
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.7Kreviews | 77% | — | $26.7M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun thwacking zombussy wth the gng would play again
Основная сюжетная линия крутая, игра красивая, расчлененка топ. Длс сола кал по причине слишком высокой сложности и скучных заданий.. длс Хаус должно быть норм буду тестить
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 56.3K | 68% | $29.99 | |
| $26.6M | 65.1K | 83% | $19.99 | |
| $26.7M | 48.3K | 91% | $19.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.9M | 189.2K | 81% | $8.99 | |
| $27M | 19.6K | 87% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.6M | 139K | 72% | $39.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $36M | 495.4K | 95% | $4.99 | |
| $79M | 112.1K | 92% | $39.99 | |
| $17.6M | 16.5K | 47% | $39.99 | |
| $13.7M | 32.8K | 82% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
史上最傻逼的垃圾游戏,打击感一坨屎,还有傻逼慢放,金币收支不合理,剧情恶心的像臭逼,还有脑残boos战无穷无尽的小怪,垃圾中的垃圾
Combat is incredibly satisfying. The FLESH system is no joke, zombies split, burn, and dismember exactly where you hit them. Smacking a zom with a hammer and watching its jaw fly off LA looks gorgeous. Exploring Venice Beach, Bel Air, and the sewers is a visual treat. It's colorful, detailed, and feels alive well, but sometimes empty Skill card system is flexible. Swap perks on the fly, mix elemental damage, and build your Slayer your way. No permanent commitment, which I really appreciated. Runs smooth. Solid 60+ FPS on high settings, no crashes or major bugs in my entire playthrough. The Meh: Story is forgettable. It starts promising with the "immune" angle, but goes nowhere interesting. Characters are mostly annoying influencers and caricatures. Mission design gets repetitive. Half the quests are "go here, get that, come back." Side quests are basically the same loop with different dialogue. Humor misses more than it hits. It tries so hard to be funny that it gets exhausting after 10 hours. Bottom Line: Dead Island 2 is a brain-off, gore-on zombie slasher. It doesn't reinvent anything, but it delivers top-tier melee combat and some of the best dismemberment physics in any game. If you want deep story or complex RPG systems—skip it. If you just want to electrocute, burn, and bisect zombies with friends while having a dumb laugh—this is your jam. Worth it at full price? Not really. On sale? Absolutely.
This game is MEH, not good not bad. Melee, gore physics are fun, really good implementation of L.A but not so good gunfeel. After sometime this game may become boring for some people. It's like "oh do this favor" "save this" here and there. But if you play it with a co-op partner like i did, it may up your overall experience. Story is... eeehhh.... It's decent, obviously not dying light level but it's fineish. If you get this game, get it on sale.
目前丧尸游戏顶尖肢解物理引擎,冷热武器自由改装,元素联动效果丰富(水、电、火、毒)。 主线流程15小时以内,浓郁美式黑色幽默。地图为组合箱庭,不是烂大街的开放世界,场景涉及好莱坞、贝弗利山庄,画面质感顶级。蓝天白墙下砍丧尸,别有一番风味。 和一代剧情弱关联,风格从压抑求生转向娱乐割草,老玩家容易不习惯。 项目难产多年,连开发组都换过了,竟然还能推出高品质的游戏,难得。 游戏没有难度区分,但是开局选人环节选雅各布游戏直接变简单模式,选艾米直接变黑魂难度。顺带附上剩余四个角色的点评:布罗诺,琉璃大炮,高风险高回报;丹妮,吸血鬼,生命窃取;卡拉,输出型坦克;莱恩,群控型坦克。
Amazing graphics, tons of fun, especially in coop
去掉又臭又长的剧情战斗系统还是很爽的
I don't get it. This game is so unfun. Basic zombies take 6 hits to kill with a fully upgraded heavy weapon like a shovel, there is no power. The big ones take 20+ It's just a total slog
Симулятор русорізу
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.