
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 71.2Kreviews | 91% | — | $16.7M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
scary
bug满天飞,甚至有电池消失的死档bug,一折捡漏结果捡了坨大的
在这种黑的看不清的地方怪还不知道会从哪出来还是挺刺激的,但是后期感觉乏力,有点没意思,二周目已经很难打起精神,这个指引做的真好,不会迷路。但是除了主线支线之外的,找原理图啥的的时候就有点懵了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nege noga
Simplemente espectacular. La iluminación, la jugabilidad, los gráficos, absolutamente todo quedo bien. TIENES QUE JUGARLO.
Entretenido
lo mejor es jugarlo con audifonos o con unos parlantones miedo terror
Despite the long, evil reach of EA, this game manages to satisfy on almost every level. Motive: Free yourself of the abusive relationship between you and EA.
I cannot express in words alone how much I adore the lore and worldbuilding in this game. The Ishimura is such an amazingly eerie setting, and I love the ship’s progressive ruin and deterioration. Plus, the environmental storytelling is fantastic, particularly the integration of the Church of Unitology’s fanaticism, even if the narrative and characters themselves were unremarkable. I LOVE NECROMORPHS!!! They are so unique and engaging. Thematically, they are fantastically mysterious, and they have a strong and horrific visual aesthetic. The dismemberment mechanic is unique and a great subversion of enemy weakpoint tropes. The Marker is an equally ominous and memorable symbol, only becoming more interesting as you learn more about it. The combat shines by seamlessly integrating traversal and puzzle tools—like Kinesis and Zero-G—directly into combat encounters, giving players incredible room for creativity and skill expression. It’s paced fantastically, never overstaying its welcome and fights always feel fresh through consistent differentiation in enemy type, environmental factors, and/or weapon choice. Unfortunately, my PC didn’t have a fun time running this, so the visual uplift I feel unable to comment on, despite it being my most anticipated part. I did encounter some minor bugs, particularly one where enemies became invisible. However, this was solved by reloading the game and was only minimally impactful. Whilst I still prefer the original, this is a perfectly good way to experience [i]Dead Space[/i]. This is a must play for anyone even slightly interested in horror.
Jogão da porra Dá para matar aliens assassinos com tiros, serras, bombas, lasers, na bicuda, etc. Mecânica de voar em gravidade zero é insana Jogo tenso do começo ao fim Recomendo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 44.3K | 83% | $19.99 | |
| $16.7M | 45.6K | 95% | $24.99 | |
| $16.7M | 18.7K | 94% | $29.99 | |
| $16.8M | 7.6K | 58% | $59.99 | |
| $16.8M | 54.7K | 91% | $9.99 | |
| $16.8M | 16.8K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $2.7M | 30K | 94% | $3.99 | |
| — | 0 | — | — | |
| $0 | 0 | 64% | Free |