
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 63.1Kreviews | 91% | — | $14.8M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
无可替代的t1生存恐怖游戏,喜欢生化系列和太空恐怖的话一定要试试。 ps给所有人的建议:不要因为胆小就错过了生存恐怖这一顶级游戏类型,这类游戏的精髓是用惊悚高压的氛围,激发你的紧张感和肾上腺素分泌,而不同于纯恐游单纯为了吓你。在这种游玩环境下,专注度和探索欲望都会被拉满,恨不得把地图上每一颗子弹,每一个消耗品都舔干净,可以体验到无与伦比的代入感() 当然这游戏能力和武器多而强,后期战斗还是蛮爽的。也有几个不得不吐槽的地方,首先失重环境的解谜蛮有趣,但是战斗非常恶心,360°x360°找一个巴掌大不断对你发射跟踪子弹的尸婴,你就玩去吧,这样的战斗足足有好几场。如果是真空,甚至没有办法听声辩位,这是这游戏一大败笔。另外这游戏输入法bug很严重,中文输入法/大写锁定都有可能导致无法正常操作,但更换纯英键盘输入法也不一定能马上解决,非常神秘
Very good remake. This made me feel - I don't want to use the word nostalgic, 2008 wasn't that long ago - a longing for the past. So I drank a lot while playing this and get a modern flip phone.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
awsome
it's good
Very well made remake!
Recommended of course, nice remake. Just to say the obvious: thing is broken, find 3 mcjibs, then repair the thing. Repeat for 10 hours. Honestly if I had 2 remarks to change this would be think of something else other than repair the whatever, and make up something else than forcing us to kill the same enemies 100000 times, it gets old. So old that I just lowered the difficulty so I don't quit it. IMO, the story is so lost on me because somehow killing 30 things in a quarantene on the way to fixing the blabla is more important to the game designers. this is a shame
9/10
This was quite a cinematic experience and the story's teasing of details makes you question and be paranoid as to who among the people you're talking to can be trusted. A funny thing I realized when playing was that I never really found any of the monsters scary but I did find them grotesque. As for the gameplay itself, each weapon was unique and fun to wield and felt pretty balanced in terms of power since you could control that through upgrades. My only nitpick would be how kind? or generous? the game can feel at times in terms of healing items since I assume healing drops a lot more when you're low on health.
非常惊悚的一个游戏。有枪的恐怖游戏,游戏有很多jump scare,需要拥有大心脏。无论玩多久,跳脸吓都是会让人一惊。随着游戏时间增长,你会慢慢感觉怪物就是个菜,甚至期望他快点跳出来,而不是背后来个爆杀。游戏刚开始我玩不动,太吓人了,随着深入,才慢慢好受一点。还是太吓人了,一惊一乍的,那是跌宕起伏。
is good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
| $4.5M | 22.9K | 92% | $7.99 | |
| $2.3M | 25.9K | 94% | $3.99 | |
| — | 0 | — | — | |
| $0 | 28 | 64% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 34.3K | 94% | $24.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $14.8M | 31.3K | 94% | $19.99 | |
| $14.7M | 29.6K | 96% | $13.99 | |
| $14.9M | 33.4K | 90% | $19.99 | |
| $14.7M | 33.8K | 96% | $19.99 |