
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 746 reviews with recorded playtime.
Reviews
Themes across 741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Рот ♥♥♥♥♥, не могу вторую клетку пройти!!!
武器学习成本高的情况下解锁武器变成了纯粹污染武器池的负面效果,武器强度还极度不平衡,放一个自定义功能看似是给玩家选择权实则展现出设计师对难度曲线设计的无能,难度高容错率极低的情况下还没有快速sl功能,合在一起成功把游戏体验完全破坏
NB
特别好玩 当之无愧的神作 打击感特别爽 从一开始看守着和时收打着吃力 现在毫不费力的无伤
애증의 게임
Dead Cheese
good
This game is amazing and you simply must play it.
Great Game! Especially for a Dad that Enjoys a Quick Hit Game.
Banger
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Simplified Chinese*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Portugal*, Russian*, Turkish*, Korean*, Traditional Chinese* +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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