
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.7Kreviews | 77% | — | $26.6M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
в ни+ зомби умирают с 500 ударов
10 de 10 juegardo
fajnie
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice one
www
Rivayet odur ki, bir adam gece yarısı bir zombiye yakalanmış. Zombi tam saldıracakken adam sormuş: — “Beni neden öldürüyorsun?” Zombi cevap vermiş: — “Çünkü sen hâlâ yaşıyorsun.” Adam şaşırmış: — “Bunun ne anlamı var?” Zombi başını kaldırıp: — “Ben öldüğüm gün her şeyimi kaybettim. Sen ise her gün biraz daha kaybediyorsun… ama hâlâ yaşadığını sanıyorsun.” demiş.
Wenn man sich das Game im Sale holt, dann geht es auf jeden Fall klar. Bis jetzt habe ich nur bis New Game Plus gespielt und habe nicht die alten Teile begonnen. Die Story fühlt sich for real kurz an, wenn man nur die Hauptstory spielen würde. Zum Glück zwingt das Spiel einen indirekt auch die Nebenquests zu erledigen, sodass man mehr Zeit in das Game investiert. Meiner Meinung nach sind die Missionen vom Aufbau her nicht wiederholend, wodurch man spaß haben kann. Die Story wird eher Richtung Ende interessant, da ich gerne wissen möchte, wie es theoretisch gesehen weiter ablaufen könnte. Ich hätte mir mehr gewünscht, dass es mehr Nahkampfwaffen und ein fortgeschrittenes Modifikationssystem gäbe. Mich hat es gestört, das ich die Nahkampfwaffen von irgendeinem Dlc nicht erhalten habe ... vielleicht liegt es auch daran, dass ich die anderen Modis nicht begonnen habe. Die Dlc Ergänzungen wie SoLa und Haus empfinde ich im nachhinein sehr gut, da einige Unklarheiten in der Hauptgeschichte erklärt werden, wie man noch in Los Angeles ist und wie einige zu Zombies wurden. Soweit habe ich alle Achievements durch, die man ohne einen weiteren Spiele erreichen kann. Meiner Meinung nach ist das Spiel eine 8 von 10 !
一点不好玩,太无聊了
lo recomiendo nomas si sacan el 3 que se puedan encuerar las morras
não gosto da ideia de ser um rpg no sentido de cada arminha tira 29 de dano mas a versão rara da o bonus de +5 eletrico e bla bla bla, divertido mas me irrita
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.5M | 139.2K | 72% | $39.99 | |
| $69.2M | 129.5K | 88% | $29.99 | |
| $79.2M | 112.3K | 92% | $39.99 | |
| $36M | 495.6K | 95% | $4.99 | |
| $17.6M | 16.5K | 47% | $39.99 | |
| $13.7M | 32.8K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 65.2K | 83% | $19.99 | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $26.7M | 48.3K | 91% | $19.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.9M | 19.6K | 87% | $59.99 | |
| $26.3M | 15.4K | 95% | $69.99 |