopo il game over a modalità impossibile, darti la possibilità di proseguire ma a livello difficile? Se decido di giocarmela a modalità impossibile perchè voglio sbloccare contenuti extra, perchè mai dovrei, in caso di game over, continuare la run a livello difficile? Scelta di game desing veramente PESSIMA.
My favorite part was when Issac kills the members of Weezer
im clarking it
Dead Space è un must have, nonostante un inizio deludente... Ho dovuto reinstallarlo xchè mancava proprio all'inizio del gioco un oggetto Stasi che permette di affrontare importanti difficoltà, senza il quale non è possibile andare avanti. Questa qualità Stasi nel gioco x PC si attiva premendo il tasto c, inoltre c'è un importantissimo aiuto rappresentato dal tasto x che permette di individuare il percorso da seguire per risolvere i numerosi obiettivi che dobbiamo affrontare in questo gioco. Il momento veramente frustrante è arrivato quando ho scoperto che non c'era una minima istruzione sui comandi dei quali ho parlato più sopra, cosa che mi avrebbe costretto a buttare questo gioco per il motivo che senza adeguate indicazioni era impossibile proseguire. Mi piace davvero tanto perchè secondo me rimane una evoluzione del famoso Doom del 2004, gioco favoloso che ho rigiocato recentemente addirittura in VR.
RECOMENDADO 100%
is gud
没有比这个更好的太空恐怖游戏了,次世代重置之后氛围已经做到极致了,我想象中有异形存在的太空船就是这种感觉。游戏性也很好,不会觉得无聊和堆怪,全程都非常沉浸,唯一觉得是缺点的地方就是真空中的喷气操作有点反人类,居然不能空格和蹲来进行上下移动,居然只能用镜头来控制方向,没在通风管里飞晕过的都是这个
FIX THE KEYBOARD BINDINGS ISSUES *E*A***! It is 2026!!! There is no excuse for what I just had to deal with to get this game working. So behold my RAGE!!! This is the first game I've played, that out of the box f&*(ed up something this basic. It's not that I could not change the binding, it's that some of them DID NOT WORK. Think about that... Sprint DID NOT WORK no matter what key I set it to. I just wasted an HOUR of my life figuring this issue out, so call me dumb. If not for my love of the the very first Dead Space -- only the first one, the sequels sucked IMO.... I would have refunded this game instantly. I only had my keyboard, mouse, and BenQ monitor plugged in VIA USB, so it's not that another input causing issues. l had to unbind some of the gamepad input on the left side under customization for the following: exploration, combat, and aim. And on this, some of the inputs are impossible to clear. Saving simply repopulates them... Good job... :| I also disabled Steam Input under properties in the Steam Library, as that was supposedly a problem for some. And to the ... developers that made this game... If someone does NOT have a gamepad plugged in and they accidently rebind a gamepad input... YOU NEED TO HAVE A WAY TO ESACAPE OUT other than RESTARTING THE ENTIRE F&*()ING GAME!!! If there is a way to this this, I did not find it. Escape did not work... Plugging in a gamepad did not work. Smashing my keyboard like an enraged monkey, so a similar fashion to how the developers probably programmed the key binding functions of this game... DID NOT WORK... I had to kill the game and restart it. GOOD JOB EA! I am so glad you are under new ownership.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 18.7K | 94% | $29.99 | |
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| $16.6M | 14.2K | 88% | $34.99 | |
| $16.8M | 7.6K | 58% | $59.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
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| $5.8M | 29.2K | 92% | $7.99 | |
| — | 0 | — | — | |
| $0 | 28 | 64% | Free |